Samuel Keiffer
97f8eb5b35
Merge branch 'holychowders/resolve_issue_#978_extract_skillset_into_own_component' into 'holychowders/extract-skillset'
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Resolve issue #978 - Move SkillSet to its own component
See merge request veloren/veloren!2110
2021-04-13 05:03:55 +00:00
holychowders
29c1f137ba
Resolve issue #978 - Move SkillSet to its own component
2021-04-13 05:03:55 +00:00
Imbris
0eecc61ddf
Merge branch 'vfoulon80/behavior-component' into 'master'
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New Component: Behavior
See merge request veloren/veloren!2033
2021-04-08 19:16:28 +00:00
Vincent Foulon
d80db38bc9
Remove TRADE capability, use trade_site attribute instead
2021-04-08 19:06:57 +02:00
Vincent Foulon
bc1797a240
Address comments
2021-04-08 18:33:00 +02:00
Joshua Barretto
6656f1e4af
Merge branch 'desttinghim/rtsim-path-following' into 'master'
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RtSim pathfinding improvements
See merge request veloren/veloren!2013
2021-04-08 13:39:06 +00:00
Louis Pearson
4c9eede9fd
Document Travel enum
2021-04-08 05:40:56 -06:00
Louis Pearson
85de7d130c
Use distance_squared to speed up calculations
2021-04-08 05:10:22 -06:00
Louis Pearson
5cbdf1850c
Fix travellers stuck in town
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There was an off by one error in the code that negates the progress
along paths that are reversed.
2021-04-08 05:10:04 -06:00
Louis Pearson
126b7efa92
Tries to implement npcs only travelling by paths
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Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
29a3fda7ef
Refine airship pathing
2021-04-08 04:19:02 -06:00
Louis Pearson
be67ba1e63
Add CustomPath to Travel enum
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Defines a custom path to follow, instead of using one from the World.
Airships use this to slightly adjust their course to reduce collisions.
2021-04-08 04:19:02 -06:00
Louis Pearson
7f9ec9e19b
Convert rtsim pathfinding logic to a FSM
2021-04-08 04:19:02 -06:00
Louis Pearson
99c6e57c1f
Resolve comments
2021-04-08 04:19:02 -06:00
Louis Pearson
3c7898fe8e
Expect instead of unwrap
2021-04-08 04:19:02 -06:00
Louis Pearson
58274db3e3
Make rtsim entities ensure sanity of track
2021-04-08 04:19:02 -06:00
Louis Pearson
c281fb32cc
First pass at rtsim following paths
2021-04-08 04:19:02 -06:00
Samuel Keiffer
103a757d17
Merge branch 'holychowders/fix_issue_#1061_combat_rating_affected_by_buffs' into 'master'
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Fix issue #1061 - Combat Rating is Affected by Buffs
Closes #1061
See merge request veloren/veloren!2084
2021-04-08 02:51:21 +00:00
holychowders
54d0c0f098
Update the changelog
2021-04-07 17:38:09 -07:00
holychowders
a4b00a3b97
Fix issue #1061 - Combat Rating is Affected by Buffs
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Replaced `stats` with `None` into the calculation for damage reduction
2021-04-07 17:09:51 -07:00
Ben Wallis
fd77966293
Merge branch 'hqurve/crafting-ui' into 'master'
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Added search to crafting and social windows, added i18n support to crafting tabs, fixed social window offset when group open, removed tabs in social window
See merge request veloren/veloren!2081
2021-04-07 20:24:23 +00:00
hqurve
be42cc60c4
Added search to crafting and social windows, added i18n support to crafting tabs, fixed social window offset when group open, removed tabs in social window
2021-04-07 20:24:22 +00:00
Vincent Foulon
a30cbaf735
Move Behavior to Agent's Component
2021-04-07 22:11:29 +02:00
Vincent Foulon
dbee13f9be
Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
2021-04-07 22:02:57 +02:00
Vincent Foulon
45fb9f3211
Address comments
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- make Behavior's capabilities and state private
- Typo in a comment
- add basic tests
Apply 1 suggestion(s) to 1 file(s)
Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
993ae8fff7
address mutability comment
2021-04-07 17:39:12 +02:00
Vincent Foulon
a0157ac5f5
use bitflags instead of HashSet
2021-04-07 17:37:21 +02:00
Vincent Foulon
114715908a
fix tag removing
2021-04-07 17:26:54 +02:00
Vincent Foulon
b1718cf578
Use HashSet instead of Vec
2021-04-07 17:26:48 +02:00
Vincent Foulon
211ab02897
Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments
2021-04-07 17:26:42 +02:00
Vincent Foulon
51ef3547a1
cleanup old code
2021-04-07 17:26:27 +02:00
Vincent Foulon
a483817fc2
Change check for trading NPC
2021-04-07 17:26:19 +02:00
Vincent Foulon
18694b30ad
Use Behavior into Agent
2021-04-07 17:26:12 +02:00
Vincent Foulon
41314e9098
Create Behavior component
2021-04-07 17:21:53 +02:00
Marcel
60efd682e2
Merge branch 'vfoulon80/l18n-fr-missing' into 'master'
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Add missing translations + Add "enemy_killed" text for villagers
See merge request veloren/veloren!2079
2021-04-07 14:42:32 +00:00
Vincent Foulon
5e23c164e6
Add missing translations + Add "enemy_killed" text for villagers
2021-04-07 13:26:15 +02:00
Marcel
45b4349bc7
Merge branch 'james/topo-map' into 'master'
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Adds topographic map option and allows for map layers
See merge request veloren/veloren!2074
2021-04-07 09:34:13 +00:00
Joshua Barretto
7d75eaedd1
Merge branch 'aweinstock/small-fix-20210406' into 'master'
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Fix loadout_builder panic.
See merge request veloren/veloren!2075
2021-04-06 16:37:19 +00:00
James Melkonian
16871208f2
Add topographic option to map
2021-04-06 09:16:17 -07:00
James Melkonian
f2ebbb7f7f
Map icon scaling
2021-04-06 08:42:09 -07:00
James Melkonian
8ee1fc4a0f
Add layers to minimap
2021-04-06 08:42:08 -07:00
James Melkonian
bacda06dba
Added map layers
2021-04-06 08:42:07 -07:00
James Melkonian
70ede7f34d
Topographic map
2021-04-06 08:42:06 -07:00
Avi Weinstock
2c4612bff1
Fix loadout_builder panic.
2021-04-06 10:34:13 -04:00
Marcel
187a85e056
Merge branch 'renamenorsk_norskbokmål' into 'master'
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Rename Norsk to Norsk bokmål
See merge request veloren/veloren!2064
2021-04-06 11:37:54 +00:00
Kim André Moen Bjørkede
2380f9e8c2
Rename Norsk to Norsk bokmål
2021-04-06 11:37:51 +00:00
Marcel
2ed85a2dc0
Merge branch 'tonyvu0605/VietTranslation' into 'master'
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Started Vietnamese Translation
See merge request veloren/veloren!2059
2021-04-06 10:48:03 +00:00
Marcel
f0cabf1add
Merge branch 'aweinstock/stackable-merchants' into 'master'
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Make merchants spawn with stacks of stackable items.
See merge request veloren/veloren!2062
2021-04-06 08:14:33 +00:00
Joshua Barretto
de9ad0942f
Merge branch 'zesterer/follow-cam' into 'master'
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Added auto camera setting
See merge request veloren/veloren!2071
2021-04-06 04:23:40 +00:00
Samuel Keiffer
3c50321a80
Merge branch 'sam/consolidate-roll' into 'master'
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Flattened roll progression.
See merge request veloren/veloren!2073
2021-04-06 03:31:46 +00:00