|
bb9e593a44
|
Fixed glow AO
|
2020-11-23 10:57:57 +00:00 |
|
|
b4e3dbc719
|
Added glow tint
|
2020-11-23 10:57:57 +00:00 |
|
|
d7bbceca2d
|
Added light/glow map sample interpolation for entities
|
2020-11-23 10:57:56 +00:00 |
|
|
27e7fd0727
|
Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
|
2020-11-23 10:57:56 +00:00 |
|
|
51d1a2ecff
|
Added glow
|
2020-11-23 10:57:56 +00:00 |
|
|
a0f0417f8f
|
Fixed close cloud sampling issue
|
2020-11-23 10:57:56 +00:00 |
|
|
058908f603
|
Made flamethrower and healing staff emit light on use
|
2020-11-23 10:57:55 +00:00 |
|
|
5930ca4a59
|
Temporarily make particles opaque to avoid depth-related rendering problems
|
2020-11-23 10:57:55 +00:00 |
|
|
7eb437501d
|
Fixed various particle issues
|
2020-11-23 10:57:55 +00:00 |
|
|
0f2e7434fc
|
Sun, brightness, and gamma adjustments
|
2020-11-23 10:57:55 +00:00 |
|
|
bcc220804a
|
Added exposure to settings
|
2020-11-23 10:57:55 +00:00 |
|
|
062ce4b158
|
Resolved or patches various water shader issues
|
2020-11-23 10:57:16 +00:00 |
|
|
1e7b9fa9b5
|
Resolved or patches various water shader issues
|
2020-11-23 10:57:16 +00:00 |
|
|
86571c9e2e
|
Partially fixed mist
|
2020-11-23 10:57:15 +00:00 |
|
|
aa59d66a76
|
Fixed many map problems, re-added surface mist
|
2020-11-23 10:57:15 +00:00 |
|
|
579bdcf10e
|
Forest soil undulation, better acadia placement
|
2020-11-23 10:57:15 +00:00 |
|
|
ef03137c65
|
Better water, shadows, clouds
|
2020-11-23 10:57:15 +00:00 |
|
|
be1fb5b5d2
|
Shader quality tweaks
|
2020-11-23 10:57:15 +00:00 |
|
|
0e8a14250f
|
Minor emissions tweaks
|
2020-11-23 10:57:15 +00:00 |
|
|
42c6142ec6
|
Added occasional sky emission at night
|
2020-11-23 10:57:15 +00:00 |
|
|
e09c22f9cc
|
Altered splay to avoid strange LoD shape
|
2020-11-23 10:45:02 +00:00 |
|
|
34987c1654
|
Don't do gamma twice
|
2020-11-23 10:45:02 +00:00 |
|
|
271c1e29a5
|
Adjusted sun/moon for HDR
|
2020-11-23 10:45:02 +00:00 |
|
|
1d031538f9
|
Added HDR
|
2020-11-23 10:45:02 +00:00 |
|
|
49df604de0
|
Better scattering and scatter (of both varieties)
|
2020-11-23 10:45:02 +00:00 |
|
|
ee65b4fb17
|
Improved cloud quality by improving sun access heuristic
|
2020-11-23 10:45:02 +00:00 |
|
|
de685b00b2
|
Improved water pathfinding
|
2020-11-23 10:45:01 +00:00 |
|
|
b352ef5d55
|
Terrain pop-in, fixed agent pathfinding in water
|
2020-11-23 10:45:01 +00:00 |
|
|
717fd88565
|
Experimental dissolve VD
|
2020-11-23 10:45:01 +00:00 |
|
|
6adfa547db
|
Added site icons to main map
|
2020-11-23 10:45:01 +00:00 |
|
|
d4d4f17d3c
|
Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
|
c906764889
|
Better LoD
|
2020-11-23 10:45:01 +00:00 |
|
|
99a881f349
|
Added entity simulation to rtsim, reification, assimilation
|
2020-11-23 10:44:59 +00:00 |
|
|
2b5e09e32e
|
Better high-quality clouds
|
2020-11-23 10:38:00 +00:00 |
|
|
c3cedd4ddf
|
Improved cloud quality
|
2020-11-23 10:37:59 +00:00 |
|
|
171ef1d7b9
|
Upscaling support
|
2020-11-15 22:18:35 +00:00 |
|
|
9b233708e2
|
Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
|
2020-11-09 10:20:22 +00:00 |
|
|
0aca8ee0f7
|
Better minimal clouds
|
2020-10-30 15:43:51 +00:00 |
|
|
70f0a7c57c
|
Cloud tweaks
|
2020-10-30 15:43:51 +00:00 |
|
|
2237500743
|
Clouds
|
2020-10-21 21:05:25 +00:00 |
|
|
14e4af7ab6
|
Addressed playtesting feedback.
|
2020-10-14 21:06:52 -05:00 |
|
|
7ef73f5981
|
Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
|
2020-10-14 20:56:22 -05:00 |
|
|
cbb72363af
|
Reworked explosions. Tweaked staff fireball.
|
2020-10-14 20:56:21 -05:00 |
|
|
04dcd012da
|
Flamethrower particles.
|
2020-10-14 20:56:21 -05:00 |
|
|
c80f16ae74
|
Started to add particles.
|
2020-10-14 20:56:20 -05:00 |
|
|
a3ee5a4006
|
Rename model_col -> highligh_col to better reflect its usage
|
2020-10-10 02:10:32 -04:00 |
|
|
ef74d395a6
|
Improve figure and sprite highlighting
|
2020-10-10 02:10:31 -04:00 |
|
|
47abf49751
|
Addressed comments
|
2020-09-29 20:48:23 -05:00 |
|
|
207586cfab
|
Beam particles fixed/tweaked.
|
2020-09-29 19:48:17 -05:00 |
|
|
56d2afc0dc
|
Added keyframe support to basic beam state. Addressed some comments.
|
2020-09-29 19:48:15 -05:00 |
|