Commit Graph

10117 Commits

Author SHA1 Message Date
Justin Shipsey
2c3640b527 Merge branch 'snowram/wyvern' into 'master'
Snowram/wyvern

See merge request veloren/veloren!2847
2021-09-21 14:20:33 +00:00
Marcel
daa93a6d16 Merge branch 'juliancoffee/aim_bombs' into 'master'
Aimed bombs

See merge request veloren/veloren!2865
2021-09-21 14:18:31 +00:00
Marcel
a3452af599 Merge branch 'kimtinh/add-vietnamese' into 'master'
Add Vietnamese translation

See merge request veloren/veloren!2856
2021-09-21 14:10:40 +00:00
Snowram
3c2de422db Adds Xtilt to BirdLarge skeleton 2021-09-21 15:31:46 +02:00
Snowram
cf6bf74f7a Set beam offset depending on body dimensions 2021-09-21 15:31:46 +02:00
Snowram
7a73e4240b Bird large beam offset hack 2021-09-21 15:31:43 +02:00
jshipsey
1ad107f4a7 animation tweaks 2021-09-21 15:30:43 +02:00
Snowram
299ca581ea Split wyvern anims from the other birdlarge anims 2021-09-21 15:30:43 +02:00
jshipsey
aedb2e9d2b wyvern walk 2021-09-21 15:30:43 +02:00
Snowram
9acae9fca0 More wyvern anim work 2021-09-21 15:30:42 +02:00
Snowram
834749353a Adds flame wyvern npc 2021-09-21 15:30:42 +02:00
juliancoffee
6e2f9be13f Allow aiming bombs 2021-09-20 22:29:25 +03:00
Marcel
e472075b6a Merge branch 'xMAC94x/update_crates' into 'master'
update crates

See merge request veloren/veloren!2863
2021-09-20 13:31:14 +00:00
Marcel Märtens
88685cc016 update crates 2021-09-20 14:39:01 +02:00
Joshua Barretto
e098a38d8e Merge branch 'james/rrt-pathfinding' into 'master'
Initial RRT flight pathfinding

See merge request veloren/veloren!2773
2021-09-19 19:30:31 +00:00
Justin Shipsey
16d9959cb4 Merge branch 'mehmetmalli/turkish-translations' into 'master'
Turkish translations

See merge request veloren/veloren!2861
2021-09-19 17:49:19 +00:00
Mehmet Mallı
9745e7db6c Update buff.ron 2021-09-19 16:05:04 +00:00
Mehmet Mallı
bfb859fff1 added main Turkish translations 2021-09-19 17:36:31 +03:00
Mehmet Mallı
c001d5c0e2 added common Turkish translations 2021-09-19 17:36:05 +03:00
Mehmet Mallı
619bd5b56f changed Turkish translations for uncanny valley in char_selection 2021-09-19 17:35:41 +03:00
Mehmet Mallı
0444a6808f added Turkish translations for buffs 2021-09-19 17:35:08 +03:00
Joshua Barretto
f94d579c04 Merge branch 'juliancoffee/clay_gole_laser_fix' into 'master'
Tweak coefficient of beam_offset for clay_golem

See merge request veloren/veloren!2859
2021-09-18 17:36:08 +00:00
juliancoffee
1d8c368137 Tweak coefficient of beam_offset for clay_golem 2021-09-18 19:55:46 +03:00
Ben Wallis
cf9ff6353d Merge branch 'xvar/egui-admin' into 'master'
Added new Admin Commands window to egui, including Give Items and Kits sections

See merge request veloren/veloren!2812
2021-09-18 16:02:27 +00:00
Ben Wallis
d665ce329d * Added new Admin Commands window to egui, including Give Items and Kits sections
* Added widgets.rs to egui for reusable widgets
* Added filterable_list egui widget
* Reworked DebugShapeAction to be a more generic EguiAction which now allows for ChatCommands (used by admin tools) as well as DebugShape drawing requests.
* Fixed egui event handling so that typing/clicking within egui windows now correctly doesn't pass these events onto the game itself
* Removed /give_item limit for stackable items
2021-09-18 16:17:42 +01:00
Joshua Barretto
2f1fe39e04 Merge branch 'james/lava-dungeons' into 'master'
Prettier site2 houses

See merge request veloren/veloren!2852
2021-09-18 14:58:42 +00:00
Trung Do
2059d39c7e Add Vietnamese translation
Not translate skills.ron yet.
2021-09-18 17:59:28 +07:00
Justin Shipsey
02c19aaee8 Merge branch 'zesterer/remove-unscheduled-skydives' into 'master'
Remove unscheduled skydives

See merge request veloren/veloren!2851
2021-09-18 04:53:22 +00:00
James Melkonian
36884d6919 Move rrt algorithm into its own function 2021-09-17 16:27:00 -07:00
James Melkonian
9875a74640 Make RRT pathfinding a cfg feature 2021-09-17 16:01:20 -07:00
James Melkonian
c2c4429750 Disable RRT pathfinding 2021-09-17 16:01:19 -07:00
James Melkonian
7ddc229728 Initial RRT flight pathfinding 2021-09-17 16:01:19 -07:00
James Melkonian
485b057d60 Prettier town houses 2021-09-17 15:49:14 -07:00
James Melkonian
42fdf0818d Gable primitive and dungeon lava rooms 2021-09-17 15:45:26 -07:00
Joshua Barretto
a76496c339 Use previous position caches for airship collision detection 2021-09-17 22:34:28 +01:00
Imbris
bc4455afe4 Merge branch 'anomaluridae/cleanup-interactable' into 'master'
Seperation of targets vs interactables. Cleaner cursor interactions.

See merge request veloren/veloren!2754
2021-09-17 19:25:08 +00:00
Joshua Barretto
80f341f2b1 Merge branch 'juliancoffee/remove_level' into 'master'
Rename level in EntityInfo to health_scaling and small cleaning

See merge request veloren/veloren!2850
2021-09-17 17:38:10 +00:00
anomaluridae
d0bd1ddb24 remove unneeded mut, provide default_select_pos to secondry key event handler, and use the is_filled() over the is_opaque() to be reader friendly 2021-09-17 10:34:20 -07:00
anomaluridae
82f3c3c3e8 is_solid() detects both solid rock and sprites (e.g. mineable ore). when in build mode, would like to be able to still mine if user cursor is over a mineable ore. so need to properly cast the build ray to use opaque (not fillable) blocks to get the proper position, vs the mineable block which may be nearer 2021-09-17 10:34:20 -07:00
anomaluridae
aa86c86cb6 choose nearest target, from a specific subset of targets, for scene highlighting vs interactable vs game primary/secondary key input 2021-09-17 10:34:20 -07:00
anomaluridae
6362df4ffc keep MAX_TARGET_RANGE within voxygen 2021-09-17 10:34:20 -07:00
anomaluridae
b4d12b7995 intentional use of terrain targeting and select_pos as passed to the event handler. select_pos is None when not needed. 2021-09-17 10:34:20 -07:00
anomaluridae
42d5836cfa properly use the target vs pickup range, in choosing the interactable. when finding the target_entity, use the proper limited dist range (cast_dist) with the proper upper bounds. 2021-09-17 10:34:20 -07:00
anomaluridae
5c66f73bb4 make the ContollerInputs.select_pos be explicitly the breakable blacks for mining 2021-09-17 10:34:20 -07:00
anomaluridae
c5d66192fc add comment for future direction of Interactables. 2021-09-17 10:34:20 -07:00
anomaluridae
c20dbe17dd build positions for place versus remove block are cleaner (less likely to fail) when apply the +0.01 modifier versus -0.01 modifier selectively. this is equivalent to current master, and is simply more explicit now 2021-09-17 10:34:20 -07:00
anomaluridae
f60bd80cc2 changes per MR feedback. simplier Option handling with zip, filter, and fewr unwraps. use kind keyword (not typed). if lets when possible. additional syntax cleanup 2021-09-17 10:34:20 -07:00
anomaluridae
8b83b48b9b make Target generic, over the specific typed targets 2021-09-17 10:34:20 -07:00
anomaluridae
ba4af5ee8e undo macro use for DRY on client event handler, and handle edge detection in mining so that we don't get Empty interactables. 2021-09-17 10:34:20 -07:00
anomaluridae
309447dced MR review updates. Added back the 0.01 modifiers, update naming and comments, keep interactable construction in the interactables mod, remove unneeded curry, syntax updates. only cast for mining and build if enabled. 2021-09-17 10:34:20 -07:00