veloren/assets/common/entity/village/villager.ron

29 lines
1.1 KiB
Rust
Raw Normal View History

2022-04-08 15:37:50 +00:00
#![enable(implicit_some)]
(
2021-07-31 01:38:16 +00:00
name: Name("Villager"),
body: RandomWith("humanoid"),
alignment: Alignment(Npc),
2022-04-08 15:37:50 +00:00
loot: LootTable("common.loot_tables.creature.humanoid"),
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.village.villager"),
2022-05-06 19:58:52 +00:00
active_hands: InHands((Choice([
(1, Item("common.items.weapons.tool.broom")),
(1, Item("common.items.weapons.tool.hoe")),
(1, Item("common.items.weapons.tool.pickaxe")),
(1, Item("common.items.weapons.tool.rake")),
(1, Item("common.items.weapons.tool.shovel-0")),
(1, Item("common.items.weapons.tool.shovel-1")),
2022-11-10 20:59:53 +00:00
(1, Item("common.items.tool.instruments.lyre")),
(1, Item("common.items.tool.instruments.lute")),
(1, Item("common.items.tool.instruments.guitar")),
2022-05-06 19:58:52 +00:00
]), None)),
2022-04-08 15:37:50 +00:00
)),
items: [
(10, "common.items.consumable.potion_big"),
(10, "common.items.food.sunflower_icetea"),
],
),
meta: [],
)