Bryant Deters
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075fee5190
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modular component tooltips
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2022-05-16 15:11:25 -04:00 |
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Sam
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ef5b2e4a1e
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Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
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2022-05-16 15:11:19 -04:00 |
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Sam
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94c19735ca
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Fixed broken stuff during rebase.
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2022-05-16 15:11:16 -04:00 |
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Sam
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d7f5b907ff
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Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
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2022-05-16 15:11:14 -04:00 |
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Sam
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eecc1b42c3
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Fixed regex mistake in changing name of item assets.
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2022-05-16 15:11:13 -04:00 |
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Sam
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62632318fe
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Changed ModularComponent to allow it to be more extensible. Overhauled random modular weapon function so that there is less runtime cost to generate one. ONLY ASSETS
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2022-05-16 15:11:12 -04:00 |
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Sam
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b048179c0a
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Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
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2022-05-16 15:11:11 -04:00 |
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Sam
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33feee787b
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Removed stuff no longer needed after new method of crafting modular weapons.
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2022-05-16 15:11:05 -04:00 |
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Sam
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ca644f8f0b
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Added more interesting ingredients to recipes.
Changed bow main component from held (grip) to damage (limbs).
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2022-05-16 15:11:02 -04:00 |
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Sam
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9776760f47
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Updated stats on components and edited migration for 1 handed weapons to point to new target modular weapon.
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2022-05-16 15:11:00 -04:00 |
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Sam
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c0ac8891ab
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Added initial recipes for bow, staff, and sceptre components.
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2022-05-16 15:10:58 -04:00 |
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Sam
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c10fa35fa4
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Added correct names to every bow, staff, and sceptre component.
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2022-05-16 15:10:58 -04:00 |
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Sam
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0a38567e8d
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Modular weapons can now be properly displayed in the inventory.
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2022-05-16 15:10:57 -04:00 |
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Sam
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105bb24631
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Added placeholder components for bows, staffs, and sceptres.
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2022-05-16 15:10:56 -04:00 |
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Sam
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762b3be3c3
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Modular weapons can now be dropped as loot or assigned to enemies.
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2022-05-16 15:10:56 -04:00 |
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Sam
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d380a2dbaf
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Quality is now propogated through modular items from the quality of the components.
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2022-05-16 15:10:55 -04:00 |
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Sam
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c6f4b51215
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Removed descriptions from modular weapons and components.
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2022-05-16 15:10:54 -04:00 |
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Sam
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885bb9aaa7
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Added programmatic names for modular components.
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2022-05-16 15:10:53 -04:00 |
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Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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5898ce9d98
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Added axe and hammer components.
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2022-05-16 15:10:51 -04:00 |
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Sam
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85b7382487
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Added handedness requirements to recipes and components.
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2022-05-16 15:10:50 -04:00 |
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Sam
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68c8160ecb
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Added modular components for swords.
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2022-05-16 15:10:50 -04:00 |
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Sam
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77934c9214
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Made changes to crafting to allow modular weapons to work as intended.
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2022-05-16 15:10:48 -04:00 |
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DoctorKompot
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0242552492
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added mushroom stick, changed apple and apple stick models, made phoenix feather legendary rarity
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2021-12-27 03:01:07 +02:00 |
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Marcel
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c03ad39440
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Merge branch 'AlexBethel/item-typos' into 'master'
Correct spelling errors in item descriptions
See merge request veloren/veloren!2548
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2021-07-15 08:15:43 +00:00 |
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Sam
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be8b12845a
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Added buff strength stat to weapons.
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2021-07-11 12:50:38 -05:00 |
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Sam
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fbcc774911
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Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
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2021-07-10 23:22:00 -05:00 |
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Sam
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509461763b
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Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
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2021-07-06 22:54:23 -05:00 |
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Sam
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e8e953ffab
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Added range stat to weapons.
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2021-07-05 20:32:12 -05:00 |
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steanne
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0752ee728c
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Update assets/common/items/crafting_ing/mindflayer_bag_damaged.ron
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2021-07-04 01:44:33 +00:00 |
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Alex Bethel
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0e4ca28ee4
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Correct spelling errors in item descriptions
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2021-07-03 15:53:19 -05:00 |
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juliancoffee
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c93748224b
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Clean Material tags
- Make ferocious set (currently not lootable) made from Moonweave
- Remove material tag from twig sets
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2021-06-26 21:37:13 +03:00 |
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Snowram
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fef0f407d3
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Removes warlord and warlock armours
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2021-06-24 19:30:11 +02:00 |
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Monty
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c17e3ad996
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Cactus Colada
Made cacti lootable
Cactus colada recipe and item
price balance
fmt
"make it 8 and drop it to 20 or 25? Not really sure tbh"
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2021-06-13 13:52:56 +02:00 |
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jshipsey
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fe1cbec37c
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various fixes to items
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2021-06-07 21:21:12 -04:00 |
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Snowram
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76ca99ece4
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Derive str from Material, better deserialization
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2021-06-07 11:03:50 +02:00 |
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jshipsey
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4deeb42155
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cave adjustments
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2021-06-07 11:02:34 +02:00 |
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jshipsey
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9034d0f25d
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comment addressing, cave tweaks
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2021-06-07 11:01:46 +02:00 |
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jshipsey
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5fdb2ac01d
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migration
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2021-06-07 11:01:04 +02:00 |
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Snowram
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29a38e6d4f
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Split tags into material class and material
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2021-06-07 11:00:57 +02:00 |
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jshipsey
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7a573efab7
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proper recipes, tanning racks, various fixes
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2021-06-07 11:00:14 +02:00 |
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jshipsey
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8acd3832e3
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more loot tables, overworld ores, more items
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2021-06-07 11:00:00 +02:00 |
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jshipsey
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05de96c94b
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ore deposits, flower drops
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2021-06-07 10:59:50 +02:00 |
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jshipsey
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754b60d810
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crafting stations
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2021-06-07 10:59:35 +02:00 |
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jshipsey
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58bd51a9e8
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icon work, more models
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2021-06-07 10:58:27 +02:00 |
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jshipsey
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74fbe9a123
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cloth/metallic armor
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2021-06-07 10:56:54 +02:00 |
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jshipsey
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1b575a5a04
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crafting item partial re-organization, armor recipes, some specific animal drops
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2021-06-07 10:56:35 +02:00 |
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jshipsey
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f387b8d259
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hides/leathers
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2021-06-07 10:56:04 +02:00 |
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Snowram
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831bfd0be9
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Snowram/craft mats
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2021-05-07 17:03:45 +00:00 |
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