5ddc55be52
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
2023-03-06 21:03:35 +00:00
91ed3c6a84
draw on map
2022-11-30 15:13:52 +01:00
dad73ba2a3
fix clamp clippy errors
2022-11-28 14:26:27 +01:00
cf6a764aa4
update toolchain to 2022-09-23
2022-09-25 15:58:32 +02:00
2c15d0af56
Reduce overhead of messaging systems.
2022-09-14 21:04:53 -07:00
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
120ee6b6c0
Fix typos
2022-07-15 18:59:37 +02:00
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
273c5ed2f0
Temporary noise solution
2022-07-04 18:07:00 +02:00
5a965d21c7
replace vector copying with an iterator
2022-06-07 21:38:17 +02:00
6d3ea3172c
separate orders by professions and everyone
...
cleanup and fix
strictly this population growth logic is wrong, but identical to the existing one
standardize on production, remove more dead code
fix example + rustfmt
separate csv logic from tick (intention is to move it into economy)
remove the format call from economy (inactive debugging code)
remove more formatting
rustfmt
small clippy fix
Reduce precision on output
move csv code
move rest of sim2 mod into economy (context)
remove more unused parts
keep things a bit more coherent
remove pub
make more functions and fields private
remove outdated input, fix other, print names, move output to proper abstraction
remove dead code
2022-06-07 18:30:05 +02:00
f36e74e383
Fix deprecated function use
2022-05-28 23:53:30 +02:00
66fe458623
Improve water.rs usability
...
Will have an accompanying book update
2022-05-06 13:12:11 +01:00
affdf3131f
update a bunch of dependencies, including clap3
2022-04-04 11:43:29 +02:00
7621a21560
Primitive fixes
2022-03-13 03:34:49 +00:00
e21f04d456
Add entity spawn on painter
2022-03-09 21:40:23 +00:00
54b69e37a5
Implement giant trees in site2
2022-02-02 02:33:37 +00:00
201a5ac2c7
stricten some rules and fix some clippy warnings
2022-01-30 20:16:21 +01:00
bf48bd5346
update toolchain to nightly-2021-12-19
2021-12-23 13:04:24 +01:00
453c4c149e
fix more examples and satisfy code quality checks
2021-12-20 18:09:34 +00:00
a2a3a20aad
Added ice to cold water
2021-12-20 18:03:52 +00:00
596307c9b7
Remove unused clippy suppressions
2021-12-05 17:59:02 +00:00
d9dd49552b
Tygyh/resolve all '# allow(clippy needless update)]' error supressions
2021-11-29 09:32:55 +00:00
aa93b4b53c
update other binaries
2021-11-20 20:19:48 +01:00
3018942291
Merge branch 'juliancoffee/resizeable_map' into 'master'
...
Add size parameter to map_file opts
See merge request veloren/veloren!2975
2021-11-19 22:50:24 +00:00
de087ae992
Added site2 worldgen feature
2021-11-01 22:53:38 +00:00
e380425001
Add continent_scale_hack setting
2021-10-30 16:40:37 +01:00
e660aafed3
Nicer lake borders
2021-10-10 13:41:57 +01:00
54eb97b9de
Reduce number of map layers and remove unneeded alpha channel
2021-07-24 19:54:40 -07:00
b15f426ee5
Resolve all approved error supressions
2021-07-18 17:11:46 +00:00
5cc2fc8182
Resolve all '#[allow(clippy::or_fun_call))]' error supressions
2021-07-15 13:49:59 +02:00
468cfe84e7
clippy fixes in tests
2021-07-12 13:35:26 +02:00
5dfef5a563
Spawn dungeon entrances depending on the Site origin biome
2021-07-07 00:35:50 +02:00
f9c263faf6
Add benchmark for color quantization using the rtree crate.
2021-07-01 13:41:37 -04:00
47b3b5e5d9
Generate palette info from block statistics, and benchmark how well it compresses.
2021-06-28 22:11:19 -04:00
3f3f8a40c5
Use SQL transactions in world_block_statistics to try to speed it up.
2021-06-28 15:50:58 -04:00
024b6c52ef
Add block statistics generator to world/examples.
2021-06-28 15:02:57 -04:00
957ba5d218
Use new dungeons in dungeon_voxel_export, remove old dungeon sampling function, and add more of world/examples to CI.
2021-06-27 15:35:43 -04:00
6af988b806
Fix tests and examples to point to site2 dungeons.
2021-06-24 23:21:49 -04:00
79d7e79776
Accelerate econsim using arrays instead of hashmaps
2021-06-20 16:00:37 +00:00
a77b156cd2
Added dungeon shape to MagicaVoxel export example
2021-06-14 14:43:00 +02:00
23eca4c3f6
Re-disable incremental just for common-systems, small fix in plugin
...
crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
5380fc4eac
Clear the economy database when creating it.
2021-05-28 16:14:31 -04:00
3684cf0454
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
eb3cc2fd22
Merge branch 'aweinstock/heightmap_visualization' into 'master'
...
Add heightmap visualization to world/examples.
See merge request veloren/veloren!2246
2021-05-08 16:02:11 +00:00
560c58663e
Add max-convolution to heightmap visualization, and specify required-features
for it to make CI work.
2021-05-08 11:19:37 -04:00
6e3a74b476
rayon::join creates a global threadpool, which is only used in /world
...
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
a8a89cd6d3
Add heightmap visualization to world/examples.
2021-05-03 16:05:05 -04:00
be39054767
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
f0824af80a
Move chunk_compression_benchmarks
from bin
to examples
.
2021-05-03 00:09:24 -04:00