Commit Graph

8849 Commits

Author SHA1 Message Date
Avi Weinstock
19979413d5 Convert dungeon lights to CSG, tweak pillars, convert the magic circle from lava to glowing rock, make enemies spawn in dungeons, and fix clippy warnings. 2021-06-24 23:03:24 -04:00
Avi Weinstock
033dbbf02a Add pillars and wall sconces to site2 dungeons. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c68d79315e Add wall contours and sprites to site2 dungeon. Also add septagon decal in boss rooms. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c8383aba38 Traverse the dungeon tile structure to create the rooms, and align the stairs. 2021-06-23 23:22:14 -04:00
Avi Weinstock
c6bb61f2e6 Add Primitive::Prefab and Fill::Prefab for coloring dungeon entrances. 2021-06-23 23:22:14 -04:00
Avi Weinstock
95214649db Get structures loading via sampling primitive. 2021-06-23 23:22:14 -04:00
Avi Weinstock
df4f536523 Progress on converting dungeons to site2. Adds Sampling and Translate primitives. 2021-06-23 23:22:14 -04:00
Samuel Keiffer
46e93ba563 Merge branch 'juliancoffee/slow_food' into 'master'
Balance food to have sane health per second regen

See merge request veloren/veloren!2490
2021-06-24 01:45:10 +00:00
Marcel
87c86b919b Merge branch 'yusdacra/chore/nix' into 'master'
build(nix): update audio resource patch

See merge request veloren/veloren!2493
2021-06-23 06:46:02 +00:00
Yusuf Bera Ertan
1b3a8db8d4
build(nix): update audio resource patch 2021-06-23 08:52:04 +03:00
Justin Shipsey
16633cc3ec Merge branch 'slipped/movetweak' into 'master'
strafe side speed tweak

See merge request veloren/veloren!2492
2021-06-23 02:48:38 +00:00
jshipsey
81aaf30d00 stride speed backwardd-dependence 2021-06-22 22:08:34 -04:00
juliancoffee
ced180bbc9 changelog 2021-06-22 20:52:44 +03:00
juliancoffee
ccf7c7a0e4 Balance food to have sane health per second regen
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).

* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00
Dominik Broński
8356e2ffca Merge branch 'aweinstock/lava' into 'master'
Lava

See merge request veloren/veloren!2482
2021-06-21 20:49:44 +00:00
Joshua Barretto
011f76dbf2 Merge branch 'zesterer/small-fixes' into 'master'
Small improvements

See merge request veloren/veloren!2488
2021-06-21 20:49:41 +00:00
Joshua Barretto
e930ff6779 Sanitise controller inputs 2021-06-21 21:13:49 +01:00
Joshua Barretto
90e5bac395 Made movement slower when strafing in non-forward directions 2021-06-21 20:32:20 +01:00
Joshua Barretto
b84708ca75 Added chat toggle 2021-06-21 20:16:03 +01:00
Joshua Barretto
8ab222bf80 Selectively disable glow flicker for small wins on low-end systems 2021-06-21 17:06:43 +01:00
Joshua Barretto
f85a59d33a Merge branch 'zesterer/small-fixes' into 'master'
A plethora of improvements

See merge request veloren/veloren!2486
2021-06-21 14:19:13 +00:00
Joshua Barretto
288f2c13d4 Enable strafing in first-person mode 2021-06-21 13:27:19 +01:00
Justin Shipsey
c744cd4365 Merge branch 'donovanlank/Cool_Blue_Lantern' into 'master'
made it so Cool Blue Lantern is actually blue

See merge request veloren/veloren!2474
2021-06-21 05:37:49 +00:00
Marcel
ec7d3b5e37 Merge branch 'swilliams/give_item_fix' into 'master'
Fix for Issue 1210

See merge request veloren/veloren!2484
2021-06-20 23:26:59 +00:00
Marcel
b0574b4ddc Merge branch 'imbris/tracy' into 'master'
Refactor Client message handling, improve use of tracy, increase coverage of profiling spans in voxygen

See merge request veloren/veloren!2479
2021-06-20 23:17:08 +00:00
Marcel
4e600814ee Merge branch 'yusdacra/chore/nix' into 'master'
build(nix): fix git ref not found and git lfs check

See merge request veloren/veloren!2480
2021-06-20 22:54:37 +00:00
Scott Williams
80c45b6396 Added another .replace 2021-06-20 22:55:58 +01:00
Dominik Broński
3f45f7f250 Merge branch 'jshipsey-master-patch-07838' into 'master'
Update difficulty_distribution.ron

See merge request veloren/veloren!2483
2021-06-20 20:40:07 +00:00
Justin Shipsey
667e667ac8 Update difficulty_distribution.ron 2021-06-20 19:42:21 +00:00
Dominik Broński
b046541b69 Merge branch 'christof/trade_optimization' into 'master'
Accelerate econsim using arrays instead of hashmaps

See merge request veloren/veloren!2216
2021-06-20 16:00:37 +00:00
Christof Petig
79d7e79776 Accelerate econsim using arrays instead of hashmaps 2021-06-20 16:00:37 +00:00
Avi Weinstock
0f9181cbcb Address MR 2482 comments.
- Change lava density to 3x water density.
- Use `ServerEvent::Buff` instead of modifying the buff component directly.
- Revert commented-out changes to fluid shaders.
2021-06-20 11:32:05 -04:00
Samuel Keiffer
b37106e71f Merge branch 'juliancoffee/hot_reload_dungeon_difficulty' into 'master'
Add config file for dungeon distribution

See merge request veloren/veloren!2481
2021-06-20 04:07:26 +00:00
juliancoffee
0ec6a4e5ff Create distribution map for dungeons
* tl;dr T0 - 27%, T1/T2 - 22%, T3/T4 - 11%, T5 - 5%.
Before every dungeon had 16% chance to be created.
2021-06-20 00:14:54 +03:00
Avi Weinstock
f1a1160b80 Make lava solid w.r.t. rendering while still being liquid w.r.t. physics. 2021-06-19 16:52:21 -04:00
juliancoffee
ecd61df49b Tip how to make map with dungeons of same level 2021-06-19 23:32:54 +03:00
Avi Weinstock
2226a4c6a9 Add lava to caves, which sets you on fire if you swim in it. Currently requires uncommenting #define LAVA in the shaders, and only looks good with cheap fluid mode. 2021-06-19 16:31:21 -04:00
juliancoffee
e5c63b2ca7 Add config file for dungeon distribution
- Now you can specify probability of "spawn" of dungeon with specific
difficulty
2021-06-19 23:26:13 +03:00
Yusuf Bera Ertan
81bc3d1966
build(nix): fix git ref not found and git lfs check 2021-06-19 22:05:22 +03:00
Samuel Keiffer
e7f54d6306 Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
clay golem tweak

See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
Imbris
83c49895ae Improve rendering spans for tracy 2021-06-19 04:27:51 -04:00
Imbris
315ab872f5 add prof_span to hud elements 2021-06-19 04:27:51 -04:00
Imbris
659b42e813 Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00
Imbris
044b2316a6 Eliminate strange wait time of ~1 ms during message handling on the
client where nothing seemed to be occuring
2021-06-19 04:27:50 -04:00
Imbris
2bb91e8d7d Fix span macros by putting cfgs outside the macro (they are evaluated in the crate where the macro is used), add shorthand for common case of prof_span macro, add some spans to the client code and spiff bits of it 2021-06-19 04:27:50 -04:00
Imbris
380c58b6fc Merge branch 'imbris/init-error' into 'master'
Log the raw client error at the ERROR level and include the dates in the...

See merge request veloren/veloren!2464
2021-06-19 07:53:16 +00:00
juliancoffee
41b6d80635 Add CHANGELOG 2021-06-19 10:47:45 +03:00
juliancoffee
7bf8c67808 Don't spawn enemies in boss room 2021-06-19 10:47:45 +03:00
juliancoffee
57649a2e90 tweak clay_golem HP 2021-06-19 10:47:45 +03:00
juliancoffee
573607c32a Nerf golem laser dmg and ori_rate, make it fire
+ Make laser state duration lower
2021-06-19 10:47:45 +03:00