Commit Graph

100 Commits

Author SHA1 Message Date
b69eb61e7b Add handles to lanterns, fix cooking pot scale 2021-04-22 17:12:07 +00:00
19ce4ad531 comments 2021-04-22 00:04:39 -04:00
0962fe72f2 fix for 1h on back 2021-04-22 00:04:39 -04:00
9d82b20891 remove 0.8, add snow's mixed_vel idea for other bodies 2021-04-22 00:04:39 -04:00
2c95165c82 Improvements to lantern holding when sitting 2021-04-21 16:54:03 +01:00
ed7cc12213 Made characters carry lanterns higher when possible 2021-04-21 15:59:29 +01:00
30e34aad44 Use separate crate to compile anim as a cdylib to avoid compiling both all the time and improve voxygen pipelining 2021-04-16 21:58:59 -04:00
8f20d17c9a attacking movement tweaks 2021-04-15 12:13:50 -04:00
896d2a5b63 combat tweaks 2021-04-15 11:43:52 -04:00
Sam
c88df846a7 Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky. 2021-04-14 17:38:37 -04:00
808634aa75 addressing commments 2021-04-13 20:19:35 -04:00
a7f5b90f0e 2h/1h bug fix, staggers 2021-04-13 20:19:35 -04:00
ea9b871374 loot tables, clippy, animation tweaks 2021-04-13 20:18:59 -04:00
42460f7e65 spins, combos 2021-04-13 20:18:59 -04:00
97528b7954 leaps 2021-04-13 20:18:59 -04:00
529f8eb5a6 more setups. chargeswing/dash anims 2021-04-13 20:18:59 -04:00
9a26024acb alpha attacks 2021-04-13 20:18:59 -04:00
b53e1653f6 initial wield testing 2021-04-13 20:18:58 -04:00
42463d1fe0 Revert "Merge branch 'animtweaks' into 'master'"
This reverts merge request !2039
2021-04-01 18:45:03 +00:00
030e14f333 small anim tweaks 2021-04-01 03:08:33 -04:00
558c82ee54 flayer anims 2021-03-27 21:05:16 -04:00
39c8efe11f Adds husk npc 2021-03-27 21:05:09 -04:00
fdc40f52d9 give more threads a fixed name 2021-03-22 12:37:03 +01:00
f57af6f776 Merge branch 'slipped/animtweaks' into 'master'
airship movement bits

See merge request veloren/veloren!1967
2021-03-22 08:49:04 +00:00
31747d8ff1 airship movement bits 2021-03-21 21:43:49 -04:00
6ea5aa796b Faster pick, less vibrant block selection 2021-03-21 20:38:08 +00:00
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00
2733ba2e27 Change the version number to 0.9 2021-03-20 13:07:09 +01:00
e5afb2fcf7 Various visual fixes 2021-03-18 22:53:06 +01:00
aa56166c80 Fix fmt and clippy, and rename {psdr,psdw} to {read,write} in physics. 2021-03-14 23:17:26 -04:00
8b9e84972a Draft of airships (spawn command, visuals, some physics refactoring, no collision yet). 2021-03-14 23:09:49 -04:00
60dd47cdea Theropod charge attack 2021-03-14 18:10:40 +01:00
9d7e8957bb Add new npcs 2021-03-14 14:24:35 +01:00
49f496e290 intitial values 2021-03-12 00:58:12 -05:00
Sam
c5f74e528d Animation for cast aura, combo information passed to skillbar. 2021-03-09 17:59:40 -05:00
d7df741671 update dependencies, including removal of some tracy deps as they are get through common/tracy 2021-03-09 20:17:29 +01:00
120cb86c0d Switched back to simd repr 2021-03-07 14:25:02 +00:00
427e0af73c Reverted to repr_c vek 2021-03-07 14:25:02 +00:00
1d16f14dd5 Small fixes 2021-03-07 14:25:02 +00:00
f537f82b17 Updated vek, fixed house wall bugs 2021-03-07 14:25:02 +00:00
2dd7089e52 Bring vek up to date so we can bump rustc (hopefully). 2021-03-04 05:46:59 +01:00
f4278840c6 Fixes light offset for objects 2021-03-02 19:28:33 +01:00
308045cfc9 final asset corrections, fix glider anim 2021-03-01 17:37:47 -05:00
7f2276324e Reduces the instances of f64 in anims 2021-02-27 23:21:03 +01:00
b4627dfe19 look-based anims 2021-02-27 16:19:33 -05:00
16720a6826 weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
0a353576dc address comments 2021-02-27 01:42:47 -05:00
17112926e7 Adds harvester npc 2021-02-27 01:42:47 -05:00
51bc74b2a5 visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00