Songtronix
de2dbcef45
add global git hash constant
2019-07-21 17:45:31 +00:00
Joshua Barretto
ce327445a7
Send block diffs instead of entire chunks on block change
2019-07-20 16:41:03 +01:00
Songtronix
ed0d842e57
Mark InvalidAlias Message as to be done
2019-07-17 18:32:01 +02:00
Songtronix
b41508f025
generalise errors based on zests suggestion
2019-07-17 18:32:01 +02:00
Songtronix
b6c8bdc223
add configurable max player count
2019-07-17 18:32:01 +02:00
Piotr Korgól
7f08377001
Sync CanBuild component, fix /build messages
2019-07-03 21:28:07 +02:00
Piotr Korgól
bf748ae742
Add CanBuild component, Block placing client messages and build mode command
2019-07-03 21:28:07 +02:00
timokoesters
14400f6380
Remove Actor and use Body instead
2019-06-30 18:57:24 +02:00
timokoesters
c80351f6ca
Fix double roll bug
2019-06-29 19:49:51 +02:00
timokoesters
b0ea959f67
Remove animation syncing (does not fix any known bug)
2019-06-29 17:09:38 +02:00
timokoesters
f0e6e76423
Don't sync animations, just sync components used to construct them
2019-06-16 19:59:15 +02:00
timokoesters
7deb3da1af
Add pub use phys::
and remove most pub mod
s
2019-06-16 19:59:12 +02:00
timokoesters
955c20fa61
Remove crun and cidle components and inputs
2019-06-16 19:57:04 +02:00
jshipsey
4de5489367
groundwork for role, crun, cidle
2019-06-16 19:57:04 +02:00
timokoesters
69cb2ed84f
Revamp control system
2019-06-16 19:57:03 +02:00
Timo Koesters
930bc91174
Merge branch 'fix-server-info' into 'master'
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Add server info and player list to client
See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
Cody
75ca605f5d
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
2019-05-31 16:36:24 -04:00
timokoesters
c10a43f541
Add server info
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Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
2019-05-28 22:25:46 +02:00
timokoesters
4696cd2c8b
Add better inputs, input validation and more
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Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
timokoesters
3697c47e33
Change client_state_pending to ClientState::Pending
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Former-commit-id: 4b6a304a138ccfbffc3b6e28d36feaa2693d01a7
2019-05-25 23:21:39 +02:00
timokoesters
1826a2b4f9
Implement fast respawn
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Former-commit-id: 17f9aceba5c40a5d3ddc2e0fd6795479487753fd
2019-05-25 23:21:39 +02:00
timokoesters
0344f3eba8
Implement hit time delay
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Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
2019-05-25 23:21:39 +02:00
timokoesters
b3e4ca0a5d
Implement killing
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Change animation history to animation
Add attack input event
Implement killing with ecs systems for damage and death
Sync attack properly
Sync deaths
Former-commit-id: 72b5be7d65d9d3fcbef50d4836a6f06ec218d69e
2019-05-25 23:21:37 +02:00
Joshua Barretto
3508e4afcb
Added view distance configuration
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Former-commit-id: b3c7a21631ce0c6b058f25aede0e3e2895a16f81
2019-05-19 01:45:02 +01:00
Cody
6b09fd7c53
Pedantic comment and language fixes.
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Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
2019-05-17 18:32:07 -04:00
Joshua Barretto
91184356e7
Added chonks
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Former-commit-id: a62fb321dbfb7541feaa9de4e641db9887b061fd
2019-05-17 18:44:30 +01:00
Joshua Barretto
db4be8e492
Updated sphynx
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Former-commit-id: f81484571bda8c5e15ea2b6c0e8b9b6892b094a3
2019-05-17 00:05:46 +01:00
Joshua Barretto
5092df0e7f
Improved quadruped origin
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Former-commit-id: 35a360bf285f2495dda7859cb8d376d5aa16a1af
2019-05-15 17:06:58 +01:00
Joshua Barretto
1209f0393d
Added figure colour to shader and health component
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Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
Joshua Barretto
761c6e9cf8
Switched to actor system
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Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
2019-05-13 11:06:58 +01:00
Forest Anderson
993388e56a
Ran fmt on codebase
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Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
timokoesters
701755a8e2
Add disconnect handling
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Former-commit-id: 24a9d535101f28debc0fe5a0600a32c9b744466f
2019-04-23 14:01:16 +02:00
timokoesters
3bf09f9f9c
Handle errors with error_state instead of disconnect
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Former-commit-id: cad5bbf9a5bb22dc6adf81d248d85d6a5d6aa140
2019-04-22 23:00:25 +02:00
timokoesters
06693136b6
Fixed names, debug and notify
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Former-commit-id: f58dedf7c4eb9b284982588fc6b19bbe3edb0391
2019-04-22 23:00:24 +02:00
timokoesters
e9027c6433
Split connecting from registering
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Former-commit-id: 56c21f72bc5b53635d6fdf00c99eb34df3b448c9
2019-04-22 23:00:24 +02:00
timokoesters
9a48e2fd42
Rename ClientState Connected -> Registered, Visitor -> Connected
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Former-commit-id: 34f6726203b7d20b42937a02f48d8920ca3f1d7a
2019-04-22 23:00:23 +02:00
timokoesters
07a2aab8a3
Rename Disconnected to Visitor
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Former-commit-id: aeb729a933cda380c03efe346347fc4dc0648dfb
2019-04-22 23:00:23 +02:00
timokoesters
fc2e6c3624
Clean up client state code
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Former-commit-id: 2469a49abd23038838f6176b7f5cf0b303e8bee5
2019-04-22 23:00:22 +02:00
timokoesters
794b9cafad
Implement ClientStates
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Former-commit-id: f6167fd6de6fd1a3309224409cac77193be982e2
2019-04-22 23:00:22 +02:00
timokoesters
802c484a38
Make character model more variable
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Former-commit-id: 331baad40c79d846290c4617ea8e359b2786c7ef
2019-04-22 23:00:21 +02:00
timokoesters
ec16153164
Rename animationHistory to animation_history
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Former-commit-id: bb2c882332fa9c3fd7f2c7fbd6143cd5f85153d8
2019-04-17 22:32:36 +02:00
timokoesters
b9607ef405
Fix #21 by checking animation history
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Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
2019-04-17 19:39:12 +02:00
Piotr
ddb32eec30
Animation States
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Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
2019-04-16 14:29:44 +00:00
Joshua Barretto
c98d841890
Fixed physics sync
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Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
2019-04-15 00:29:28 +01:00
Joshua Barretto
7fc923f2a7
Rebased
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Former-commit-id: 017002bca2078f48998ecb412480492556082491
2019-04-14 14:23:43 +01:00
Joshua Barretto
507c47e771
Rewrote netcode, added basic chunk synching
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Former-commit-id: e9f76f7fa9dbe0c81cd4c998bf0f0b3eec9235cb
2019-04-14 14:23:43 +01:00
Joshua Barretto
f27b5fa975
Added server-side chunk generation
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Former-commit-id: 72e02f8ec711ec4fac3111b591c4b08086dee4e3
2019-04-14 14:23:43 +01:00
Joshua Barretto
3d9f8105e6
Started work on server-side chunks
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Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
2019-04-14 14:23:43 +01:00
Joshua Barretto
62b91eb01b
Integrated Sphynx
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Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
2019-04-14 14:23:43 +01:00
Joshua Barretto
664f28a972
Patched in netcode refactor
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Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
2019-03-19 11:35:38 +00:00
Joshua Barretto
a8b0039898
Added networked entity updates, player entity allocation
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Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
2019-03-19 11:35:38 +00:00
Joshua Barretto
2e613178a0
Component sync + UID system
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Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
2019-03-04 19:58:58 +00:00
Joshua Barretto
dbbcc1e80e
Added basic networked communications, chat communication
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Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
2019-03-04 19:58:58 +00:00