Joshua Barretto
75c1d44010
Merge branch 'zesterer/worldsim' into 'master'
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World simulation, generation, and pathfinding improvements (including castles and caves)
See merge request veloren/veloren!1282
2020-08-12 21:40:56 +00:00
Joshua Barretto
9cefaaa7af
Improved spawn rates of castles and cave monsters
2020-08-12 21:16:14 +01:00
Joshua Barretto
15b1717295
Added decals to towns
2020-08-12 21:15:53 +01:00
Monty Marz
c1b07465cf
added grass sprites
2020-08-12 21:15:53 +01:00
Pfauenauge
ee83479748
drop gate parts
2020-08-12 21:15:53 +01:00
Joshua Barretto
c547cdd72c
Fixed castle bug, better field RNG
2020-08-12 21:15:53 +01:00
Joshua Barretto
41229b4665
Added large caves, cave scatter, removed old caves
2020-08-12 21:15:53 +01:00
WelshPixie
568a3e375e
fixed sprite rotations
2020-08-12 21:15:52 +01:00
Monty Marz
0a4b763a6a
fix wrong filepath
2020-08-12 22:07:37 +02:00
Marcel
9871637656
Merge branch 'DoNeo/ru_translation' into 'master'
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ru translations
See merge request veloren/veloren!1286
2020-08-12 18:42:46 +00:00
Monty Marz
fcdd875bff
UI fixes, assets update
2020-08-12 18:10:18 +00:00
Marcel Märtens
86659244e0
ru translations
2020-08-12 19:59:02 +02:00
Monty Marz
6789b7ae27
Add firework hues
2020-08-12 22:29:06 +08:00
scott-c
9aab296264
Add firework item
2020-08-12 22:25:28 +08:00
IBotDEU
6b707a1ab7
implemented ability to select bit depth and refresh rate and implemented seperate setting for fullscreen resolution
2020-08-09 20:30:22 +00:00
Imbris
893da3622a
Merge branch 'scott-c/particles' into 'master'
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Particles
See merge request veloren/veloren!1156
2020-08-09 17:09:43 +00:00
nepo
bc1fabc41b
nepo/new bones
2020-08-08 22:37:50 +00:00
scott-c
267d5a141a
cleanup unneeded matrix and shader code
2020-08-08 19:26:52 +08:00
Joshua Barretto
a924f9694d
Explosion sound and event lights
2020-08-08 19:26:52 +08:00
Joshua Barretto
8547cdd681
Added outcome sound effects, fixed directional sound, particle outcomes
2020-08-08 19:26:52 +08:00
Joshua Barretto
7c31baef6f
Added outcome system, sound effects
2020-08-08 19:26:48 +08:00
Joshua Barretto
3f7667352d
Better hash RNG
2020-08-08 19:25:33 +08:00
scott-c
82a0ecad6b
Add zest's changes
2020-08-08 19:25:33 +08:00
scott-c
5acfe44cbb
Add toggle particles graphics setting
2020-08-08 19:25:01 +08:00
scott-c
bb2a5c885b
Add fireball and bomb particle effects
2020-08-08 19:25:00 +08:00
scott-c
4bc373a832
remove particle emitter component
2020-08-08 19:25:00 +08:00
scott-c
803677f0fb
Add particle velocity and ability particle emitter
2020-08-08 19:25:00 +08:00
scott-c
39b676cd8f
Add ParticleMgr
2020-08-08 19:24:55 +08:00
scott-c
7e35617f59
Add particle pipeline
2020-08-08 19:24:25 +08:00
Monty Marz
142b386628
address comments
2020-08-08 00:13:00 -04:00
Monty Marz
14b0d9a7fe
group leader colouring, offset fix when debug menu is open,
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fixed social tab visuals
text width limit
group interaction wording, group window adjustments
2020-08-08 01:15:58 +02:00
Monty Marz
28a8f847cc
timeout visuals, various small fixes and two new items
2020-08-08 01:15:58 +02:00
Monty Marz
1eb671e1a6
Update CHANGELOG.md, german locale
2020-08-08 01:15:58 +02:00
Monty Marz
58df00d80c
Social window assets
2020-08-08 01:14:19 +02:00
Monty Marz
f2ed7efced
group button and menu logic changes
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group member panels
health bar text
text shadows and scaling
cleanup, don't show the player panel
social window assets
2020-08-08 01:14:19 +02:00
Imbris
3a22b3694d
New group UI functions
2020-08-08 01:14:19 +02:00
Monty Marz
d9e3937a82
Basic UI
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Basic ui for groups and group window
2020-08-08 01:12:35 +02:00
Imbris
6aba810517
Add key to select entities
2020-08-08 01:09:02 +02:00
Marcel
eaa5bac8d6
Merge branch 'french_translation' into 'master'
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French translation improvements
See merge request veloren/veloren!1263
2020-08-07 21:05:47 +00:00
Varpie
54c08babac
Fixing various obsolete texts and a few typos, uniform pronoun (tu->vous) and French style punctuation
2020-08-07 21:05:47 +00:00
Marcel Märtens
599a9a76fc
add a translation test that verifys that all language RON files are parseable (without any git involved)
2020-08-07 21:31:34 +02:00
nepo
cb65070aba
nepo/dullahan
2020-08-07 03:56:59 +00:00
Marcel
433c857573
Merge branch 'patch-2' into 'master'
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I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. I hope it's the last fix and that it finally appears in the next update.
See merge request veloren/veloren!1262
2020-08-06 23:05:41 +00:00
Judge Griesa
da70e59210
I did it from scratch to match other languages files. -Deleted some tabs and empty spaces.
2020-08-05 16:22:44 +00:00
BottledByte
ab1c43be84
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
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Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Judge Griesa
5b35cb4618
-Added crafting commands missed in the file (Probably the reason why the file wasn't read by the game). Removed some weird whitespaces. Added some NPC lines while attacked.
2020-08-03 12:22:07 +00:00
Marcel
92115ec39d
Merge branch 'patch-2' into 'master'
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-Removed some white spaces. Added some lines about tips. Fixed some sections.
See merge request veloren/veloren!1251
2020-08-03 08:13:41 +00:00
BottledByte
a167ee98ee
De-enumerized armor variants
2020-08-03 03:41:32 +00:00
BottledByte
dc91209a7b
Removed fine-grained Item enums and replaced them with Strings
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This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
f930f52df5
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
2020-08-01 20:08:30 +00:00