DaforLynx
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e936a27d40
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Small sound fixes
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2022-03-15 16:23:10 +00:00 |
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DaforLynx
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32434ec840
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Sorry Rarnage
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2022-03-04 10:36:03 -08:00 |
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Crow (Austin Bowers)
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78ec15981d
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Added Dungeon Song
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2022-02-12 12:38:10 +00:00 |
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Youssef Fahmy
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4213585058
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Fiesta Del Pueblo relocation
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2022-02-08 07:51:31 +00:00 |
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Crow
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969f744223
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added night town song
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2022-02-06 18:48:12 -06:00 |
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DaforLynx
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361fd72bd1
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Added biomes to ron
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2022-01-24 12:14:38 -08:00 |
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DaforLynx
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13e87375d6
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River sounds and more
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2022-01-03 22:40:31 +00:00 |
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DaforLynx
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e44478736e
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Music additions
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2021-12-22 11:20:34 +00:00 |
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DaforLynx
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7334cce426
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Poise (stun) SFX and fix for town music
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2021-04-29 23:36:22 +00:00 |
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DaforLynx
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2e0272ce28
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Town music
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2021-04-28 05:07:59 +00:00 |
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DaforLynx
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f441c8c206
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Normalize + shrink all sfx; tweaks to combat music; change footstep sounds
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2021-04-16 00:35:13 +00:00 |
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Avi Weinstock
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df4f44d946
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Address MR 2077 review comments.
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2021-04-11 22:08:42 -04:00 |
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Avi Weinstock
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f1b022cdee
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Add new version of combat soundtrack, and change details of how transitions between tracks work.
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2021-04-11 22:08:41 -04:00 |
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Avi Weinstock
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5bfdd5f1af
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Add combat music transitions based on number of enemies in player radius.
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2021-04-11 22:08:40 -04:00 |
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DaforLynx
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9db290d4ea
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Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
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2021-04-12 00:43:08 +00:00 |
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DaforLynx
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99261bf105
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Many small changes to audio code, mainly sfx - changelog in MR
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2021-03-12 15:00:09 -08:00 |
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DaforLynx
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6783e13125
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Added two new songs along with edits to the .ron
comma
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2020-11-25 08:25:40 +00:00 |
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jiminycrick
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2d2f267907
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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c44a9092d3
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Biome definition tweaks and more sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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a684bc90fd
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Quadraped footsteps and songs in biomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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d47e0bbb73
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Getting merge ready minus device picker
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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d0bd5118bf
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Made biome probabilities neater
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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e880654f2e
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Probability for biome play
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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c8d79b0b0e
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Dungeon and cave specific music
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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0689630d98
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Fading music/ambient sounds decently upon biome transition
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
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b5aea464f3
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Switch music at biome transitions
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
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46d3f6f6d2
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Initial biome specific music and ambient sound channel
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2020-11-18 13:31:11 -08:00 |
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Monty Marz
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0a4b763a6a
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fix wrong filepath
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2020-08-12 22:07:37 +02:00 |
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Monty Marz
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fcdd875bff
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UI fixes, assets update
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2020-08-12 18:10:18 +00:00 |
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Monty Marz
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f7d6f76a04
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Added 36 Swords
I added 36 sword models to the code.
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2020-05-29 18:23:00 +00:00 |
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Monty Marz
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9d7e0aad12
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Aeronic/forest tune
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2020-05-21 04:09:59 +00:00 |
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Monty Marz
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ecb7963730
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Pfau/0.6 bg
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2020-05-16 12:48:29 +00:00 |
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Justin Shipsey
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7519e842e9
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6 new music tracks
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2020-04-23 17:16:45 +00:00 |
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S Handley
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b7ce91fead
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Move music under audio
Also add some blank time after each track so that we get some silence
between tracks.
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2020-02-03 11:55:32 +00:00 |
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