2019-10-09 19:28:05 +00:00
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// Png(specifier),
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// Vox(specier),
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// VoxTrans(specifier, offset, (x_rot, y_rot, z_rot), zoom)
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2019-10-22 20:58:27 +00:00
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({
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2019-10-09 19:28:05 +00:00
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// Weapons
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2020-03-19 21:36:40 +00:00
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// Bows
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2020-04-30 20:43:24 +00:00
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Tool(Bow(ShortBow0)): VoxTrans(
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"voxel.weapon.bow.shortbow-0",
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2019-10-09 19:28:05 +00:00
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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2020-03-19 21:36:40 +00:00
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// Daggers
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2020-03-17 17:27:52 +00:00
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Tool(Dagger(BasicDagger)): VoxTrans(
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2019-10-09 19:28:05 +00:00
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"voxel.weapon.dagger.dagger_rusty",
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(0.0, 0.0, -4.0), (-120.0, 90.0, 0.0), 1.1,
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),
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2020-03-19 21:36:40 +00:00
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// Swords
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Tool(Sword(Short0)): VoxTrans(
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"voxel.weapon.sword.short_2h-0",
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2020-04-30 20:43:24 +00:00
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(-3.0, 3.0, 0.0), (-135.0, 90.0, 0.0), 1.60,
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2019-10-09 19:28:05 +00:00
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),
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2020-03-19 21:36:40 +00:00
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Tool(Sword(BasicSword)): VoxTrans(
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2020-03-20 00:11:02 +00:00
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"voxel.weapon.sword.rusty_2h",
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2020-04-30 20:43:24 +00:00
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.3,
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2020-03-19 21:36:40 +00:00
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),
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Tool(Sword(Zweihander0)): VoxTrans(
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"voxel.weapon.sword.zweihander_2h-0",
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2020-04-30 20:43:24 +00:00
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
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2020-03-19 21:36:40 +00:00
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),
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Tool(Sword(WoodTraining)): VoxTrans(
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"voxel.weapon.sword.wood_2h",
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2020-04-30 20:43:24 +00:00
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.3,
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2020-03-19 21:36:40 +00:00
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),
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2020-05-29 18:23:00 +00:00
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Tool(Sword(LongFine3)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-3",
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(0.0, 9.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
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),
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Tool(Sword(GreatswordDam0)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_dam-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordDam1)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_dam-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordDam2)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_dam-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordSimple0)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_simple-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordSimple1)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_simple-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordSimple2)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_simple-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordOrn0)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_orn-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordOrn1)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_orn-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordOrn2)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_orn-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordFine0)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_fine-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordFine1)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_fine-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(GreatswordFine2)): VoxTrans(
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"voxel.weapon.sword.greatsword_2h_fine-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam0)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam1)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam2)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam3)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-3",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam4)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-4",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongDam5)): VoxTrans(
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"voxel.weapon.sword.long_2h_dam-5",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple0)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple1)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple2)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple3)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-3",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple4)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-4",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongSimple5)): VoxTrans(
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"voxel.weapon.sword.long_2h_simple-5",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn0)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn1)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn2)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn3)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-3",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn4)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-4",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongOrn5)): VoxTrans(
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"voxel.weapon.sword.long_2h_orn-5",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine0)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine1)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-1",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine2)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-2",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine3)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-3",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine4)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-4",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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Tool(Sword(LongFine5)): VoxTrans(
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"voxel.weapon.sword.long_2h_fine-5",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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2020-06-03 17:59:09 +00:00
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Tool(Sword(CultPurp0)): VoxTrans(
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"voxel.weapon.sword.cultist_purp_2h-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
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),
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2020-03-19 21:36:40 +00:00
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// Axes
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2020-03-17 17:27:52 +00:00
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Tool(Axe(BasicAxe)): VoxTrans(
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2019-10-09 19:28:05 +00:00
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"voxel.weapon.axe.rusty_2h",
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2020-04-30 20:43:24 +00:00
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(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
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2019-10-09 19:28:05 +00:00
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),
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2020-03-19 21:36:40 +00:00
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// Hammers
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2020-03-17 17:27:52 +00:00
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Tool(Hammer(BasicHammer)): VoxTrans(
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2019-10-09 19:28:05 +00:00
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"voxel.weapon.hammer.rusty_2h",
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2020-04-30 20:43:24 +00:00
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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2019-10-09 19:28:05 +00:00
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),
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2020-03-19 21:36:40 +00:00
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// Staffs
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2020-03-17 17:27:52 +00:00
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Tool(Staff(BasicStaff)): VoxTrans(
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2019-10-23 19:40:45 +00:00
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"voxel.weapon.staff.wood-fire",
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2020-04-30 20:43:24 +00:00
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(1.0, 0.0, 0.0), (-310., 90.0, 0.0), 1.2,
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2019-10-17 20:59:36 +00:00
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),
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2020-03-24 00:11:14 +00:00
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Tool(Staff(Sceptre)): VoxTrans(
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"voxel.weapon.staff.wood-nature",
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2020-04-30 20:43:24 +00:00
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(1.0, -1.0, 0.0), (-310., 90.0, 0.0), 1.2,
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2020-03-24 00:11:14 +00:00
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),
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2020-03-19 21:36:40 +00:00
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// Shields
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2020-03-17 17:27:52 +00:00
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Tool(Shield(BasicShield)): VoxTrans(
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2019-10-17 20:59:36 +00:00
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"voxel.weapon.shield.wood-0",
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2020-03-16 12:40:14 +00:00
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(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
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2019-10-17 20:59:36 +00:00
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),
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2020-04-10 02:36:35 +00:00
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// Lanterns
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Lantern(Black0): Png(
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2020-05-04 15:15:31 +00:00
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"element.icons.lantern_black-0",
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2020-04-10 02:36:35 +00:00
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),
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Lantern(Green0): Png(
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2020-05-04 15:15:31 +00:00
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"element.icons.lantern_green-0",
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),
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Lantern(Blue0): Png(
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"element.icons.lantern_blue-0",
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),
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Lantern(Red0): Png(
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"element.icons.lantern_red-0",
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2020-04-10 02:36:35 +00:00
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),
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2020-04-30 20:43:24 +00:00
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// Farming Equipment
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Tool(Farming(Broom)): VoxTrans(
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"voxel.weapon.tool.broom-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool(Farming(Hoe0)): VoxTrans(
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"voxel.weapon.tool.hoe_green",
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(0.0, 0.0, 0.0), (130.0, 35.0, 180.0), 1.0,
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),
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Tool(Farming(Hoe1)): VoxTrans(
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"voxel.weapon.tool.hoe_blue",
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(0.0, 0.0, 0.0), (130.0, 35.0, 180.0), 1.0,
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),
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Tool(Farming(Pitchfork)): VoxTrans(
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"voxel.weapon.tool.pitchfork-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool(Farming(Rake)): VoxTrans(
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"voxel.weapon.tool.rake-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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),
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Tool(Farming(FishingRod0)): VoxTrans(
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"voxel.weapon.tool.fishing_rod_blue-0",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.5,
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),
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Tool(Farming(FishingRod0)): VoxTrans(
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"voxel.weapon.tool.fishing_rod_orange-0",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Tool(Farming(Pickaxe0)): VoxTrans(
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"voxel.weapon.tool.pickaxe_green-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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),
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|
|
Tool(Farming(Shovel0)): VoxTrans(
|
|
|
|
"voxel.weapon.tool.shovel_green",
|
|
|
|
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Tool(Farming(Shovel1)): VoxTrans(
|
|
|
|
"voxel.weapon.tool.shovel_gold",
|
|
|
|
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
|
2020-03-19 21:36:40 +00:00
|
|
|
// Other
|
2020-03-25 15:47:48 +00:00
|
|
|
Utility(Collar): Png(
|
2020-01-29 12:01:28 +00:00
|
|
|
"element.icons.collar",
|
2020-04-08 15:38:34 +00:00
|
|
|
),
|
2020-02-27 20:07:30 +00:00
|
|
|
// Armor
|
2020-04-08 15:38:34 +00:00
|
|
|
// Starter Parts
|
|
|
|
Armor(Foot(Sandal0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.cloth_sandals",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Pants(Rugged0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.rugged-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
2020-04-08 23:23:51 +00:00
|
|
|
Armor(Chest(Rugged0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.rugged-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
2020-04-30 20:43:24 +00:00
|
|
|
// Cultist Clothing
|
|
|
|
Armor(Chest(CultistPurple)): VoxTrans(
|
|
|
|
"voxel.armor.chest.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(CultistPurple)): VoxTrans(
|
|
|
|
"voxel.armor.pants.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(Cultist)): VoxTrans(
|
|
|
|
"voxel.armor.belt.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.4,
|
|
|
|
),
|
|
|
|
Armor(Foot(Cultist)): VoxTrans(
|
|
|
|
"voxel.armor.foot.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(CultistPurple)): VoxTrans(
|
|
|
|
"voxel.armor.hand.cultist_right",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(CultistPurple)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cultist_right",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(CultistBlue)): VoxTrans(
|
|
|
|
"voxel.armor.chest.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(CultistBlue)): VoxTrans(
|
|
|
|
"voxel.armor.pants.cultist",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Hand(CultistBlue)): VoxTrans(
|
|
|
|
"voxel.armor.hand.cultist_right",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(CultistBlue)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cultist_right",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
// Villager Clothing
|
|
|
|
Armor(Pants(WorkerBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.worker_blue-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.worker_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerGreen1)): VoxTrans(
|
|
|
|
"voxel.armor.chest.shirt_white-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerRed0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.worker_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerRed1)): VoxTrans(
|
|
|
|
"voxel.armor.chest.shirt_white-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.worker_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerPurple1)): VoxTrans(
|
|
|
|
"voxel.armor.chest.shirt_white-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerYellow0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.worker_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerYellow1)): VoxTrans(
|
|
|
|
"voxel.armor.chest.shirt_white-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerOrange0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.worker_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Chest(WorkerOrange1)): VoxTrans(
|
|
|
|
"voxel.armor.chest.shirt_white-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
2020-02-27 20:07:30 +00:00
|
|
|
// Assassin Set
|
|
|
|
Armor(Chest(Assassin)): VoxTrans(
|
2020-02-29 20:05:44 +00:00
|
|
|
"voxel.armor.chest.assa",
|
2020-02-27 20:07:30 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(Assassin)): VoxTrans(
|
|
|
|
"voxel.armor.pants.assa",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
2020-02-29 20:05:44 +00:00
|
|
|
Armor(Belt(Assassin)): VoxTrans(
|
2020-02-27 20:07:30 +00:00
|
|
|
"voxel.armor.belt.assa",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
2020-02-27 20:07:30 +00:00
|
|
|
),
|
2020-02-29 20:05:44 +00:00
|
|
|
Armor(Foot(Assassin)): VoxTrans(
|
2020-02-27 20:07:30 +00:00
|
|
|
"voxel.armor.foot.assa",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
2020-02-27 20:07:30 +00:00
|
|
|
),
|
|
|
|
Armor(Hand(Assassin)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.hand.assa_right",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
2020-02-27 20:07:30 +00:00
|
|
|
),
|
|
|
|
Armor(Shoulder(Assassin)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.shoulder.assa_right",
|
2020-02-27 20:07:30 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
// Starting Armor - Plate
|
2020-03-05 15:35:26 +00:00
|
|
|
Armor(Chest(PlateGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.plate_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
2020-03-05 17:18:17 +00:00
|
|
|
Armor(Pants(PlateGreen0)): VoxTrans(
|
2020-03-05 15:35:26 +00:00
|
|
|
"voxel.armor.pants.plate_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(Plate0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.plate-0",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
2020-03-05 15:35:26 +00:00
|
|
|
),
|
|
|
|
Armor(Foot(Plate0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.plate-0",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
2020-03-05 15:35:26 +00:00
|
|
|
),
|
|
|
|
Armor(Hand(Plate0)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.hand.plate_right-0",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
2020-03-05 15:35:26 +00:00
|
|
|
),
|
|
|
|
Armor(Shoulder(Plate0)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.shoulder.plate_right-0",
|
2020-03-20 12:01:31 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
2020-02-27 20:07:30 +00:00
|
|
|
),
|
2020-05-17 19:02:59 +00:00
|
|
|
//Steel0 Armor
|
|
|
|
Armor(Chest(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.steel-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.steel-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.steel-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.steel-0",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.hand.steel_right-0",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(Steel0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.steel_right-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
2020-03-19 21:36:40 +00:00
|
|
|
//Leather0 Armor
|
2020-03-22 13:38:21 +00:00
|
|
|
Armor(Chest(Leather0)): VoxTrans(
|
2020-03-19 21:36:40 +00:00
|
|
|
"voxel.armor.chest.leather-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(Leather0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.leather-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(Leather0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.leather-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(Leather0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.leather-0",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(Leather0)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.hand.leather_right-0",
|
2020-03-19 21:36:40 +00:00
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
2020-05-17 19:02:59 +00:00
|
|
|
Armor(Shoulder(Leather0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.leather_right-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
//Leather1 Armor
|
2020-03-19 21:36:40 +00:00
|
|
|
Armor(Shoulder(Leather1)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.shoulder.leather_right-1",
|
2020-03-19 21:36:40 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
2020-03-20 00:11:02 +00:00
|
|
|
),
|
2020-05-17 19:02:59 +00:00
|
|
|
//Leather2 Armor
|
|
|
|
Armor(Chest(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.chest.leather-2",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.pants.leather-2",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.belt.leather-2",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.foot.leather-2",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.hand.leather_right-2",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(Leather2)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.leather_right-2",
|
2020-03-22 13:38:21 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
//Linen Cloth
|
|
|
|
Armor(Chest(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.cloth_blue-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.cloth_blue-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.cloth_blue-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.cloth_blue-0",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.hand.cloth_blue_right-0",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(ClothBlue0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cloth_blue_right-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
//////////////
|
|
|
|
Armor(Chest(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.cloth_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.cloth_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.cloth_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.cloth_green-0",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.hand.cloth_green_right-0",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
2020-03-22 17:51:23 +00:00
|
|
|
Armor(Shoulder(ClothGreen0)): VoxTrans(
|
2020-03-22 13:38:21 +00:00
|
|
|
"voxel.armor.shoulder.cloth_green_right-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(ClothGreen0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cloth_green_right-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
//////
|
|
|
|
Armor(Chest(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.chest.cloth_purple-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Pants(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.pants.cloth_purple-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Belt(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.belt.cloth_purple-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
|
|
|
|
),
|
|
|
|
Armor(Foot(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.foot.cloth_purple-0",
|
|
|
|
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
|
|
|
),
|
|
|
|
Armor(Hand(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.hand.cloth_purple_right-0",
|
|
|
|
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cloth_purple_right-1",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
|
|
|
),
|
|
|
|
Armor(Shoulder(ClothPurple0)): VoxTrans(
|
|
|
|
"voxel.armor.shoulder.cloth_purple_right-0",
|
2020-03-20 00:11:02 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
2020-03-19 21:36:40 +00:00
|
|
|
),
|
2020-04-07 17:21:47 +00:00
|
|
|
// Backs
|
|
|
|
Armor(Back(Short0)): VoxTrans(
|
|
|
|
"voxel.armor.back.short-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Armor(Back(Admin)): VoxTrans(
|
|
|
|
"voxel.armor.back.admin",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
// Rings
|
2020-04-07 22:12:44 +00:00
|
|
|
Armor(Ring(Ring0)): Png(
|
|
|
|
"element.icons.ring-0",
|
2020-04-07 17:21:47 +00:00
|
|
|
),
|
|
|
|
// Necks
|
2020-04-07 22:12:44 +00:00
|
|
|
Armor(Neck(Neck0)): Png(
|
|
|
|
"element.icons.neck-0",
|
2020-04-07 17:21:47 +00:00
|
|
|
),
|
|
|
|
// Tabards
|
2020-04-07 22:12:44 +00:00
|
|
|
Armor(Tabard(Admin)): Png(
|
|
|
|
"element.icons.tabard_admin",
|
2020-04-07 17:21:47 +00:00
|
|
|
),
|
|
|
|
// Heads
|
2020-04-09 15:11:50 +00:00
|
|
|
Armor(Head(Leather0)): VoxTrans(
|
|
|
|
"voxel.armor.head.leather-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
2020-04-07 17:21:47 +00:00
|
|
|
),
|
|
|
|
Armor(Head(AssaMask0)): VoxTrans(
|
|
|
|
"voxel.armor.head.assa_mask-0",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
|
|
|
),
|
2019-10-09 19:28:05 +00:00
|
|
|
// Consumables
|
2020-04-13 23:13:03 +00:00
|
|
|
Consumable(Apple):
|
|
|
|
VoxTrans(
|
2019-10-09 19:28:05 +00:00
|
|
|
"element.icons.item_apple",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 1.0,
|
2020-04-13 23:13:03 +00:00
|
|
|
),
|
|
|
|
Consumable(Coconut): Png(
|
|
|
|
"element.icons.item_coconut",
|
2019-10-09 19:28:05 +00:00
|
|
|
),
|
2019-11-09 13:42:42 +00:00
|
|
|
Consumable(PotionMinor): VoxTrans(
|
|
|
|
"voxel.object.potion_red",
|
|
|
|
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
|
|
|
|
),
|
2020-06-03 17:59:09 +00:00
|
|
|
Consumable(PotionExp): VoxTrans(
|
|
|
|
"voxel.object.potion_turq",
|
|
|
|
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.8,
|
|
|
|
),
|
2020-04-30 20:43:24 +00:00
|
|
|
Consumable(Cheese): VoxTrans(
|
2020-01-29 12:01:28 +00:00
|
|
|
"element.icons.item_cheese",
|
2020-04-30 20:43:24 +00:00
|
|
|
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 0.9,
|
|
|
|
),
|
2019-10-09 19:28:05 +00:00
|
|
|
Consumable(Potion): VoxTrans(
|
|
|
|
"voxel.object.potion_red",
|
|
|
|
(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
|
|
|
|
),
|
|
|
|
Consumable(Mushroom): VoxTrans(
|
2019-10-27 22:22:40 +00:00
|
|
|
"voxel.sprite.mushrooms.mushroom-10",
|
2019-10-09 19:28:05 +00:00
|
|
|
(0.0, 0.0, 0.0), (-50.0, 70.0, 40.0), 1.0,
|
|
|
|
),
|
|
|
|
Consumable(Velorite): VoxTrans(
|
|
|
|
"voxel.sprite.velorite.velorite_ore",
|
|
|
|
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
|
|
|
),
|
2019-10-17 20:59:36 +00:00
|
|
|
Consumable(VeloriteFrag): VoxTrans(
|
|
|
|
"voxel.sprite.velorite.velorite_1",
|
|
|
|
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
|
|
|
),
|
2019-10-09 19:28:05 +00:00
|
|
|
// Ingredients
|
|
|
|
Ingredient(Flower): VoxTrans(
|
|
|
|
"voxel.sprite.flowers.flower_red_2",
|
|
|
|
(0.0, -1.0, 0.0), (-50.0, 40.0, 20.0), 0.8,
|
|
|
|
),
|
|
|
|
Ingredient(Grass): VoxTrans(
|
|
|
|
"voxel.sprite.grass.grass_long_5",
|
|
|
|
(0.0, 0.0, 0.0), (-90.0, 50.0, 0.0), 1.0,
|
|
|
|
),
|
2019-10-22 20:58:27 +00:00
|
|
|
// Debug Items
|
|
|
|
Tool(Debug(Boost)): VoxTrans(
|
2020-05-29 18:23:00 +00:00
|
|
|
"voxel.weapon.tool.broom_belzeshrub_purple",
|
|
|
|
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
|
|
|
|
),
|
2019-10-09 19:28:05 +00:00
|
|
|
})
|