veloren/assets/common/entity/village/merchant.ron

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#![enable(implicit_some)]
(
name: Name("Merchant"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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inventory: (
loadout: Inline((
active_hands: ([
(2, (
tool: Bow,
material: Eldwood,
hands: None,
)),
(1, (
tool: Sword,
material: Steel,
hands: None,
)),
(1, (
tool: Sword,
material: Bloodsteel,
hands: None,
)),
(2, (
tool: Staff,
material: Ironwood,
hands: None,
)),
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], None),
)),
),
meta: [
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SkillSetAsset("common.skillset.preset.rank3.fullskill"),
],
)