2020-01-13 22:49:46 +00:00
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use crate::comp::{body::humanoid::Race, Body};
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2019-11-24 20:12:03 +00:00
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use crate::{comp, sync::Uid};
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2019-07-29 19:54:48 +00:00
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use specs::{Component, FlaggedStorage};
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use specs_idvs::IDVStorage;
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2019-05-13 13:58:01 +00:00
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2019-10-17 20:59:36 +00:00
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#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, Serialize, Deserialize)]
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pub struct HealthChange {
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pub amount: i32,
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pub cause: HealthSource,
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}
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2019-09-25 15:52:58 +00:00
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#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, Serialize, Deserialize)]
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2019-05-27 19:41:24 +00:00
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pub enum HealthSource {
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Attack { by: Uid }, // TODO: Implement weapon
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Suicide,
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2019-08-07 02:26:24 +00:00
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World,
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2019-06-30 11:48:28 +00:00
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Revive,
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2019-07-01 20:07:30 +00:00
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Command,
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2019-08-01 12:48:09 +00:00
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LevelUp,
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2019-09-25 15:52:58 +00:00
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Item,
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2019-06-06 14:48:41 +00:00
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Unknown,
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2019-05-27 19:41:24 +00:00
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}
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2019-05-25 22:00:38 +00:00
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#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
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2019-05-13 13:58:01 +00:00
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pub struct Health {
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2019-05-27 19:41:24 +00:00
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current: u32,
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maximum: u32,
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2019-10-17 20:59:36 +00:00
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pub last_change: (f64, HealthChange),
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2019-05-13 13:58:01 +00:00
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}
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2019-07-26 14:23:33 +00:00
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#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
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pub struct Exp {
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2019-08-27 22:33:14 +00:00
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current: u32,
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maximum: u32,
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2019-07-26 14:23:33 +00:00
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}
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#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
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pub struct Level {
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amount: u32,
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}
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2019-08-27 19:56:46 +00:00
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#[derive(Clone, PartialEq, Eq, Hash, Debug, Serialize, Deserialize)]
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pub struct Equipment {
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pub main: Option<comp::Item>,
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pub alt: Option<comp::Item>,
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// TODO: Armor
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}
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2019-05-13 13:58:01 +00:00
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impl Health {
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2019-08-01 12:48:09 +00:00
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pub fn current(&self) -> u32 {
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2019-05-27 19:41:24 +00:00
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self.current
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}
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2019-08-02 18:56:37 +00:00
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2019-08-01 12:48:09 +00:00
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pub fn maximum(&self) -> u32 {
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2019-05-27 19:41:24 +00:00
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self.maximum
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}
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2019-08-02 18:56:37 +00:00
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2019-05-27 19:41:24 +00:00
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pub fn set_to(&mut self, amount: u32, cause: HealthSource) {
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2019-06-30 11:48:28 +00:00
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let amount = amount.min(self.maximum);
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2019-10-17 20:59:36 +00:00
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self.last_change = (
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0.0,
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HealthChange {
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amount: amount as i32 - self.current as i32,
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cause,
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},
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);
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2019-05-27 19:41:24 +00:00
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self.current = amount;
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}
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2019-08-02 18:56:37 +00:00
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2019-10-17 20:59:36 +00:00
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pub fn change_by(&mut self, change: HealthChange) {
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self.current = ((self.current as i32 + change.amount).max(0) as u32).min(self.maximum);
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self.last_change = (0.0, change);
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2019-05-13 13:58:01 +00:00
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}
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2019-08-02 18:56:37 +00:00
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2020-01-20 16:42:35 +00:00
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// This is private because max hp is based on the level
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fn set_maximum(&mut self, amount: u32) {
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2019-08-01 12:48:09 +00:00
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self.maximum = amount;
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self.current = self.current.min(self.maximum);
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}
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2019-05-13 13:58:01 +00:00
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}
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2019-11-22 00:53:28 +00:00
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#[derive(Debug)]
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pub enum StatChangeError {
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Underflow,
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Overflow,
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}
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use std::error::Error;
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use std::fmt;
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impl fmt::Display for StatChangeError {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(
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f,
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"{}",
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match self {
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Self::Underflow => "insufficient stat quantity",
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Self::Overflow => "stat quantity would overflow",
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}
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)
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}
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}
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impl Error for StatChangeError {}
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2019-05-13 13:58:01 +00:00
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2019-07-26 14:23:33 +00:00
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impl Exp {
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2019-08-27 22:33:14 +00:00
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pub fn current(&self) -> u32 {
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2019-07-26 14:23:33 +00:00
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self.current
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}
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2019-08-27 22:33:14 +00:00
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pub fn maximum(&self) -> u32 {
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2019-07-26 14:23:33 +00:00
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self.maximum
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}
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2019-08-27 22:33:14 +00:00
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pub fn set_current(&mut self, current: u32) {
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2019-07-26 18:40:29 +00:00
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self.current = current;
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2019-07-26 14:23:33 +00:00
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}
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2019-07-26 18:40:29 +00:00
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// TODO: Uncomment when needed
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2019-08-27 22:33:14 +00:00
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// pub fn set_maximum(&mut self, maximum: u32) {
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2019-07-26 18:40:29 +00:00
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// self.maximum = maximum;
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// }
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2019-07-26 14:23:33 +00:00
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2019-08-27 22:33:14 +00:00
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pub fn change_by(&mut self, current: i64) {
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self.current = ((self.current as i64) + current) as u32;
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2019-07-26 14:23:33 +00:00
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}
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2019-08-27 22:33:14 +00:00
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pub fn change_maximum_by(&mut self, maximum: i64) {
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self.maximum = ((self.maximum as i64) + maximum) as u32;
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2019-07-26 14:23:33 +00:00
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}
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}
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impl Level {
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2019-10-04 16:07:26 +00:00
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pub fn set_level(&mut self, level: u32) {
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self.amount = level;
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}
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2019-07-26 14:23:33 +00:00
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2019-08-03 19:30:01 +00:00
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pub fn level(&self) -> u32 {
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2019-07-26 14:23:33 +00:00
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self.amount
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}
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pub fn change_by(&mut self, level: u32) {
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2020-01-13 22:49:46 +00:00
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self.amount += level;
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2019-07-26 14:23:33 +00:00
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}
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}
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2019-06-30 11:48:28 +00:00
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#[derive(Clone, Debug, Serialize, Deserialize)]
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2019-05-13 13:58:01 +00:00
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pub struct Stats {
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2019-06-30 11:48:28 +00:00
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pub name: String,
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pub health: Health,
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2019-07-26 14:23:33 +00:00
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pub level: Level,
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pub exp: Exp,
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2019-08-27 19:56:46 +00:00
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pub equipment: Equipment,
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2020-01-13 22:49:46 +00:00
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pub endurance: u32,
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pub fitness: u32,
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pub willpower: u32,
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2019-05-27 17:45:43 +00:00
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pub is_dead: bool,
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2019-05-13 13:58:01 +00:00
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}
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2019-05-25 21:13:38 +00:00
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impl Stats {
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2019-05-27 17:45:43 +00:00
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pub fn should_die(&self) -> bool {
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2019-06-30 11:48:28 +00:00
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self.health.current == 0
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2019-05-25 21:13:38 +00:00
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}
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2019-06-30 20:25:37 +00:00
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pub fn revive(&mut self) {
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self.health
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2019-08-01 12:48:09 +00:00
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.set_to(self.health.maximum(), HealthSource::Revive);
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2019-06-30 20:25:37 +00:00
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self.is_dead = false;
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}
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2019-10-04 16:07:26 +00:00
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2019-10-04 16:09:19 +00:00
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// TODO: Delete this once stat points will be a thing
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2019-10-08 16:12:08 +00:00
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pub fn update_max_hp(&mut self) {
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2020-01-20 16:42:35 +00:00
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self.health.set_maximum(27 + 15 * self.level.amount);
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2019-10-04 16:07:26 +00:00
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}
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2019-05-25 21:13:38 +00:00
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}
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2019-06-30 11:48:28 +00:00
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impl Stats {
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2020-01-13 22:49:46 +00:00
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pub fn new(name: String, body: Body, main: Option<comp::Item>) -> Self {
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let race = if let comp::Body::Humanoid(hbody) = body {
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Some(hbody.race)
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} else {
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None
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};
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let (endurance, fitness, willpower) = match race {
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2020-01-21 18:24:09 +00:00
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Some(Race::Danari) => (0, 2, 3), // Small, flexible, intelligent, physically weak
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Some(Race::Dwarf) => (2, 2, 1), // phyiscally strong, intelligent, slow reflexes
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Some(Race::Elf) => (1, 2, 2), // Intelligent, quick, physically weak
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Some(Race::Human) => (2, 1, 2), // Perfectly balanced
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Some(Race::Orc) => (3, 2, 0), // Physically strong, non intelligent, medium reflexes
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Some(Race::Undead) => (1, 3, 1), // Very good reflexes, equally intelligent and strong
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2020-01-13 22:49:46 +00:00
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None => (0, 0, 0),
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};
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2019-10-08 16:12:08 +00:00
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let mut stats = Self {
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2019-06-30 11:48:28 +00:00
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name,
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health: Health {
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2019-10-08 16:12:08 +00:00
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current: 0,
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maximum: 0,
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2019-10-17 20:59:36 +00:00
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last_change: (
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0.0,
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HealthChange {
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amount: 0,
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cause: HealthSource::Revive,
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},
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),
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2019-05-13 13:58:01 +00:00
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},
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2019-07-26 14:23:33 +00:00
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level: Level { amount: 1 },
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exp: Exp {
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2019-08-27 22:33:14 +00:00
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current: 0,
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maximum: 50,
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2019-07-26 14:23:33 +00:00
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},
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2019-11-20 18:31:36 +00:00
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equipment: Equipment { main, alt: None },
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2020-01-13 22:49:46 +00:00
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endurance,
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fitness,
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willpower,
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2019-05-27 17:45:43 +00:00
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is_dead: false,
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2019-10-08 16:12:08 +00:00
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};
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stats.update_max_hp();
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stats
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.health
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.set_to(stats.health.maximum(), HealthSource::Revive);
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stats
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2019-05-13 13:58:01 +00:00
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}
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2019-08-02 19:49:48 +00:00
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pub fn with_max_health(mut self, amount: u32) -> Self {
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self.health.maximum = amount;
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self.health.current = amount;
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self
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}
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2019-05-13 13:58:01 +00:00
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}
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impl Component for Stats {
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2019-07-29 19:54:48 +00:00
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type Storage = FlaggedStorage<Self, IDVStorage<Self>>;
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2019-05-13 13:58:01 +00:00
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}
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2019-05-17 20:47:58 +00:00
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2019-05-27 19:41:24 +00:00
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#[derive(Copy, Clone, Debug, Serialize, Deserialize)]
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pub struct Dying {
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pub cause: HealthSource,
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}
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2019-05-17 20:47:58 +00:00
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impl Component for Dying {
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2019-07-29 19:54:48 +00:00
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type Storage = IDVStorage<Self>;
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2019-05-17 20:47:58 +00:00
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}
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