flo
|
ed4fd55bc3
|
terracotta
|
2024-02-15 06:08:03 +00:00 |
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unknown
|
c3942b5f1f
|
Removed crit_chance stat from two item .ron files
|
2024-02-06 21:47:41 +01:00 |
|
flo
|
48a79b3e78
|
haniwa
|
2024-01-20 17:45:23 +00:00 |
|
juliancoffee
|
7228543fbf
|
Mark legacy item asset content
|
2024-01-14 21:25:15 +02:00 |
|
Sam
|
62464dbe11
|
Removed crit chance stat
|
2023-11-14 18:06:58 -05:00 |
|
Monty Marz
|
102945b9e7
|
Dungeon rework initial patch
|
2023-07-09 20:03:09 +00:00 |
|
flo666
|
c7831a8ca9
|
loot_tables yeti&elder ,
change drum to wildskin_drum,
add map icons,
yeti attacks buff
|
2023-05-13 09:32:27 -04:00 |
|
flo666
|
7739aaff78
|
add more loot
|
2023-05-13 09:32:24 -04:00 |
|
flo
|
bf81ffc029
|
frost_gigas
|
2023-02-15 00:10:37 +00:00 |
|
flo
|
0eba37ce6a
|
dark_guitar & icy_talharpa
|
2023-01-13 13:37:45 +00:00 |
|
Monty Marz
|
a763a865fe
|
Musical Instruments part 2
|
2022-11-10 20:59:53 +00:00 |
|
Marcel
|
160cbbf449
|
Merge branch 'steel_pick_desc' into 'master'
Removes blue vein reference from Steel Pickaxe description
See merge request veloren/veloren!3491
|
2022-10-09 19:50:31 +00:00 |
|
Julio Cezar Silva
|
0d090bb93e
|
Removes blue vein reference from Steel Pickaxe description
|
2022-10-09 19:50:30 +00:00 |
|
flo
|
e43608ce80
|
add guitar & instrument sample edits
|
2022-09-10 17:23:38 +00:00 |
|
flo
|
9339971032
|
Music Instruments
|
2022-08-28 18:48:18 +00:00 |
|
Youssef Fahmy
|
080d8ef8b1
|
Tweaks for this week
|
2022-05-19 19:35:31 +00:00 |
|
Sam
|
eecc1b42c3
|
Fixed regex mistake in changing name of item assets.
|
2022-05-16 15:11:13 -04:00 |
|
Sam
|
b048179c0a
|
Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
|
2022-05-16 15:11:11 -04:00 |
|
Sam
|
d380a2dbaf
|
Quality is now propogated through modular items from the quality of the components.
|
2022-05-16 15:10:55 -04:00 |
|
Sam
|
4e89bc7485
|
Added test functions to assist in fixing unit tests that broke from changed functionality.
|
2022-05-16 15:10:52 -04:00 |
|
Sam
|
6620c1dd1f
|
Added HandsKind to automatically resolve handedness of modular weapons.
|
2022-05-16 15:10:51 -04:00 |
|
Sam
|
be8b12845a
|
Added buff strength stat to weapons.
|
2021-07-11 12:50:38 -05:00 |
|
Sam
|
fbcc774911
|
Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
|
2021-07-10 23:22:00 -05:00 |
|
Sam
|
509461763b
|
Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
|
2021-07-06 22:54:23 -05:00 |
|
Sam
|
e8e953ffab
|
Added range stat to weapons.
|
2021-07-05 20:32:12 -05:00 |
|
jshipsey
|
670845e6f5
|
changelog
|
2021-06-07 11:06:39 +02:00 |
|
Sam
|
0488b2fcd0
|
Adressed comments on energy and armor functions.
|
2021-06-07 11:06:25 +02:00 |
|
jshipsey
|
4deeb42155
|
cave adjustments
|
2021-06-07 11:02:34 +02:00 |
|
jshipsey
|
9034d0f25d
|
comment addressing, cave tweaks
|
2021-06-07 11:01:46 +02:00 |
|
Monty
|
a4d56e7843
|
more sprite stuff and crafting UI update
fix item images
fix CR display
|
2021-04-20 02:46:06 +02:00 |
|
Monty Marz
|
06bbb7f0ff
|
Crafting Tabs and more item tags
|
2021-04-04 13:02:27 +00:00 |
|
Joshua Barretto
|
6ea5aa796b
|
Faster pick, less vibrant block selection
|
2021-03-21 20:38:08 +00:00 |
|
Joshua Barretto
|
fb3980e273
|
Outcome for block destruction, take select_pos from ControllerInputs
|
2021-03-21 20:10:05 +00:00 |
|
Joshua Barretto
|
b45df7fe10
|
Switched to BasicMelee
|
2021-03-21 17:45:01 +00:00 |
|
Joshua Barretto
|
347e1022a0
|
Initial implementation of pickaxe
|
2021-03-21 16:09:16 +00:00 |
|