Commit Graph

4864 Commits

Author SHA1 Message Date
Yusuf Bera Ertan
af72c46c02
change treeculler crate from git to published version 2020-08-07 01:53:49 +03:00
Forest Anderson
fbac12d28f Merge branch 'silentium/combat-tweeks' into 'master'
Silentium/combat tweaks

See merge request veloren/veloren!1261
2020-08-06 16:27:11 +00:00
Sam
3b1163fa50 Removed commented code 2020-08-06 10:15:24 -05:00
Sam
83a6e08c7a Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike. 2020-08-06 09:43:50 -05:00
Silentium2318
1c40218de9 More weapon and hit box tweaks 2020-08-06 09:43:47 -05:00
Silentium2318
1de40154c7 Weapon balancing 2020-08-06 09:39:49 -05:00
Silentium2318
a59438e3e4 Dis some distance and attack arc tweaking 2020-08-06 09:39:09 -05:00
Silentium2318
b0f55b3f79 Weapon balancing 2020-08-06 09:38:22 -05:00
Songtronix
11807c836b Merge branch 'revert-a0b1259b' into 'master'
Revert "Merge branch 'BottledByte/ability_design' into 'master'"

See merge request veloren/veloren!1265
2020-08-06 12:53:43 +00:00
Joshua Yanovski
b44e442325 Miscellaneous performance improvements. 2020-08-06 13:40:35 +02:00
Imbris
c2f3e1b47f Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
Imbris
a0b1259b7e Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI

See merge request veloren/veloren!1264
2020-08-06 04:44:51 +00:00
Imbris
4b00decb90 Merge branch 'BottledByte/more_enum_stringification' into 'master'
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar

See merge request veloren/veloren!1260
2020-08-05 21:36:56 +00:00
BottledByte
34c87d7a86 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
Judge Griesa
da70e59210 I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. 2020-08-05 16:22:44 +00:00
BottledByte
ab1c43be84 Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Marcel
a717276d81 Merge branch 'patch-2' into 'master'
-Added crafting commands missed in the file (Probably the reason why the file...

See merge request veloren/veloren!1257
2020-08-03 15:12:27 +00:00
Judge Griesa
5b35cb4618 -Added crafting commands missed in the file (Probably the reason why the file wasn't read by the game). Removed some weird whitespaces. Added some NPC lines while attacked. 2020-08-03 12:22:07 +00:00
Marcel
92115ec39d Merge branch 'patch-2' into 'master'
-Removed some white spaces. Added some lines about tips. Fixed some sections.

See merge request veloren/veloren!1251
2020-08-03 08:13:41 +00:00
Joshua Yanovski
be37acf287 Merge remote-tracking branch 'origin/master' into sharp/small-fixes 2020-08-03 05:49:27 +02:00
Imbris
c118765477 Merge branch 'sharp/os-x-resize' into 'master'
Fix window resizing on OS X.

See merge request veloren/veloren!1256
2020-08-03 03:47:48 +00:00
Imbris
f5aaa4d334 Merge branch 'BottledByte/armor_stringify' into 'master'
De-enumerized armor variants

See merge request veloren/veloren!1255
2020-08-03 03:41:32 +00:00
BottledByte
a167ee98ee De-enumerized armor variants 2020-08-03 03:41:32 +00:00
Joshua Yanovski
125d7fc6c4 Abstract over simd vs. repr_c vectors.
Also some minor improvements to Event size.
2020-08-03 04:55:31 +02:00
Joshua Yanovski
4e99a3d142 Fix window resizing on OS X.
Not really clear why this was working on any platform...
2020-08-03 04:40:36 +02:00
Imbris
7d524f6062 Merge branch 'w3yden/overitem_hud' into 'master'
Voxygen/HUD: Display item name over dropped items

See merge request veloren/veloren!1240
2020-08-02 19:54:33 +00:00
Joshua Yanovski
d4d4956e92 Merge remote-tracking branch 'origin/master' into sharp/small-fixes 2020-08-02 20:56:54 +02:00
Joshua Yanovski
5f3b7294af Fix formatting issues I missed before. 2020-08-02 20:43:52 +02:00
Joshua Yanovski
a428a3ebba Fix clippy warnings, part 1.
There aer still a bunch of type too complex and
function takes too many arguments warnings that I'll fix later
(or ignore, since in the one case I did fix a function takes too
many arguments warning I think it made the code *less* readable).
2020-08-02 20:41:51 +02:00
w3yden
3e9cfa45bb Voxygen/HUD: Display item name over dropped items
Fix clippy warning: Removed unneeded () in fn style

Fix formatting for fn style
2020-08-02 09:49:39 +02:00
Imbris
aced5f9797 Merge branch 'shandley/collect-block-keyup-fix' into 'master'
Prevent inventory collect events from firing on keyup

See merge request veloren/veloren!1252
2020-08-02 06:49:14 +00:00
Shane Handley
1ae02244bc Prevent keyholds for collect (e) 2020-08-02 15:25:57 +10:00
Imbris
c083c8241b Merge branch 'strings_not_enums' into 'master'
Fixed #590, Removed fine-grained weapon Kind enums and replaced them with Strings

Closes #590

See merge request veloren/veloren!1253
2020-08-02 01:21:33 +00:00
BottledByte
dc91209a7b Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Imbris
8d31cfd459 Merge branch 'sam/weapon-stats' into 'master'
Weapon stats

Closes #645

See merge request veloren/veloren!1238
2020-08-01 20:08:30 +00:00
Samuel Keiffer
f930f52df5 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Justin Shipsey
bae5352cea Merge branch 'snowram/npcs-rework' into 'master'
npc improvements

See merge request veloren/veloren!1234
2020-08-01 14:41:20 +00:00
Shane Handley
f34894087a Prevent inventory collect events from firing on keyup, which is causing item pickup actions to be called twice. 2020-08-01 20:26:44 +10:00
jshipsey
f167026889 changelog 2020-08-01 02:28:57 -04:00
jshipsey
bcc257f893 cleanup, last tweaks 2020-08-01 02:19:45 -04:00
jshipsey
aa3bdc42d7 arming the cyclops 2020-08-01 02:19:45 -04:00
Snowram
1421517f84 Add frog npc, tweak pig model 2020-08-01 02:19:45 -04:00
jshipsey
487131efb8 cyclops run anim 2020-08-01 02:19:45 -04:00
Snowram
990762ba76 Bonerattler tweaks 2020-08-01 02:19:45 -04:00
jshipsey
5d2be2240e maneater and feed anim 2020-08-01 02:19:45 -04:00
Snowram
90d7485c38 Add troll, truffler and wendigo npcs 2020-08-01 02:19:45 -04:00
jshipsey
8991b60929 catoblepas, bonerattler, rabbit, improved anims 2020-08-01 02:19:44 -04:00
jshipsey
baf67f303e new models, anim tweaks 2020-08-01 02:19:44 -04:00
Snowram
3524d644f5 Various changes to npcs animations
- Improved dragon run with tilting
- New run animation for quadsmall, added tilting
2020-08-01 02:19:43 -04:00
Snowram
a0da059676 Skeleton rework with rough offsets 2020-08-01 02:19:43 -04:00