Commit Graph

211 Commits

Author SHA1 Message Date
juliancoffee
2475b97918 Move loot tables to entity configs 2021-09-27 15:09:22 +03:00
Monty Marz
1d94adc2e1 0.11 Background images and more 2021-09-10 08:34:01 +00:00
jshipsey
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Joshua Barretto
002cd03430 Tree trunk color differences 2021-09-01 12:49:35 +01:00
Joshua Barretto
71826bccae Improved tree hanging and cedar distribution 2021-09-01 12:09:15 +01:00
Joshua Barretto
1b0cb40d94 Made ore streams mineable 2021-09-01 12:05:00 +01:00
Joshua Barretto
b646aae2a4 Removed unused tree assets 2021-08-31 10:15:52 +01:00
Joshua Barretto
9ac5e555e6 Improved giant trees 2021-08-30 00:03:16 +01:00
Joshua Barretto
92c463b315 Smaller acacia 2021-08-29 20:38:40 +01:00
Joshua Barretto
01c068a892 Snow on spots 2021-08-29 20:09:48 +01:00
Joshua Barretto
c8b1155b75 Added tree roots 2021-08-29 19:17:58 +01:00
Joshua Barretto
0011e75526 More tree variety 2021-08-29 18:38:34 +01:00
Joshua Barretto
643807e5ff Multiple color gradient options 2021-08-29 13:57:36 +01:00
Joshua Barretto
3592b5e7bb Better spot density 2021-08-29 13:08:13 +01:00
Joshua Barretto
87f4efd65b Added spot loot 2021-08-29 12:50:35 +01:00
Joshua Barretto
e05ca1f308 More spots 2021-08-28 16:48:34 +01:00
Monty Marz
ae6d1b7924 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
b085b02ff9 fixes 2021-08-28 14:53:30 +01:00
Joshua Barretto
287e4d91bc Better entity placement for spots 2021-08-28 14:53:30 +01:00
Monty Marz
771a380e6c witch stuff 2021-08-28 14:53:30 +01:00
Monty Marz
df0ab43bb8 taiga and savannah definitions 2021-08-28 14:53:30 +01:00
Joshua Barretto
cb0f10b754 Removed quirky tree-like structures 2021-08-28 14:53:30 +01:00
Monty Marz
a22c0ab48f lion rock
fixes
2021-08-28 14:53:30 +01:00
Joshua Barretto
4b244ac1ba Prevented trees spawning near spots 2021-08-28 14:53:30 +01:00
Monty Marz
936600a08a Update spot.rs 2021-08-28 14:53:30 +01:00
Monty Marz
c22eb19f55 More spots 2021-08-28 14:53:30 +01:00
Joshua Barretto
5091d45c01 Added random units for spots 2021-08-28 14:53:30 +01:00
Monty Marz
14ff95409f more spawning rules
Update spot.rs
2021-08-28 14:53:30 +01:00
Joshua Barretto
95dce5a1ac Prevented spots spawning on sites 2021-08-28 14:53:30 +01:00
Joshua Barretto
06d85b8b10 Added index customisation for world structure models 2021-08-28 14:53:30 +01:00
Gemu Peachems
b0a067fc8d Gnarling Totem 2021-08-28 14:53:30 +01:00
Joshua Barretto
62f95c4a0f No spots in sites 2021-08-28 14:53:30 +01:00
Monty Marz
1278020c88 dwarf grave 2021-08-28 14:53:30 +01:00
Joshua Barretto
00c44be2da Added SpotConfig for easier spot creation 2021-08-28 14:53:30 +01:00
Joshua Barretto
76ba3496a1 sync 2021-08-28 14:53:30 +01:00
Joshua Barretto
4064872b9a Better spot altitude 2021-08-28 14:53:30 +01:00
Joshua Barretto
8b8adcc1b8 More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
Joshua Barretto
bbcd842208 Test spot entity spawning 2021-08-28 14:53:30 +01:00
Joshua Barretto
3025f043d3 Initial spot implementation 2021-08-28 14:53:30 +01:00
Dr. Dystopia
72058ef32e Resolve unused '#[allow(clippy::eval_order_dependence)]' error supressions 2021-07-24 20:24:57 +02:00
Samuel Keiffer
37147e2a83 Merge branch 'juliancoffee/overworld_assetization' into 'master'
Wildlife assetization

See merge request veloren/veloren!2591
2021-07-18 13:43:32 +00:00
Imbris
9c72333741 Revert "Merge branch..."
This reverts merge request !2608
2021-07-17 22:04:59 +00:00
juliancoffee
ccaacdd166 Better naming & comments 2021-07-17 15:37:31 +03:00
juliancoffee
80f61e34a5 Move spawn_manifest to Index 2021-07-17 15:37:31 +03:00
juliancoffee
23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
6403ee0634 Merge None-loot in EntityConfig to LootKind 2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6 Add wildlife assetization support
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00
Jonathan Berglin
b88c23e74f Resolve all '#[allow(clippy::if_same_then_else)]' error supressions 2021-07-15 21:07:55 +00:00
Jonathan Berglin
c1c331d59e Resolve all '#[allow(clippy::approx_constant)]' error supressions 2021-07-15 16:56:55 +00:00
Snowram
5dfef5a563 Spawn dungeon entrances depending on the Site origin biome 2021-07-07 00:35:50 +02:00