2022-01-27 12:47:46 +00:00
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/// Template file for EntityConfig, check documentation in code for more
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/// By the time of writing this comment it lives in common/src/generation.rs
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2022-04-08 15:37:50 +00:00
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#![enable(implicit_some)]
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2022-01-23 15:22:27 +00:00
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(
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2021-07-11 18:24:44 +00:00
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name: Name("Paddy"),
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2021-07-04 14:55:52 +00:00
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body: RandomWith("humanoid"),
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alignment: Alignment(Enemy),
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2021-09-02 03:50:17 +00:00
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loot: LootTable("common.loot_tables.creature.humanoid"),
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2022-04-08 15:37:50 +00:00
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.merchant"),
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active_hands: ("common.items.weapons.sword.cultist", None),
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)),
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),
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2021-07-10 20:51:29 +00:00
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meta: [
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SkillSetAsset("common.skillset.preset.rank3.fullskill"),
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],
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2022-04-08 15:37:50 +00:00
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)
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