veloren/assets/common/entity/dungeon/fallback/enemy.ron

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#![enable(implicit_some)]
(
name: Name("Yan Hus"),
body: RandomWith("humanoid"),
alignment: Alignment(Enemy),
loot: LootTable("common.loot_tables.fallback"),
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inventory: (
loadout: Inline((
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active_hands: InHands((Choice([
(1, Item("common.items.weapons.tool.broom")),
(1, Item("common.items.weapons.tool.hoe")),
(1, Item("common.items.weapons.tool.pickaxe")),
(1, Item("common.items.weapons.tool.rake")),
(1, Item("common.items.weapons.tool.shovel-0")),
(1, Item("common.items.weapons.tool.shovel-1")),
(1, Item("common.items.weapons.bow.starter")),
]), None)),
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)),
),
meta: [],
)