Joshua Yanovski
|
034d4d084a
|
Temporary bench changes.
|
2022-07-02 21:23:51 -07:00 |
|
Joshua Yanovski
|
45f5fbe3dd
|
Remove unused tree code.
|
2022-07-02 19:45:33 -07:00 |
|
Joshua Yanovski
|
16ffbc92dd
|
Reenabling prefab structures.
This has barely any impact on anything but dungeons. Could probably be
sped up further but not a big deal.
|
2022-07-02 18:21:15 -07:00 |
|
Joshua Yanovski
|
957467e114
|
Fix chunk noise.
|
2022-07-01 23:57:09 -07:00 |
|
Joshua Yanovski
|
0b14ca2f3a
|
Improved base_z => faster and smaller chunks!
|
2022-07-01 15:23:27 -07:00 |
|
Joshua Yanovski
|
4819a17ab6
|
Stop duplicating terrian chunk metadata.
|
2022-06-30 11:22:14 -07:00 |
|
Joshua Yanovski
|
ad5bcf3cd8
|
Turning "full" chunks back on, deserialization improvements.
|
2022-06-29 21:52:04 -07:00 |
|
Joshua Yanovski
|
9c4b03482d
|
Fixing compression benchmarks.
|
2022-06-28 21:28:26 -07:00 |
|
Joshua Yanovski
|
50070e738b
|
Somewhat zoomier serde.
|
2022-06-28 17:45:32 -07:00 |
|
Joshua Yanovski
|
a3b7127de9
|
Evven zoomier WorldGen, lots of things broken!
|
2022-06-28 00:24:46 -07:00 |
|
Joshua Yanovski
|
a973155597
|
Zoomy worldgen WIP, please do not complain things are broken.
|
2022-06-24 02:48:09 -07:00 |
|
Avi Weinstock
|
a073307072
|
Backport site2 rasterization benchmarks from other CSG optimization branches.
|
2022-05-21 18:16:47 -04:00 |
|
Sam
|
95c3fdffa1
|
Addressed playtest feedback (no assets).
|
2022-05-16 15:11:39 -04:00 |
|
Sam
|
816c265662
|
Rebase stuffs
|
2022-05-16 15:11:26 -04:00 |
|
Joshua Barretto
|
eec2d67bb7
|
Merge branch 'zesterer/worldgen' into 'master'
Worldgen Improvements
See merge request veloren/veloren!3378
|
2022-05-15 19:44:12 +00:00 |
|
Joshua Barretto
|
30b041282f
|
More rocks near rivers
|
2022-05-15 18:31:24 +01:00 |
|
Joshua Barretto
|
692309029d
|
Improved badlands
|
2022-05-15 16:14:03 +01:00 |
|
Joshua Barretto
|
cc295b483a
|
Better snow cover
|
2022-05-15 15:34:36 +01:00 |
|
Isse
|
2050bce77d
|
Water caves
|
2022-05-15 10:16:53 +00:00 |
|
Joshua Barretto
|
ecf97a53cd
|
Regular warping
|
2022-05-15 10:19:57 +01:00 |
|
Joshua Barretto
|
e5c49af547
|
Faster, prettier, and less troublesome terrain warping
|
2022-05-14 17:00:03 +01:00 |
|
Joshua Barretto
|
907ba3dcbc
|
Added giant trees to LoD
|
2022-05-10 20:30:48 +01:00 |
|
Joshua Barretto
|
d4fd9d2d0e
|
Added LoD houses
|
2022-05-10 19:19:46 +01:00 |
|
Joshua Barretto
|
f35c98d1a1
|
Added LoD distance setting
|
2022-05-10 12:40:06 +01:00 |
|
Joshua Barretto
|
3881d2ea38
|
Fixed i16 underflow
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
1db7cc7fde
|
LoD trees in snow are white
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
cf346d05c1
|
Different kinds of tree
|
2022-05-10 12:38:36 +01:00 |
|
Joshua Barretto
|
b3126ca687
|
Initial implementation of LoD trees
|
2022-05-10 12:38:36 +01:00 |
|
IsseW
|
9a9302a0b6
|
Use a seperate rng for peak and biome name gen
|
2022-05-10 10:24:25 +02:00 |
|
Imbris
|
bed8ae68fe
|
Optimize biome naming floodfill by replacing hashmaps
|
2022-05-10 03:30:09 -04:00 |
|
IsseW
|
9abbb0e928
|
naming behind feature and fix addition overflow
|
2022-05-10 08:03:40 +02:00 |
|
Joshua Barretto
|
30e73735de
|
Added SpawnMode to allow for ice and water column spawning of wildlife
|
2022-05-08 12:37:29 +01:00 |
|
Treeco
|
66fe458623
|
Improve water.rs usability
Will have an accompanying book update
|
2022-05-06 13:12:11 +01:00 |
|
Marcel Märtens
|
697673bcca
|
update toolchain to nightly-2022-04-25
|
2022-05-03 15:22:28 +02:00 |
|
Marcel
|
593d8fa4b5
|
Merge branch 'xMAC94x/update_vek' into 'master'
switch to upstream vek again
See merge request veloren/veloren!3342
|
2022-05-02 08:34:21 +00:00 |
|
Marcel
|
e30845c68f
|
Merge branch 'christof/shredded_economy3' into 'master'
Economic debugging and documentation
See merge request veloren/veloren!3309
|
2022-05-01 18:26:29 +00:00 |
|
Marcel Märtens
|
fa49248c31
|
switch to upstream vek again
|
2022-04-28 09:10:55 +02:00 |
|
Isse
|
3027597352
|
Site2 giant tree entity spawning
|
2022-04-27 10:53:08 +00:00 |
|
Christof Petig
|
2ddd1cc0a7
|
execute with local tracing environment
sadly the level passed is ignored, and it warns about an invalid filter directive
but RUST_LOG environment variables work as expected
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
ab985b54ab
|
initialize ERROR not INFO
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
5f5ebeecfe
|
ignore expensive tests without much added value
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
2f7c50281f
|
fix neighbor logic in test, fix clippy, fix rustfmt
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
8dfd6dc523
|
document more elements of economy
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
53ace17327
|
output trade to csv file
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
dc4b9dc19e
|
more readable and meaningful csv output
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
d897df4b78
|
output number of trade partners
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
eedfce45bc
|
also output normal economic simulation
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
8e48d59539
|
also print situation in other econ test
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
b144ed42e3
|
display trade volume
|
2022-04-24 17:26:16 +02:00 |
|
Christof Petig
|
57dafea9b4
|
group the first three settlements together (should enable them to survive by trade)
|
2022-04-24 17:26:16 +02:00 |
|