Sam
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18cb0c7e41
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Wall segments and towers for chieftain area.
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2022-02-10 14:58:19 -05:00 |
|
Sam
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466a02e1cf
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Re-organzied code relating to tower and wall generation.
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2022-02-10 14:58:18 -05:00 |
|
Sam
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643713d8b1
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Huts now have doors. Added totems.
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2022-02-10 14:58:18 -05:00 |
|
Sam
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dd289ea5da
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Initial huts
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2022-02-10 14:58:17 -05:00 |
|
Sam
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920fa11ddf
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Section of wall opened.
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2022-02-10 14:58:16 -05:00 |
|
Sam
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cf73da2955
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Gnarling watch towers.
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2022-02-10 14:58:15 -05:00 |
|
Sam
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90cedfc95d
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Gnarlings can now make walls.
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2022-02-10 14:58:15 -05:00 |
|
Sam
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b28f6276dd
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Gnarling dungeons now only generate near forests.
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2022-02-10 14:58:09 -05:00 |
|
Joshua Barretto
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31192c80bc
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Merge branch 'biome_name_update_and_site&theme_based_naming' into 'master'
biome_name_update_and_site&theme_based_naming
See merge request veloren/veloren!3187
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2022-02-10 09:35:47 +00:00 |
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floppy
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996488ca7e
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remove unnecessary, vec!s from namgen bricks
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2022-02-10 09:58:14 +01:00 |
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jshipsey
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786ae39fb4
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new entities
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2022-02-09 20:10:59 -05:00 |
|
Joshua Barretto
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507b5d371c
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Merge branch 'fix_plazas_in_site2_towns' into 'master'
fix plazas in site2 towns spawning on top of each other
See merge request veloren/veloren!3191
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2022-02-09 23:19:01 +00:00 |
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floppy
|
80490580a4
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fix plazas in site2 towns spawning on top of each other
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2022-02-09 23:44:27 +01:00 |
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floppy
|
680a6e477e
|
enable flattening for site2 towns in civ/mod.rs,
to avoid mountain towns spawning underground
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2022-02-09 23:28:56 +01:00 |
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floppy
|
03cb885af4
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- add more custom bricks for biomes
- update biome and site names
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2022-02-09 08:14:13 +01:00 |
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floppy
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422be1b451
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- add generate_gnarling and generate_town in namegen.rs
- enable generate_town for site2 towns in site2/mod.rs
|
2022-02-05 13:32:45 +01:00 |
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floppy
|
bd862b3dd1
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tweak generate_danari in namegen.rs
|
2022-02-05 11:21:19 +01:00 |
|
floppy
|
33dae9b3b1
|
-adjust size-threshold for Jungle to fix Jungles not being named.
-set size-threshold for anticipated Swamp sizes
|
2022-02-04 17:14:38 +01:00 |
|
floppy
|
b85a384d38
|
-adjust size-threshold for Jungle to fix Jungles not being named.
|
2022-02-04 16:54:42 +01:00 |
|
floppy
|
b5dfe74d41
|
-add more biome specific namegen functions
-introduce random choice between engl and custom naming
-add namegen section for site/theme based naming
|
2022-02-04 15:45:11 +01:00 |
|
Joshua Barretto
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ac13d07443
|
Merge branch 'crafting_stations_in_site2_towns' into 'master'
add crafting stations to workshop in site2 towns
See merge request veloren/veloren!3174
|
2022-02-03 17:16:30 +00:00 |
|
floppy
|
74bf89077f
|
use const CARDINALS to generate spawn positions for crafting_stations.
|
2022-02-03 17:40:26 +01:00 |
|
floppy
|
595e6ee076
|
- randomize distribution of crafting_stations to static positions
|
2022-02-02 22:15:04 +01:00 |
|
InfRandomness
|
54b69e37a5
|
Implement giant trees in site2
|
2022-02-02 02:33:37 +00:00 |
|
floppy
|
ddc35d8b7d
|
- add crafting stations to workshop in site2 towns
- TODO: connect Painter rng when implemented
|
2022-02-01 23:53:18 +01:00 |
|
Joshua Barretto
|
0ceef00b40
|
Merge branch 'james/site2-util' into 'master'
More CSG primitives
See merge request veloren/veloren!3154
|
2022-02-01 09:16:38 +00:00 |
|
James Melkonian
|
2aab277d0b
|
Add doc comments to PrimitiveRef methods
|
2022-01-31 18:39:03 -08:00 |
|
Joshua Barretto
|
fb7433a5cf
|
Merge branch 'determanistic-naming' into 'master'
Fix biome naming
See merge request veloren/veloren!3173
|
2022-02-01 00:51:26 +00:00 |
|
IsseW
|
0f7f0ace93
|
Use DHashMap
|
2022-02-01 01:20:00 +01:00 |
|
James Melkonian
|
b445bd494e
|
Bezier curve prisms
|
2022-01-31 16:13:45 -08:00 |
|
James Melkonian
|
04bdcf2924
|
Add cubic bezier curve function
|
2022-01-31 16:13:45 -08:00 |
|
James Melkonian
|
b41f86ab99
|
More CSG primitives
|
2022-01-31 16:13:45 -08:00 |
|
IsseW
|
0ba4a3a409
|
Use DHashSet
|
2022-02-01 01:07:36 +01:00 |
|
Justin Shipsey
|
612f084831
|
Merge branch 'slipped/bipeds' into 'master'
Slipped/bipeds
See merge request veloren/veloren!3163
|
2022-01-31 17:08:01 +00:00 |
|
Joshua Barretto
|
1b9488186e
|
Merge branch 'treeco/realign-workshop' into 'master'
Realign workshops
See merge request veloren/veloren!3168
|
2022-01-30 23:27:50 +00:00 |
|
Treeco
|
ba7251c7e3
|
Realign workshops
|
2022-01-30 22:45:56 +00:00 |
|
Marcel Märtens
|
201a5ac2c7
|
stricten some rules and fix some clippy warnings
|
2022-01-30 20:16:21 +01:00 |
|
Avi Weinstock
|
f3f08936d8
|
Decrease too-many-arguments-threshold and type-complexity-threshold.
|
2022-01-30 20:16:21 +01:00 |
|
Avi Weinstock
|
5f8957d8ef
|
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
|
2022-01-30 20:16:20 +01:00 |
|
jshipsey
|
7cac4b4001
|
myrmidon fix
|
2022-01-30 02:02:23 -05:00 |
|
jshipsey
|
7827797106
|
weapon tweaks
|
2022-01-30 01:10:13 -05:00 |
|
Samuel Keiffer
|
fe532cf536
|
Merge branch 'isse/repeat-primitive' into 'master'
Repeat CSG primitive and float line segment
See merge request veloren/veloren!3158
|
2022-01-28 20:04:45 +00:00 |
|
Isidor Nielsen
|
6f99e70cca
|
Repeat CSG primitive and float line segment
|
2022-01-28 20:04:45 +00:00 |
|
Joshua Barretto
|
d8c4284a32
|
Merge branch 'zesterer/worldgen' into 'master'
Improvements to site2
See merge request veloren/veloren!3159
|
2022-01-28 17:14:07 +00:00 |
|
Joshua Barretto
|
15c5f2f969
|
Better paths in snow
|
2022-01-28 16:45:58 +00:00 |
|
Joshua Barretto
|
5b3d826396
|
Better hazard checks
|
2022-01-28 15:17:56 +00:00 |
|
Joshua Barretto
|
cb45cea6a0
|
Merge branch 'fix-dungeon-collision' into 'master'
Fix dungeon collision
See merge request veloren/veloren!3131
|
2022-01-28 14:07:01 +00:00 |
|
Joshua Barretto
|
69436db64c
|
Added wall lamps
|
2022-01-28 13:58:41 +00:00 |
|
threadexception
|
9822abf9ba
|
Fix dungeon collision
|
2022-01-28 13:59:49 +01:00 |
|
Joshua Barretto
|
e991ff7d6d
|
More precise path placement
|
2022-01-28 11:56:07 +00:00 |
|