Marcel
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2ff24259be
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Merge branch 'zesterer/lod-models' into 'master'
New LoD model, wind sway pays attention to wind velocity
See merge request veloren/veloren!3739
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2023-01-02 14:51:00 +00:00 |
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Matas Minelga
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3850d3e86e
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Inventory sorting MR fixes and slight improvements
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2023-01-01 02:36:03 +02:00 |
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Joshua Barretto
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f48e1ca951
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Make wind sway change according to weather wind velocity
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2022-12-31 17:40:40 +00:00 |
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Joshua Barretto
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873d3fb7a4
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Added dead trees to LoD
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2022-12-31 15:32:56 +00:00 |
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Matas Minelga
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040c9fe6ee
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Inventory: Implemented dynamic and better ordering by Category
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2022-12-31 02:32:41 +02:00 |
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Benoît du Garreau
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4fbb0b9a0b
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Update to `assets_manager 0.9
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2022-12-14 00:54:34 +01:00 |
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Isse
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ef2c1633ed
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Merge branch 'isse/bridges' into 'master'
Bridges
See merge request veloren/veloren!3680
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2022-11-30 15:07:03 +00:00 |
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Marcel Märtens
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4a1404cd71
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fix leftovers from toolchain update
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2022-11-30 15:14:47 +01:00 |
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IsseW
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7296843923
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simple bridges
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2022-11-30 15:13:52 +01:00 |
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Marcel Märtens
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225cbf472f
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update tag and fix empty maps, other bugs introduced by auto fix
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2022-11-29 09:19:10 +01:00 |
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Marcel Märtens
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2812729b78
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cargo clippy lifetimes
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2022-11-28 15:19:57 +01:00 |
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Marcel Märtens
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dad73ba2a3
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fix clamp clippy errors
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2022-11-28 14:26:27 +01:00 |
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Marcel Märtens
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0ab7a2543e
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fix clippy errors
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2022-11-28 14:08:11 +01:00 |
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Marcel Märtens
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ba3747a3f0
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update toolchain
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2022-11-28 14:08:11 +01:00 |
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Marcel
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2f990fb06e
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Merge branch 'holychowders/store_last_known_pos' into 'master'
Store Target's Last Known Position
See merge request veloren/veloren!3698
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2022-11-20 22:38:14 +00:00 |
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holychowders
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61aa49fa66
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Add last_known_pos to Target struct.
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2022-11-16 18:26:07 -06:00 |
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Samuel Keiffer
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5709427e63
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Merge branch 'sam/small-fixes' into 'master'
Small fixes for sword
See merge request veloren/veloren!3694
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2022-11-16 23:33:12 +00:00 |
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Marcel
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997c5a4e61
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Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit
See merge request veloren/veloren!3692
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2022-11-15 09:58:06 +00:00 |
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Eternalisime
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71e59e4b81
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combat: tweaks and modified shockwave animation
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2022-11-13 22:04:00 +01:00 |
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Sam
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4784b61656
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Small fixes
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2022-11-13 14:03:37 -05:00 |
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Samuel Keiffer
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1173c8257f
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Merge branch 'holychowders/agent_awareness2' into 'master'
Rework internal representation of agent awareness
See merge request veloren/veloren!3661
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2022-11-12 18:48:32 +00:00 |
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holychowders
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95fd092e26
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Fix awareness changes.
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2022-11-12 12:12:32 -06:00 |
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flo
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0351bf1d63
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Moss Drake
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2022-11-12 13:00:42 +00:00 |
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Eternalisime
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8f4863be28
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combat: balance tweaks on roshwalr
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2022-11-11 10:22:23 +01:00 |
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Eternalisime
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f1b77e27fe
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combat: lowered flee_health on roshwalr
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2022-11-10 16:57:29 +01:00 |
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Eternalisime
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918d5eb345
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combat: added a unique kit to roshwalr
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2022-11-10 13:53:12 +01:00 |
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LunarEclipse
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32abb59132
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Updated some of my personal info
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2022-11-08 23:06:32 +01:00 |
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DaforLynx
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b2b14e7ab4
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Event music can use more than one event at a time. Added test for soundtracks.
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2022-11-07 22:39:25 +00:00 |
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holychowders
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571b07d54a
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Remove dt and multiplication by 30.
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2022-11-06 13:10:17 -06:00 |
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Avi Weinstock
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372ffe45d7
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Add command for debugging ways.
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2022-10-29 14:32:48 -04:00 |
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holychowders
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641a5c4cda
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Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2
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2022-10-29 13:21:27 -05:00 |
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Avi Weinstock
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08a50afd9f
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Mostly working train tracks.
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2022-10-28 21:36:42 -04:00 |
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holychowders
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3d4ad29d1d
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Flee if attacked even if attacker is not close.
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2022-10-28 21:31:49 +00:00 |
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holychowders
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3f3f8605af
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Merge branch 'master' of gitlab.com:veloren/dev/veloren into holychowders/agent_awareness2
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2022-10-28 15:16:44 -05:00 |
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holychowders
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4426972057
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Refer to the fully aware state of an agent as "alert".
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2022-10-28 15:03:11 -05:00 |
|
Sam
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0fe073fcdc
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Addressed feedback from testing
|
2022-10-27 20:07:10 -04:00 |
|
Sam
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b5682c4682
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Addressed review comments
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2022-10-27 20:07:09 -04:00 |
|
Sam
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a44c36432e
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Fixed that equipping weapons by using them from hotbar would bypass equipping animation.
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2022-10-27 20:07:09 -04:00 |
|
Sam
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1782408676
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Address UX issues of contextual abilities.
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2022-10-27 20:07:08 -04:00 |
|
Sam
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e1f76e0127
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Fixed sword AI after contextualized sword abilities.
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2022-10-27 20:07:08 -04:00 |
|
Sam
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8cfe62e6dc
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Activated abilities can now be contextualized
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2022-10-27 20:07:07 -04:00 |
|
Sam
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07d273aa09
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Removed unneccessary term in skill point cost calculation
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2022-10-27 20:07:07 -04:00 |
|
Sam
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172c9e0689
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Fixed inability to use abilities while in a stance
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2022-10-27 20:07:07 -04:00 |
|
Sam
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273949369f
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Fix unit tests
|
2022-10-27 20:07:06 -04:00 |
|
Sam
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5674923a54
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Changed exp/sp progression for sword skill tree
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2022-10-27 20:07:06 -04:00 |
|
Sam
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38ce87d80b
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Initial balance pass on sword ability stats
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2022-10-27 20:07:05 -04:00 |
|
Sam
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2e8ad96121
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Stances now require a small amount of time to enter them
|
2022-10-27 20:07:05 -04:00 |
|
Sam
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df9ef691fd
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Cleaving stance AI
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2022-10-27 20:07:03 -04:00 |
|
Sam
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c97bfdfb94
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Defensive stance AI
|
2022-10-27 20:07:01 -04:00 |
|
Sam
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7dcb3582e6
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Sword AI for offensive abilities
|
2022-10-27 20:07:01 -04:00 |
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