Commit Graph

709 Commits

Author SHA1 Message Date
Piotr Korgól
42a4cc8095 Add block breaking 2019-07-03 21:56:54 +02:00
timokoesters
a702f7258a Fix building 2019-07-03 21:28:07 +02:00
Piotr Korgól
fbdc1d954a Handle block placing. 2019-07-03 21:28:07 +02:00
Piotr Korgól
e212d4d6f9 Fix comment 2019-07-03 21:28:07 +02:00
Piotr Korgól
7cf299503d Add crosshair 2019-07-03 21:28:07 +02:00
Louis Pearson
67bfc6c4cf Add field to turn off audio in settings 2019-07-03 13:13:38 -06:00
Sheldon Knuth
6d624e96a6 fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking. 2019-07-03 17:23:24 +00:00
Imbris
d2f8c47361 Pass BufReader to Asset::load() 2019-07-03 05:02:01 -04:00
Imbris
ce33a6e1f8 Remove warnings 2019-07-02 23:09:37 -04:00
Imbris
cff79eadc9 Add glyph cache resizing, move when resize occurs 2019-07-02 22:31:20 -04:00
Imbris
b5ed35fd27 Smaller graphics cache that removes unused items 2019-07-02 21:21:36 -04:00
Songtronix
0c0e93a61f clean voxygen rs files 2019-07-02 21:29:38 +00:00
Songtronix
0c3d693561 clean warnings from voxygen/hud 2019-07-02 21:25:07 +00:00
Sheldon Knuth
c3671590e9 Loading no-audio mode from the game start without rodio crate initialisation completely 2019-07-02 18:35:40 +00:00
timokoesters
f5da167ce5
Fix warnings and clippy recommendations in common 2019-07-02 15:48:25 +02:00
Joshua Barretto
6dae0c8cd2 Revamped asset loading system 2019-07-02 14:15:53 +01:00
Sheldon Knuth
0ec240ea8e Revamping the audio system for Voxygen from #163 2019-07-02 13:52:51 +01:00
Sheldon Knuth
de9d05999d Removed send_msg in Action::Load(path) => ... due to non-existed receiver. 2019-07-02 20:04:24 +08:00
Sheldon Knuth
cdda20a1e8 hotfix on assets_folder issue by increasing the depth to 3. 2019-07-02 19:43:38 +08:00
Sheldon Knuth
ee32f752a6 add no-audio feature while constructing AudioFrontend with no_audio(). 2019-07-02 11:45:28 +08:00
Sheldon Knuth
7f7d35fe7f fix audio thread by removing PopError but use customised block function instead. 2019-07-02 11:29:00 +08:00
Sheldon Knuth
d75d632279 Add mpmc support to audio-base. 2019-07-02 11:29:00 +08:00
Joshua Barretto
631df59083 Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation

See merge request veloren/veloren!278
2019-07-01 15:22:04 +00:00
Joshua Barretto
489f5f6b2a fmt 2019-07-01 14:38:45 +01:00
Joshua Barretto
586b62ea28 Fixed remesh data race 2019-07-01 14:38:38 +01:00
Joshua Barretto
90566243ca Removed debug printing 2019-07-01 14:37:32 +01:00
Joshua Barretto
c8a2e4722c Fixed chonk memory usage bug, added block manipulation 2019-07-01 14:36:45 +01:00
jshipsey
cc548eb669 glider animation fix 2019-06-30 18:53:45 -04:00
jshipsey
e9bbe0e800 rebase 2019-06-30 18:53:45 -04:00
jshipsey
aea0d0002b head position fixes 2019-06-30 18:53:45 -04:00
jshipsey
2ce5c5881e combat run/jump/idle animation states 2019-06-30 18:53:44 -04:00
timokoesters
370e7db1ee
Fix death 2019-06-30 22:29:00 +02:00
Joshua Barretto
45e30d0c84 Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release

See merge request veloren/veloren!274
2019-06-30 18:52:19 +00:00
J. R. Vidal F
e2b4b5106a Configured GameInput::Glide to be managed like the rest of events that stop on key release 2019-06-30 20:44:52 +02:00
Timo Koesters
96a2dfc15d Merge branch 'timo-actor-body' into 'master'
Remove Actor and use Body instead

See merge request veloren/veloren!270
2019-06-30 17:55:23 +00:00
timokoesters
14400f6380
Remove Actor and use Body instead 2019-06-30 18:57:24 +02:00
J. R. Vidal F
fca9590cee Fixed Issue #109 and some related problems that took place while holding shortcut keys 2019-06-30 06:20:50 +02:00
Joshua Barretto
f2df3a9d18 Block-hopping fix, better dusk shaders 2019-06-29 22:47:24 +01:00
Joshua Barretto
f1ba97ae7a Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug

See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
d235374d8e
Fix npc and death bug 2019-06-29 22:43:44 +02:00
Joshua Barretto
324de39bfe fmt 2019-06-29 16:48:43 +01:00
Joshua Barretto
0f386bbedb Made days less blue and nights less light 2019-06-29 16:48:43 +01:00
Joshua Barretto
61e7da4f85 Added light tinting based on time of day 2019-06-29 16:48:43 +01:00
Joshua Barretto
0c918c835f Prevented invalid username usage 2019-06-29 16:48:43 +01:00
Joshua Barretto
dd82fc24a8 Prevented UI resets when toggling HUD 2019-06-29 16:48:43 +01:00
Joshua Barretto
b5648f736d Fixed day horizon bug 2019-06-29 16:48:43 +01:00
timokoesters
af52cfea6a
Show cursor when unfocussing the window 2019-06-29 03:43:35 +02:00
timokoesters
fe6f627d42
Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
Mckol
b5db5b8d3d Added error logging 2019-06-28 20:22:43 +02:00
Mckol
f1b1c41d92 Added catching audio panics
You can still make it panic by poisoning some variable if you try to change the audio device in settings after launch`
2019-06-28 20:22:43 +02:00