Maxicarlos08
76627cd544
only use hash cache, fix compression benchmark, fixed be/le bug
2024-01-26 17:48:37 +01:00
Maxicarlos08
c5ddf73dc2
optimize sprites in compressed chunks
2024-01-26 16:26:26 +01:00
Maxicarlos08
b4ac1f7036
fix chunk compression benchmarks
2024-01-26 14:33:42 +01:00
Joshua Barretto
4a89d88e9b
Added default sprite attribute state
2024-01-21 21:30:08 +00:00
Samuel Keiffer
5d6824aace
Merge branch 'haniwa' into 'master'
...
haniwa
See merge request veloren/veloren!4234
2024-01-20 17:45:23 +00:00
flo
48a79b3e78
haniwa
2024-01-20 17:45:23 +00:00
Benoît du Garreau
b6ffb3a146
Update assets_manager
to v0.11
2024-01-20 15:46:16 +00:00
juliancoffee
1347a31108
Deprecation step of Item::name/description
...
- Mark Item::name() and Item::description() deprecated, along with
corresponding ItemDesc methods.
- Dummify dialogue code that uses items, as it's not used anyway. In the
future it should use common_i18n::Content.
- Allow usage of deprecated .name() for Inventory ordering, for now.
- Allow usage of deprecated .name() for Inventory ordering for
merchants, for now.
2024-01-14 21:25:15 +02:00
Isse
f8cb4369be
clamp cave alt base at terrain alt
2024-01-07 13:14:44 +01:00
DaforLynx
0b62898060
Audio fixes and new music
2023-12-29 00:25:08 +00:00
Christof Petig
055e11f10e
reintroduce underwater plants
2023-12-26 16:48:23 +01:00
Christof Petig
5af8c4687e
Merge branch 'christof/christmas23' into 'master'
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Christmas theme revival
See merge request veloren/veloren!4209
2023-12-20 17:02:01 +00:00
Uniior
737b5761f6
Crate and Barrel sprites
2023-12-17 16:17:14 +00:00
Christof Petig
4b7f3d07d2
add hirdrasil ornament variants and fix clippy
2023-12-16 12:10:17 +01:00
Christof Petig
611b55b279
PRNG experiments
2023-12-15 17:27:15 +01:00
Christof Petig
9c9c8e6873
lights over the door
2023-12-14 23:29:48 +01:00
Christof Petig
c0b56671ec
hang wreaths at the fireplace
2023-12-14 23:29:32 +01:00
Christof Petig
9b485456eb
Calendar based gear for villagers
2023-12-14 16:31:48 +01:00
Isse
b654c2f923
expect instead of unwrap
2023-12-12 20:20:03 +01:00
Isse
96a3c81cbb
fix captain dismounting and don't panic in RandomField::choose
2023-12-12 20:14:39 +01:00
Isse
850112bd72
typo fix and add some adjectives to tavern namegen
2023-12-12 19:28:12 +01:00
Isse
5361b290df
make vec2 make more sense
2023-12-12 19:25:06 +01:00
Isse
57bf7cfdac
place rooms at correct alt, remove walls between gardens
2023-12-07 22:34:58 +01:00
Isse
1000b7b73f
better colors for tavern
2023-12-07 20:08:03 +01:00
Isse
96a70d760c
clippyyyyy
2023-12-07 20:08:03 +01:00
Isse
7a1612aa8a
small fixes
2023-12-07 20:08:03 +01:00
Isse
ee4c6d006f
More advanced roofs
2023-12-07 20:08:03 +01:00
Isse
5a31b17bc3
Add simple roofs
2023-12-07 20:08:03 +01:00
Isse
a9191b96a9
better stairs
2023-12-07 20:08:03 +01:00
Isse
6e19abd7ec
stairs
2023-12-07 20:08:03 +01:00
Isse
e8f8f20ad0
somewhat 3d layouting
2023-12-07 20:08:03 +01:00
Isse
a3a19ecc3a
tavern rtsim
2023-12-07 20:08:03 +01:00
Isse
c1aa9bd1b6
move some details to generate
2023-12-07 20:08:03 +01:00
Isse
4fa52db71d
more work on tavern
2023-12-07 20:08:03 +01:00
Isse
9903b53105
working rooms
2023-12-07 20:08:03 +01:00
Isse
ecb85a0534
Tavern room layout
2023-12-07 20:08:02 +01:00
flo
daff899f37
clifftown_relocation
2023-11-25 20:58:05 +00:00
flo
756ac0eefe
troll_caves_and_camps_into_sites
2023-11-24 07:53:15 +00:00
Christof Petig
424006e000
Merge branch 'site_rock_circle' into 'master'
...
site_rock_circle
See merge request veloren/veloren!4175
2023-11-10 00:31:04 +00:00
flo
9d52110a49
site_rock_circle
2023-11-10 00:31:03 +00:00
Joshua Barretto
5418f49ecb
Fixed broken savannah pit altitude
2023-11-08 23:19:02 +01:00
Joshua Barretto
23e239275c
Better mesa basement
2023-11-08 23:19:02 +01:00
Joshua Barretto
05863eb1ef
Better mesa layer colours
2023-11-08 23:17:34 +01:00
Joshua Barretto
48ebe004c0
Added mesa generation
2023-11-08 23:17:34 +01:00
flo
a39dda80b4
jungle_ruin_chest_and_npc_fix
2023-11-04 21:12:15 +00:00
flo
e88d61eb44
npc_spawn_fixes
2023-11-01 18:39:24 +00:00
Joshua Barretto
eddbd86f1f
Moved dullahan to stone ring
2023-10-19 19:26:25 +01:00
Joshua Barretto
922759a83e
Make dullahan a rare spawn in dusty caves
2023-10-19 18:26:31 +01:00
Joshua Barretto
321cc030ad
Better LoD giant trees
2023-10-18 09:58:00 +01:00
jshipsey
0d1b9ee4f6
rotation, better bottom bits
2023-10-13 15:39:28 -04:00
jshipsey
567b6535af
airship dock
2023-10-11 22:37:17 -04:00
Marcel Märtens
8e95cb944d
cargo fmt after updating new toolchain
2023-10-06 09:13:01 +02:00
Marcel Märtens
cb25a409d5
more clippy fixes in all binaries
2023-10-06 09:12:31 +02:00
Marcel Märtens
631f3ab8ee
fix clippy issues, WITHOUT clippy::needless_pass_by_ref_mut as we are still unsure how to proceed with it. we want to keep the &mut ref where we are actually writing. maybe we need another method support
2023-10-05 23:23:27 +02:00
Marcel Märtens
882a8d104c
Revert "extended clippy from quality.sh"
...
This reverts commit 30ebb7f2edcf299e4886aa7de6573ef54353a8dd.
2023-10-05 22:00:49 +02:00
Marcel Märtens
df03c92741
extended clippy from quality.sh
2023-10-05 22:00:49 +02:00
Marcel Märtens
394c8892bb
update toolchain to nightly-2023-09-28
2023-10-05 22:00:48 +02:00
Maxicarlos08
7734b653e7
replace all uses of Arc<> with references
2023-10-02 16:52:41 +02:00
Maxicarlos08
9ababec625
fix UI issues & cleanup
2023-09-29 23:30:44 +02:00
Maxicarlos08
66f6b81575
singleplayer server initialization status
2023-09-29 23:30:14 +02:00
flo666
a470b016fb
fix_desert_city_library_windowsill
2023-09-26 15:27:08 +02:00
Laura
f4d48d2689
New Arena building and visit site for NPCs
2023-09-26 12:29:14 +00:00
Imbris
cd98dd5245
Remove unused deps flagged by cargo-machete
2023-09-21 22:59:50 -04:00
Isse
b9c33df635
Merge branch 'isse/world-gen-ui' into 'master'
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Map selector and generation UI
See merge request veloren/veloren!3925
2023-09-17 17:11:19 +00:00
Isse
f4ca60cbb6
Map selector and generation UI
2023-09-17 17:11:19 +00:00
Isse
478c37f6f1
Merge branch 'james/min-initial-civ-count' into 'master'
...
Always generate at least one civilization
See merge request veloren/veloren!3927
2023-09-17 16:57:06 +00:00
flo
78b2443edc
Merge branch 'qsto/bosses_loot_overhaul' into 'master'
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Bosses loot overhaul
See merge request veloren/veloren!4072
2023-08-30 12:08:52 +00:00
Marcel Märtens
b4216ec634
get rid of old criterion
2023-08-27 19:17:04 +02:00
Christof Petig
24773cb3f1
deduplicate location name code
2023-08-22 23:11:18 +02:00
Christof Petig
b20ff5144c
determine location names when loading character list
2023-08-22 22:41:48 +02:00
Joshua Barretto
6fbca74e88
Merge branch 'maxicarlos08/dungeon-avoid-cave' into 'master'
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Cheesing fixes to old-style dungeons
See merge request veloren/veloren!4014
2023-08-19 11:12:01 +00:00
Maxicarlos08
e5e26149ed
review
2023-08-17 11:16:20 +02:00
flo
fdea283f98
JungleRuin
2023-08-16 12:35:27 +00:00
flo
21bf0a5572
Merge branch 'pirate_hideout_site' into 'master'
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site pirate_hideout
See merge request veloren/veloren!4057
2023-08-16 06:59:59 +00:00
flo
fba1976dee
site pirate_hideout
2023-08-16 06:59:58 +00:00
flo
36c0096f6a
coastal town fence fix
2023-08-15 22:34:38 +00:00
Maxicarlos08
0929a3c76c
use same timings for both portals
2023-08-15 12:24:49 +02:00
Maxicarlos08
8fe5f2e708
addressed review comments
2023-08-15 12:24:49 +02:00
Maxicarlos08
e5fe64ccf6
pre-review cleanups
2023-08-15 12:24:49 +02:00
Maxicarlos08
09f7087ac6
buildup time adjustments
2023-08-15 12:24:48 +02:00
Maxicarlos08
25fcb04ad3
buildup times and portal model update
2023-08-15 12:24:48 +02:00
Maxicarlos08
14141ecc80
failed attempt at making dungeons avoid caves
2023-08-15 12:24:46 +02:00
Maxicarlos08
0f2db68498
added portals
2023-08-15 12:24:17 +02:00
Maxicarlos08
730f96536a
remove staircases
2023-08-15 12:24:17 +02:00
Maxicarlos08
ed8fe545f8
Fixed temperate dungeon entrance height and wall artifacts around dungeons
2023-08-15 12:24:17 +02:00
Maxicarlos08
2d616352a2
grey walled dungeons
2023-08-15 12:24:17 +02:00
Maxicarlos08
73a79b32a1
no dungeons = no dungeons with caves!
2023-08-15 12:24:17 +02:00
Michal Sroczynski
c8feb568ba
Bosses loot overhaul p1
2023-08-11 09:47:13 +02:00
Michał
5762e62704
Desert hum fix
2023-08-09 15:53:16 +00:00
Isse
254c1c7145
ResourceSprite Fill, so we can track giant tree IronWood in rtsim
2023-08-02 18:48:01 +02:00
Michal Sroczynski
0d4fc62468
Code quality fix
2023-08-02 18:48:01 +02:00
Michal Sroczynski
1301761445
Scatter changes and fixes
2023-08-02 18:48:01 +02:00
Michal Sroczynski
2c23781d22
Remove tiers from dungeons names
2023-08-02 18:48:01 +02:00
Michal Sroczynski
50304ed54e
Format fix
2023-08-02 18:48:01 +02:00
Michal Sroczynski
28cf9bf19d
Add woods to scatter and rarify the pyrebloom
2023-08-02 18:48:01 +02:00
Michal Sroczynski
a577ed1d36
Changes to Gnarling Tree
2023-08-02 18:45:40 +02:00
David Fisher
e2a0bc55c3
Lower grass target in standalone economy tests
...
because: The test_economy_moderate_standalone was failing tests on
arm64 MacOS systems with the following error:
```
thread 'site::economy::context::tests::test_economy_moderate_standalone' panicked at 'assertion failed: site.economy.pop >= env.targets[&id]', world/src/site/economy/context.rs:562:17
```
This was originally reported in Discord by @sharp in July, 2022
https://discord.com/channels/449602562165833758/797421546871324712/997332351195553874
Debugging showed that the grass target was 880, and the population was only around 718.
Local testing showed that lowering the grass target to 700 fixed the issue.
this commit: Lowers the grass target to 700 in the standalone economy tests.
unaddressed questions:
- Why is the grass target so high in the standalone economy tests?
- Alternately, why did the grass population drift so low, and no longer aligned with the tests.
- Why is this passing in CI, but not local testing?
- There are a number of commented out add_settlement calls in the standalone economy tests. Were there issues with the tests prior?
2023-07-31 16:51:29 -04:00
Isse
e7269a510b
Fix adlet site division by zero
2023-07-28 16:08:25 +02:00
flo
36889f671e
fix_desertcity_repairbench
2023-07-13 11:30:53 +00:00
flo
b556befe73
coastal_town
2023-07-12 23:02:40 +00:00