Joshua Barretto
|
1d75f4815b
|
Massively reduced 'popping' of LoD terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
e498d78b6c
|
Fixed boundary meshing issue for scaled terrain sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
59f4161f5c
|
Properly fixed all gaps on positive bound for scaled volumes
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
e84c2aa1db
|
Fixed gaps in LoD sprites
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
b2c8dc0806
|
Added terrain sprite LoD
|
2020-04-25 21:44:23 +01:00 |
|
Joshua Barretto
|
8a855ea423
|
Merge branch 'CapsizeGlimmer/sudo_command' into 'master'
Implement /sudo command
See merge request veloren/veloren!940
|
2020-04-25 18:00:09 +00:00 |
|
CapsizeGlimmer
|
2afa5d06b1
|
Fixed mutability in /sudo
|
2020-04-25 13:18:29 -04:00 |
|
Songtronix
|
9ec319a183
|
Merge branch 'songtronix/fix-toogle' into 'master'
fix: misspelling in english translation
See merge request veloren/veloren!943
|
2020-04-24 17:05:46 +00:00 |
|
Songtronix
|
e10f27f480
|
fix: misspelling in english translation
|
2020-04-24 18:30:58 +02:00 |
|
CapsizeGlimmer
|
29fd45eb52
|
/sudo player /kill now lists the sudoer as killing the target
|
2020-04-24 12:17:56 -04:00 |
|
CapsizeGlimmer
|
bbbe03a033
|
Implement /sudo command
|
2020-04-23 22:36:19 -04:00 |
|
Monty Marz
|
f3200ec1ec
|
Merge branch 'treeco/camera-smoothing-setting' into 'master'
Add camera smoothing setting
See merge request veloren/veloren!936
|
2020-04-23 22:59:35 +00:00 |
|
Treeco
|
dd08def18f
|
Add camera smoothing setting
|
2020-04-23 22:59:34 +00:00 |
|
Joshua Barretto
|
1831c0e20c
|
Merge branch 'zesterer/civsim' into 'master'
fmt
See merge request veloren/veloren!939
|
2020-04-23 21:10:00 +00:00 |
|
Joshua Barretto
|
b588be4962
|
fmt
|
2020-04-23 22:10:05 +01:00 |
|
Joshua Barretto
|
ae0db48308
|
Merge branch 'zesterer/civsim' into 'master'
Added sites to the map
See merge request veloren/veloren!938
|
2020-04-23 21:06:21 +00:00 |
|
Joshua Barretto
|
1c2f05ac51
|
Fully fixed sub-voxel noise issue
|
2020-04-23 22:05:14 +01:00 |
|
Joshua Barretto
|
c0bd0279fc
|
Added sites to the map
|
2020-04-23 21:59:09 +01:00 |
|
Joshua Barretto
|
2deadde1e1
|
Merge branch 'zesterer/minifb-downgrade' into 'master'
Downgraded minifb
See merge request veloren/veloren!937
|
2020-04-23 19:29:49 +00:00 |
|
Joshua Barretto
|
8c1fb3255c
|
Downgraded minifb
|
2020-04-23 20:05:44 +01:00 |
|
Joshua Barretto
|
4915ee57d4
|
Merge branch 'zesterer/civsim' into 'master'
Civsim
See merge request veloren/veloren!918
|
2020-04-23 17:30:09 +00:00 |
|
Joshua Barretto
|
0a892e488a
|
Updated examples
|
2020-04-23 18:20:34 +01:00 |
|
Joshua Barretto
|
7a11da1540
|
Updated changelog
|
2020-04-23 18:20:34 +01:00 |
|
Joshua Barretto
|
1a4c7f46f4
|
Fixed second render chunk counting issue
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
2a6a19f7ef
|
fmt
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
0c491bb558
|
Fixed incorrect chunk render counter
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
06dc96c56b
|
Made paths connect at the ends, removed paths from dungeons
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
44ace13d85
|
Stopped player spawning underground
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
01e2cd2b88
|
Warning cleanup
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
840078d2b7
|
Gave some villagers weapons
|
2020-04-23 18:19:42 +01:00 |
|
Joshua Barretto
|
982886b3f8
|
Made players spawn in the nearest town to the centre of the world, delete object.zip
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
57153a1720
|
Balanced dungeon spawn rates slightly
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd5e4ef3b7
|
Better path colour on map, typo fixes
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
444f2ecb45
|
Made /waypoint admin-only, MR cleanup
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a7b5d6b270
|
Fix minor bugs with NPCs
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
1983fd8ec1
|
Cleanup, fixed clouds, removed 45-degree terrain sprites
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
e35dff2f4b
|
Fixed noise on bridges
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
8d4f1da3a6
|
Improved path rendering on the map, removed ugly path noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
60bf396e4f
|
Added doors to houses
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
a65dbc570a
|
Returned to normal world size
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
7edd0e701c
|
Fixed sub-voxel noise flickering on NVIDIA cards
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
514281c837
|
Made lantern placement on paths more regular
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
68732bebde
|
Fixed block snapping for bizarre block heights
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
89f99dbcc9
|
Added lanterns to town streets
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
cd925e8cea
|
Faster sub-voxel noise function
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
628dc7c47e
|
Added waypoints outside of dungeons
|
2020-04-23 18:19:41 +01:00 |
|
Monty Marz
|
44c5002db3
|
Pfau/crops
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431e199731
|
Added correctly generating world paths, sub-voxel shader noise
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
431b2ae07b
|
Fixed window mask layering, fmt
|
2020-04-23 18:19:41 +01:00 |
|
Joshua Barretto
|
781a3e1377
|
Patched but not fixed pathfinding for variable-sized blocks
|
2020-04-23 18:19:41 +01:00 |
|