Joshua Barretto
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e461fbd951
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Make chimneys glow
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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55c6966ad9
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Fewer trees near obstacles
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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b539ecf438
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
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Snowram
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6e51967079
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Dungeon tweaks
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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6a41978c24
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Updated changelog
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2020-11-23 10:58:20 +00:00 |
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Joshua Barretto
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54989cf4a6
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Switched to pure iterator space search
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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4bb0da24b6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Snowram
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0737c71749
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Adds new cultist armors, defines loadouts for dungeons
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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8fd2e4537d
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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df1b19ed64
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
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Monty Marz
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8e18b26031
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Update street_lamp.vox
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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bb9e593a44
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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b4e3dbc719
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Added glow tint
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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d7bbceca2d
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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27e7fd0727
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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51d1a2ecff
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Snowram
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3bcffe1bf7
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Assigns spawned npcs loadout with new method
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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b950447bed
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added enum for different dungeon enemies
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a0f0417f8f
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Fixed close cloud sampling issue
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2020-11-23 10:57:56 +00:00 |
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Sam
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0b86943e66
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Added LoadoutConfig to better specify loadouts.
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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95d300c0e2
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remove level 6 dungeons
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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099dfc959f
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translations, fixes
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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b30dfd1539
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sync
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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93a86a951e
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Tweaked default graphics settings
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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82da969707
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fix overly long names clipping on the minimap
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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7850b0bcaf
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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5b907ede9e
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fix hints
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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884a5d9c51
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fix scrolling on non-windows OS
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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058908f603
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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97934d1070
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map fixes
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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5930ca4a59
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Temporarily make particles opaque to avoid depth-related rendering problems
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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7eb437501d
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Fixed various particle issues
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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0f2e7434fc
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Sun, brightness, and gamma adjustments
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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bcc220804a
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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327febd9b2
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Updated changelog
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2020-11-23 10:57:53 +00:00 |
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Joshua Barretto
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062ce4b158
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Treeco
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f78b165320
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Replaced placeholder willow generating conditions
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2020-11-23 10:57:16 +00:00 |
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Monty Marz
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8b6c73744e
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more map stuff
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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1e7b9fa9b5
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Resolved or patches various water shader issues
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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86571c9e2e
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Partially fixed mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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aa59d66a76
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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579bdcf10e
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Forest soil undulation, better acadia placement
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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99b3a4465a
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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ef03137c65
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Better water, shadows, clouds
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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be1fb5b5d2
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Shader quality tweaks
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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0e8a14250f
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Minor emissions tweaks
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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42c6142ec6
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Added occasional sky emission at night
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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28b0a00b44
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Removed per-level dungeon waypoints
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2020-11-23 10:57:14 +00:00 |
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Joshua Barretto
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e09c22f9cc
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Altered splay to avoid strange LoD shape
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2020-11-23 10:45:02 +00:00 |
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Monty Marz
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c825e33f1a
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map icon options WIP
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2020-11-23 10:45:02 +00:00 |
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