0e59ee901e
dependency reduction:
...
- authc no longer uses reqwest
- image only supports PNG
- replace routille with tiny_http
- several other dependencies
- cargo upgrade
- following improvement was measured on R7 1700X:
before:
- cargo build: 3076.73s user / 4:45 total / 589 dependencies
- cargo test: 6118.38s user / 7:30 total / 959 dependencies
after:
- cargo build: 2680.54s user / 4:05 total / 480 dependencies
- cargo test: 5351.81s user / 7:04 total / 791 dependencies
- added xMAC94x to CODEOWNERS for Cargo.toml, he will protect them from now on and hit people with evil looks ;)
2020-06-11 20:55:34 +02:00
950c62efc6
Suppressed all existing clippy warnings in preparation for fixes as part of #587
2020-06-10 22:01:42 +01:00
b34da9b07b
More item drops
2020-06-03 17:59:09 +00:00
78a06550d0
Only NPCs speak when hit. Farm animal alignment changed from NPC to Tame
2020-05-27 13:49:18 +02:00
786665eac4
Merge branch 'sharp/deterministic-civsim' into 'master'
...
Make civsim and sites deterministic.
See merge request veloren/veloren!1009
2020-05-26 19:22:48 +00:00
4c41cc1050
Changed SEED_SKIP to 0
2020-05-21 21:59:59 +01:00
2f89b863e0
Merge branch 'treeco/new-map' into 'master'
...
Changed default map and seed, lowered site counts
See merge request veloren/veloren!992
2020-05-21 20:46:54 +00:00
34427373ef
Make civsim and sites deterministic.
...
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use! This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
ec03c4518a
Change the version number to 0.6
2020-05-16 00:50:40 +02:00
db59a3ca3d
Merge branch 'small-fixes' into 'master'
...
Dungeon Bosses
See merge request veloren/veloren!994
2020-05-15 19:07:11 +00:00
fff4021777
Better spawn town
2020-05-15 19:26:09 +01:00
ba80f7c872
Fixed square staircases in dungeons
2020-05-15 18:34:05 +01:00
93de58252e
More interesting dungeon features
2020-05-15 17:22:51 +01:00
fb0c817528
More powerful bosses
2020-05-15 16:32:09 +01:00
aac28d04d5
Added dungeon bosses, boss loot, boss arenas
2020-05-15 16:05:50 +01:00
61bcfbeeb2
Changed default map and seed, lowered site counts
2020-05-15 11:36:19 +01:00
c757645587
fix links
2020-05-14 22:13:20 +02:00
dd91fc53f8
Resolved bizarre dungeon spawn rate bug
2020-05-13 15:49:33 +01:00
6281ab865a
Increased the spawn rate of towns and dungeons
2020-05-11 18:37:34 +01:00
2797af0c87
Removed old-style dungeons
...
I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
2020-05-11 18:37:16 +01:00
b589c3fc71
Fix animals not attacking
2020-05-04 16:59:32 +00:00
c792cc05a9
Villagers and Cultists
2020-04-30 20:43:24 +00:00
44fc88b4d1
Better dungeon waypoint placement
2020-04-29 17:01:35 +02:00
3e86b20c2c
Fixed dungeon offsets
2020-04-29 17:01:34 +02:00
d0b1c9eb6f
Added dungeon entrances
2020-04-29 17:01:34 +02:00
a1983712d3
Prevented windows spawning inside houses
2020-04-25 21:44:23 +01:00
90de779559
Better LoD variable names
2020-04-25 21:44:23 +01:00
c05f4fe009
Added configurable sprite view distance, minor bug fixes
2020-04-25 21:44:23 +01:00
8bf5709ddf
Implemented Treeco's z-only LoD suggestion
2020-04-25 21:44:23 +01:00
5bdc420726
Harbarboofarfoobar
2020-04-25 21:44:23 +01:00
1feae79243
Added reseeding for sites
2020-04-25 21:44:23 +01:00
b588be4962
fmt
2020-04-23 22:10:05 +01:00
c0bd0279fc
Added sites to the map
2020-04-23 21:59:09 +01:00
8c1fb3255c
Downgraded minifb
2020-04-23 20:05:44 +01:00
0a892e488a
Updated examples
2020-04-23 18:20:34 +01:00
2a6a19f7ef
fmt
2020-04-23 18:19:42 +01:00
06dc96c56b
Made paths connect at the ends, removed paths from dungeons
2020-04-23 18:19:42 +01:00
01e2cd2b88
Warning cleanup
2020-04-23 18:19:42 +01:00
840078d2b7
Gave some villagers weapons
2020-04-23 18:19:42 +01:00
982886b3f8
Made players spawn in the nearest town to the centre of the world, delete object.zip
2020-04-23 18:19:41 +01:00
57153a1720
Balanced dungeon spawn rates slightly
2020-04-23 18:19:41 +01:00
cd5e4ef3b7
Better path colour on map, typo fixes
2020-04-23 18:19:41 +01:00
444f2ecb45
Made /waypoint admin-only, MR cleanup
2020-04-23 18:19:41 +01:00
e35dff2f4b
Fixed noise on bridges
2020-04-23 18:19:41 +01:00
8d4f1da3a6
Improved path rendering on the map, removed ugly path noise
2020-04-23 18:19:41 +01:00
60bf396e4f
Added doors to houses
2020-04-23 18:19:41 +01:00
a65dbc570a
Returned to normal world size
2020-04-23 18:19:41 +01:00
514281c837
Made lantern placement on paths more regular
2020-04-23 18:19:41 +01:00
89f99dbcc9
Added lanterns to town streets
2020-04-23 18:19:41 +01:00
628dc7c47e
Added waypoints outside of dungeons
2020-04-23 18:19:41 +01:00