James Melkonian
3a8a0d9c53
Cavern systems under gnarling fortifications
2022-02-10 14:58:24 -05:00
jshipsey
c1df0ddbf3
some aesthetic work
2022-02-10 14:58:23 -05:00
Sam
6c6caa7535
Enemy spawns in gnarling fortification.
2022-02-10 14:58:22 -05:00
Sam
2dfeadcbc4
Basic enemy spawning.
2022-02-10 14:58:22 -05:00
Sam
59551efb06
Fixed bug that would cause gate to be next to chieftain hut.
2022-02-10 14:58:21 -05:00
Sam
9dcfb43fe6
Watchtowers near gate entrance.
2022-02-10 14:58:20 -05:00
Sam
09ce889bfc
Chieftain hut
2022-02-10 14:58:20 -05:00
Sam
18cb0c7e41
Wall segments and towers for chieftain area.
2022-02-10 14:58:19 -05:00
Sam
466a02e1cf
Re-organzied code relating to tower and wall generation.
2022-02-10 14:58:18 -05:00
Sam
643713d8b1
Huts now have doors. Added totems.
2022-02-10 14:58:18 -05:00
Sam
dd289ea5da
Initial huts
2022-02-10 14:58:17 -05:00
Sam
920fa11ddf
Section of wall opened.
2022-02-10 14:58:16 -05:00
Sam
cf73da2955
Gnarling watch towers.
2022-02-10 14:58:15 -05:00
Sam
90cedfc95d
Gnarlings can now make walls.
2022-02-10 14:58:15 -05:00
Sam
b28f6276dd
Gnarling dungeons now only generate near forests.
2022-02-10 14:58:09 -05:00
Joshua Barretto
31192c80bc
Merge branch 'biome_name_update_and_site&theme_based_naming' into 'master'
...
biome_name_update_and_site&theme_based_naming
See merge request veloren/veloren!3187
2022-02-10 09:35:47 +00:00
floppy
996488ca7e
remove unnecessary, vec!s from namgen bricks
2022-02-10 09:58:14 +01:00
Joshua Barretto
6263942041
Merge branch 'slipped/site2' into 'master'
...
new entities, frostpines
See merge request veloren/veloren!3193
2022-02-10 01:59:20 +00:00
Justin Shipsey
88999068b2
Merge branch 'slipped/animtweaks' into 'master'
...
wallrun
See merge request veloren/veloren!3181
2022-02-10 01:13:24 +00:00
jshipsey
786ae39fb4
new entities
2022-02-09 20:10:59 -05:00
jshipsey
72f2b2eee8
clippy
2022-02-09 19:35:05 -05:00
jshipsey
7ae85aef50
tweaks
2022-02-09 19:34:24 -05:00
jshipsey
6d34a6b544
wallrunning
2022-02-09 19:34:23 -05:00
jshipsey
6f8cadc847
wall contact, run anim tweaks
2022-02-09 19:34:22 -05:00
Joshua Barretto
b2d6b06e2e
Merge branch 'zesterer/bare-minimum' into 'master'
...
Added BareMinimum shader effect
See merge request veloren/veloren!3188
2022-02-09 23:29:17 +00:00
Joshua Barretto
507b5d371c
Merge branch 'fix_plazas_in_site2_towns' into 'master'
...
fix plazas in site2 towns spawning on top of each other
See merge request veloren/veloren!3191
2022-02-09 23:19:01 +00:00
Joshua Barretto
8252151195
Merge branch 'enable_flattening_for_site2_towns_Refactor' into 'master'
...
enable flattening for site2 towns in civ/mod.rs
See merge request veloren/veloren!3189
2022-02-09 23:05:07 +00:00
Joshua Barretto
e98f9aab63
Slight ambience at night
2022-02-09 22:47:58 +00:00
floppy
80490580a4
fix plazas in site2 towns spawning on top of each other
2022-02-09 23:44:27 +01:00
floppy
680a6e477e
enable flattening for site2 towns in civ/mod.rs,
...
to avoid mountain towns spawning underground
2022-02-09 23:28:56 +01:00
Samuel Keiffer
e772fd9218
Merge branch 'phoenix13032005/dungeon-tweaks' into 'master'
...
Dungeon difficulty on map.rs tweaks and minor changes to loot tables and entity names
See merge request veloren/veloren!3075
2022-02-09 16:29:28 +00:00
Joshua Barretto
17d5a9e222
Bare minimum water shaders
2022-02-09 14:41:44 +00:00
Joshua Barretto
0facac68b4
Bad fake lighting in caves
2022-02-09 13:28:07 +00:00
Joshua Barretto
8888190eb4
Added BareMinimum shader effect
2022-02-09 12:56:21 +00:00
phoenix13032005
7a1f0d9fa1
Balance update
...
+ Make icons for Mino and Mindy dungeons with their faces
+ Adjust loot tables
+ Adjust names with respect to the lore of @Gemu
2022-02-09 12:13:42 +02:00
floppy
03cb885af4
- add more custom bricks for biomes
...
- update biome and site names
2022-02-09 08:14:13 +01:00
Imbris
81c18d34ef
Merge branch 'flock-behavior' into 'master'
...
Make friendly creatures defend each other.
See merge request veloren/veloren!3172
2022-02-08 23:12:35 +00:00
Tormod G. Hellen
a00121bedf
Make entities protect owned bodies.
2022-02-08 22:53:00 +01:00
Tormod G. Hellen
82273f0f36
Make friendly creatures defend each other.
2022-02-08 22:32:25 +01:00
Samuel Keiffer
c946e945cf
Merge branch 'juliancoffee/new_travelers' into 'master'
...
New travelers
See merge request veloren/veloren!3180
2022-02-08 20:52:45 +00:00
Marcel
93e9e795e7
Merge branch 'desert_music_timing' into 'master'
...
Fiesta Del Pueblo relocation
See merge request veloren/veloren!3185
2022-02-08 07:51:31 +00:00
Youssef Fahmy
4213585058
Fiesta Del Pueblo relocation
2022-02-08 07:51:31 +00:00
Marcel
00e9711429
Merge branch 'tygyh/doctests' into 'master'
...
Add documentation to Agent functions
See merge request veloren/veloren!2997
2022-02-07 23:56:03 +00:00
Jonathan Berglin
3bdc7b1bb9
Add documentation to Agent functions
2022-02-07 23:56:03 +00:00
juliancoffee
78b2a7b3a3
Add new travelers to changelog
2022-02-08 01:39:32 +02:00
juliancoffee
c1a9e1a1b6
Add rare lanterns
2022-02-08 01:39:32 +02:00
juliancoffee
995b10c247
Add all Travelers
2022-02-08 01:39:26 +02:00
juliancoffee
d9726e5b90
Define 4 traveler kinds in RtSim
2022-02-08 01:35:54 +02:00
juliancoffee
bb99f7e3b6
Add Traveler0
2022-02-08 01:35:54 +02:00
juliancoffee
ffac9f1b9c
Smol RtSim refactor
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- Remove traveler branch from adhoc_loadout
- Rename RtSimEntityKind::Random to RtSimEntityKind::Wanderer, which
encompasses all wandering stuff like birds that travel from site to
site, humanoid travelers, ships, etc.
2022-02-08 01:35:54 +02:00