Joshua Yanovski
1dc6757668
Fix double unmaps.
2022-08-28 19:14:01 -07:00
Joshua Yanovski
d2cc58b5a0
Reduced impact of existing memory leak.
2022-08-28 18:14:54 -07:00
Joshua Yanovski
6cbf6a7237
Attempt to avoid calling the driver's allocator within critical sections
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(unless it's going to be immediately memory mapped).
2022-08-28 17:34:02 -07:00
Joshua Yanovski
a8871b03f8
Fix figures and sprite bounds.
2022-08-25 23:45:55 -07:00
Joshua Yanovski
ae77c1814c
Improve figure meshing.
2022-08-25 23:25:21 -07:00
Joshua Yanovski
053941e16a
Fix sprite-only changes.
2022-08-24 23:12:44 -07:00
Joshua Yanovski
0f01b78e4b
Threads pinned to cores, initial groundwork for async slowjobs.
2022-08-24 21:43:14 -07:00
Joshua Yanovski
5a5f2b391f
Changes to wgpu to hopefully improve scalability?
2022-08-23 00:54:08 -07:00
Joshua Yanovski
9863670169
Stdlib RwLock in wgpu, update rust-toolchain to some extent.
2022-08-18 18:49:44 -07:00
Joshua Yanovski
6adfa6680f
All unmaps on the main thread, sprites consolidated into a buffer.
2022-08-16 21:32:03 -07:00
Joshua Yanovski
2301b7f47a
Remove even more wgpu commands from the main thread.
2022-08-16 02:09:27 -07:00
Joshua Yanovski
d38ce95b22
Reduce alignment requirements.
2022-08-15 19:50:44 -07:00
Joshua Yanovski
54847c726b
Remove more main thread bottlenecks.
2022-08-15 19:01:43 -07:00
Joshua Yanovski
706084dd15
Improving meshing performance.
2022-08-13 23:48:50 -07:00
Joshua Yanovski
ec6b343dc8
Move even more stuff to background threads.
2022-08-05 03:30:52 -07:00
Joshua Yanovski
c577c21156
Perform nearly all chunk allocations in the same thread that the chunk
...
is generated in.
2022-08-04 19:00:42 -07:00
Joshua Yanovski
04bb1e32d9
WIP: Glow lighting performance improvements.
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Messes up water somewhat and is incomplete for glow lighting, but should
be a fair amount faster in general. Also reduces stuttering during
chunk generation by moving atlas creation and "clearing" off the main
thread (in fact, we don't even clear it except for the very first
allocated terrain atlas).
2022-08-02 18:01:17 -07:00
Joshua Yanovski
2a61c7790b
Substantial improvements to meshing time.
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This mostly come out of optimizing BlocksOfInterest to (empirically)
minimize redundant computations, use a more efficient RNG, use a faster
verion of iter_changed, and optimize water block handling (theoretically
the iter_changed difference might mean we missed some water blocks, but
in practice it's unlikely to matter for fast-moving rivers).
Also did some microoptimizations of meshing etc. that seem to result in
pretty good improvements in practice, and also added another set of
optimizations to improve tree performance (special casing "easy" segment
approaches, which got a few percent, and inlining block_from_structure
for tree leaves and branches, which got us considerably more; I think
the total improvement is around 5%).
2022-07-31 01:28:37 -07:00
Joshua Yanovski
9ebf07c6e1
Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen
2022-07-27 15:30:37 -07:00
Joshua Yanovski
bc4600cf14
Rivers (hack, not great).
2022-07-25 18:28:27 -07:00
Marcel Märtens
bfcc2cb802
Change the version number to 0.13
2022-07-23 14:06:08 +02:00
John Heath
edc10519c6
fix for #1604 : use correct values in calculation
2022-07-21 18:34:06 +01:00
DaforLynx
d2710635d8
Lightning strikes are less audible; cave music restored; fixed audio permanently stopping on logout
2022-07-21 08:27:35 +00:00
Avi Weinstock
7f6ba8e492
Closing a subwindow (such as inventory or the list of online players) only regrabs the cursor if no other subwindow requires it.
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Fixes #1116 .
2022-07-17 14:58:02 -04:00
Forest Anderson
67534488b3
Merge branch 'tygyh/CleanUp' into 'master'
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Tygyh/clean up
See merge request veloren/veloren!3480
2022-07-17 14:04:45 +00:00
Joshua Barretto
79ad06ab60
Early light filter
2022-07-16 15:54:12 +01:00
Joshua Barretto
cda6c031b8
Limit number of minor lights applied to entities to solve performance problems
2022-07-16 15:39:06 +01:00
Treeco
7efddc33f7
Merge branch 'more_humanoid_models' into 'master'
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Humanoid Model Overhaul
See merge request veloren/veloren!3478
2022-07-16 11:13:24 +00:00
Youssef Fahmy
91c85dea22
Humanoid Model Overhaul
2022-07-16 11:13:24 +00:00
Joshua Barretto
ea39f78dfd
Minimised rain occlusion problems
2022-07-16 11:14:12 +01:00
Joshua Barretto
b08a501aef
Cleaned up ready for merge
2022-07-16 11:09:35 +01:00
tygyh
9f6df715e7
Readd needed qualifiers
2022-07-15 19:36:36 +02:00
tygyh
120ee6b6c0
Fix typos
2022-07-15 18:59:37 +02:00
tygyh
abdd5e3906
Lift return out of if-statements
2022-07-15 16:36:11 +02:00
tygyh
25e20b5fa0
Remove unecesssary lifetimes
2022-07-15 16:20:15 +02:00
tygyh
fb7bdd8bf8
Fix deprecated imports
2022-07-15 16:17:19 +02:00
tygyh
fefe745508
Reorder impl member order to match trait member order
2022-07-15 15:54:32 +02:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Joshua Barretto
07ba4dcc33
Fixed particles for non-body entities, AO for non-volumetric illumination
2022-07-15 08:43:34 +01:00
Joshua Barretto
59655451c9
Made particle spawning use interpolated position
2022-07-15 08:42:56 +01:00
Christof Petig
2dce472d1f
Merge branch 'christof/modular-weapon-prices' into 'master'
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Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
2022-07-14 18:24:21 +00:00
DaforLynx
194b1866c6
Music, ambience tweaks, and more
2022-07-14 00:55:35 +00:00
Isse
1e3b5383cf
Merge branch 'zesterer/better-rain' into 'master'
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Better rain
See merge request veloren/veloren!3464
2022-07-13 23:25:33 +00:00
Joshua Barretto
f48665366b
More lightning position variety
2022-07-13 21:45:37 +01:00
Christof Petig
5bbb73bc17
changelog + remove dead code, but the test still fails
2022-07-13 20:15:28 +02:00
Christof Petig
2b2ac20403
use ItemDefintionId across trade_pricing
2022-07-13 20:15:27 +02:00
Avi Weinstock
27d2cdeb79
WIP modular weapon pricing.
2022-07-13 20:15:27 +02:00
Joshua Barretto
25c55b6a25
Better rain performance, wetness
2022-07-13 18:34:34 +01:00
Marcel
80d491f003
Merge branch 'socksonme/small_fixes' into 'master'
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Small fixes
See merge request veloren/veloren!3465
2022-07-12 21:01:47 +00:00
Socksonme
3f0f1c423c
Small fixes
2022-07-12 21:01:47 +00:00