Commit Graph

1159 Commits

Author SHA1 Message Date
Monty Marz
8a19a6f2a3
Configurable max fps 2019-06-08 12:23:57 -04:00
Cody
41f3cd5803
Changes setting type to u32, enforces live in-game updates to setting. 2019-06-08 12:23:57 -04:00
Cody
a90d073c22
Adds mouse sensitivity sliders that update settings file. 2019-06-08 12:23:45 -04:00
Forest Anderson
eb83040af3 Merge branch 'timokoesters/fix-settings' into 'master'
Ungrab mouse when closing settings with X

See merge request veloren/veloren!219
2019-06-07 20:28:17 +00:00
timokoesters
037fcfe5da
Ungrab mouse when closing settings with X 2019-06-07 22:23:06 +02:00
Joshua Barretto
3347c54dbb Merge branch 'midge/reduce-warnings' into 'master'
Reduce warnings

See merge request veloren/veloren!204
2019-06-06 14:48:41 +00:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
5c812a73bc Merge branch 'chonk-fixes' into 'master'
Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base

See merge request veloren/veloren!211
2019-06-06 11:38:58 +00:00
Joshua Barretto
afd983f6f8 Lighting fix 2019-06-06 12:25:06 +01:00
Joshua Barretto
427339cc9a Smoothed fog VD opening 2019-06-06 11:09:25 +01:00
Joshua Barretto
8da46b48ac Added frustum culling for chunks 2019-06-06 10:04:37 +01:00
Joshua Barretto
66cd8de0e1 Only draw chunks outside of fog boundary, reduce fog strength 2019-06-06 08:13:58 +01:00
Joshua Barretto
1b5d2d468b Made idx_for use idx_for_unchecked internally 2019-06-06 07:42:59 +01:00
Joshua Barretto
eb2d1f3278 Comment cleanup 2019-06-06 06:46:02 +01:00
Joshua Barretto
9617f5f17e Fixed mountain generation limits chonk bug 2019-06-05 22:38:43 +01:00
Joshua Barretto
35f0bebcc3 Fewer caves on mountains 2019-06-05 21:40:47 +01:00
Joshua Barretto
9ddc569a75 Fixed caves again 2019-06-05 21:33:06 +01:00
Joshua Barretto
5cc4669bce Upped cave frequency 2019-06-05 21:07:36 +01:00
Joshua Barretto
4ada144164 Changed debug flag in client 2019-06-05 20:52:51 +01:00
Joshua Barretto
d663da27b5 Made character the centre of the fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
732ba9ac02 Reduced tree density, shortened chunk load timeout 2019-06-05 20:52:51 +01:00
Joshua Barretto
76dca0b0cf Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
9da2d82197 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
cd630b0816 Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
13197a741e Tweaked mountain base scale 2019-06-05 20:52:51 +01:00
Joshua Barretto
9a8552d5fb Added rocks 2019-06-05 20:52:51 +01:00
Joshua Barretto
478cc24c91 Deferred normal unpacking to the terrain fragment shader 2019-06-05 20:52:51 +01:00
Joshua Barretto
06201c7353 fmt 2019-06-05 20:52:51 +01:00
Joshua Barretto
92f2d36b0c Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
Joshua Barretto
910eccee82 Merge branch 'better-physics' into 'master'
FPS independent physics

See merge request veloren/veloren!168
2019-06-05 19:51:18 +00:00
Forest Anderson
58c783ee2e Merge branch 'midge/emergency-cherry-pick' into 'master'
Update cpal

See merge request veloren/veloren!213
2019-06-05 17:31:17 +00:00
Forest Anderson
6fab77bf7e Merge branch 'update-cpal' into 'better-physics'
Update cpal

See merge request veloren/veloren!212
2019-06-05 17:17:58 +00:00
Louis Pearson
3723649d39 Update cpal 2019-06-05 13:17:19 -04:00
Louis Pearson
1a81660915 Update cpal 2019-06-04 13:18:59 -06:00
Louis Pearson
4cf13cc588 Integrate forces *after* velocity is applied 2019-06-04 12:14:10 -06:00
Louis Pearson
84ac965240 Normalize move_dir only if the magnitude is greater than one 2019-06-04 10:13:40 -06:00
Louis Pearson
52764376ae Use constants and normalized move direction 2019-06-04 10:09:34 -06:00
Louis Pearson
82aabf242a Add a function for integrating forces 2019-06-04 09:42:31 -06:00
Louis Pearson
c7a2ecd1f2 Adjust gliding speed
Former-commit-id: f2104422d1874e80f792bb97ded19ca976bbd4c1
2019-06-04 07:57:12 -06:00
Louis Pearson
e2d96cc7e0 Add CollisionShape, move friction calculations to phys
Former-commit-id: 3723a8f74bc2854aaa98357e2d0b51a1668d9030
2019-06-04 07:57:12 -06:00
Louis Pearson
afc5199b63 Remove z < 0 hack
Former-commit-id: e0e4ad6e806189cd67ac626685ce9ed1456222f0
2019-06-04 07:55:49 -06:00
Joshua Barretto
c8c07d2783 Merge branch 'assets-bug-fix' into 'master'
Fixed bug in loading JSON assets

See merge request veloren/veloren!210
2019-06-04 12:39:46 +00:00
Ahmed Ihsan Tawfeeq
e98eff613b Fixed bug in loading JSON assets 2019-06-04 12:39:46 +00:00
Forest Anderson
4548ec3bf9 Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133

Closes #133

See merge request veloren/veloren!207
2019-06-04 05:23:25 +00:00
Forest Anderson
9da46ba6c5 Merge branch 'randomized-npc-names' of gitlab.com:veloren/veloren into randomized-npc-names 2019-06-04 01:11:19 -04:00
scorpion9979
b66fbce99d Cleaned code 2019-06-04 01:10:59 -04:00
scorpion9979
7bfd9464c9 Added humanoid NPC type w/ names 2019-06-04 01:10:59 -04:00
scorpion9979
7919442d3d Implemented asset system for caching json data 2019-06-04 01:10:59 -04:00
scorpion9979
29f230d23e Cleaned code
Refactored code for readability
2019-06-04 01:10:59 -04:00
Ahmed Ihsan Tawfeeq
eb80459872 Added randomized NPC names veloren/veloren#133 2019-06-04 01:10:59 -04:00