Commit Graph

1084 Commits

Author SHA1 Message Date
Sam
8cfe62e6dc Activated abilities can now be contextualized 2022-10-27 20:07:07 -04:00
Sam
5674923a54 Changed exp/sp progression for sword skill tree 2022-10-27 20:07:06 -04:00
Sam
a21ce80daf Tweaked sword component stats 2022-10-27 20:07:05 -04:00
Sam
38ce87d80b Initial balance pass on sword ability stats 2022-10-27 20:07:05 -04:00
Sam
eb67cc2cf7 Reaching stance AI 2022-10-27 20:07:04 -04:00
Sam
43a5a2a93a Parrying stance AI 2022-10-27 20:07:03 -04:00
Sam
df9ef691fd Cleaving stance AI 2022-10-27 20:07:03 -04:00
Sam
5358016ba0 Crippling stance AI 2022-10-27 20:07:02 -04:00
Sam
c7d3aa19e4 Mobility stance AI 2022-10-27 20:07:02 -04:00
Sam
c97bfdfb94 Defensive stance AI 2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6 Sword AI for offensive abilities 2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07 Balanced stance AI 2022-10-27 20:07:01 -04:00
Sam
b3a15f61aa Fixed issue where you could cancel combo melee 2 mid strike 2022-10-27 20:06:58 -04:00
Sam
d3a52bd63b Buffed cleaving spin 2022-10-27 20:06:56 -04:00
Sam
ac2e2fd724 Added animations for recover section of all abilities 2022-10-27 20:06:55 -04:00
Sam
a8212d6f41 Dive melee now scales its attack off of the entity's vertical speed.
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
b09b0222c4 Animation for reaching flurry, tweaked animation for balanced combo. 2022-10-27 20:06:54 -04:00
Sam
9091d46554 Animation for reaching charge. Changed dash melee code to probe with a test melee instead of performing the actual melee strike during charge. 2022-10-27 20:06:53 -04:00
Sam
2e5dfd86de Animation for reaching skewer 2022-10-27 20:06:53 -04:00
Sam
035f9135d6 Animation for reaching combo 2022-10-27 20:06:52 -04:00
Sam
73a36235fc Animation for mobility feint 2022-10-27 20:06:52 -04:00
Sam
eb7c2337dd Animation for heavy finisher 2022-10-27 20:06:50 -04:00
Sam
be3f2dca92 Animation for heavy pommel strike 2022-10-27 20:06:49 -04:00
Sam
ba4c28e83a Animation for heavy combo 2022-10-27 20:06:49 -04:00
Sam
d7a0a6e743 Animation for parrying counter 2022-10-27 20:06:49 -04:00
Sam
632941e99d Animation for parrying riposte 2022-10-27 20:06:48 -04:00
Sam
7c22847009 Animation for parrying parry 2022-10-27 20:06:48 -04:00
Sam
dd37a699c0 Animation for parrying combo 2022-10-27 20:06:47 -04:00
Sam
0c8480ac92 Defensive retreat animation 2022-10-27 20:06:47 -04:00
Sam
83829d1e1b Animation for cleaving spin 2022-10-27 20:06:45 -04:00
Sam
8d252b7168 Cleaving combo animation 2022-10-27 20:06:44 -04:00
Sam
919e515098 Animation for crippling combo 2022-10-27 20:06:43 -04:00
Sam
2bfc222793 Offensive finisher animation 2022-10-27 20:06:42 -04:00
Sam
894710d8c6 Offensive advance animation 2022-10-27 20:06:42 -04:00
Sam
1e959706a5 Animation for offensive combo 2022-10-27 20:06:41 -04:00
Sam
da21e1cb02 Removed air slash stance and abilities 2022-10-27 20:06:40 -04:00
jshipsey
0c054837f9 animation setup 2022-10-27 20:06:38 -04:00
Sam
eacbdefb75 Skill point prerequisites and costs 2022-10-27 20:06:37 -04:00
Sam
5d5fbde291 Minor tweaks 2022-10-27 20:06:36 -04:00
Sam
2fcd876e3f Air slash abilities 2022-10-27 20:06:35 -04:00
Sam
7a8653e8f8 Reaching abilities 2022-10-27 20:06:35 -04:00
Sam
5d643f430a Mobility abilities 2022-10-27 20:06:35 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Sam
8a578bf3f6 Parrying abilities 2022-10-27 20:06:34 -04:00
Sam
d99eddb483 Defensive abilities 2022-10-27 20:06:33 -04:00
Sam
ec03bd7032 Cleaving abilities 2022-10-27 20:06:33 -04:00
Sam
a4d3de4833 Crippling abilities 2022-10-27 20:06:32 -04:00
Sam
2051d45d2f Offensive abilities 2022-10-27 20:06:32 -04:00
Sam
014a8cce61 Combo melee can now optionally not function as a stance 2022-10-27 20:06:31 -04:00
Sam
66f9cf22fc Balanced abilities and insert ability id into animations. 2022-10-27 20:06:30 -04:00