Pfauenauge90
3c0e070ed0
stack numbers
2020-03-19 19:33:59 +01:00
timokoesters
83be1226ef
Set dash direction based on look_dir
2020-03-19 18:33:10 +01:00
timokoesters
bb1b3ceabc
Fix syncing amount
2020-03-19 17:44:32 +01:00
timokoesters
22652cfa37
Restore old boost stick behavior
2020-03-19 17:01:58 +01:00
timokoesters
449ae22730
Add inventory stacking
2020-03-19 14:32:17 +01:00
Pfauenauge90
d863e12235
swift leather armour parts
2020-03-19 14:17:53 +01:00
Pfauenauge90
509615c15b
npc armour
2020-03-18 23:09:58 +01:00
Imbris
1a484410ca
Delete Vel and Ori on the client when they are removed on the server
2020-03-18 17:01:51 -04:00
Pfauenauge90
4d9327cef5
2 weapons
2020-03-18 21:05:20 +01:00
timokoesters
4741e41230
Add support for different models per weapon type
2020-03-17 18:28:07 +01:00
Joshua Barretto
95eeb7e145
Omitted unnecessary test
2020-03-17 16:37:39 +00:00
Pfauenauge90
40910b28e4
unclothed parts
2020-03-17 15:39:29 +01:00
Joshua Barretto
4580752e78
Fixed remaining pathfinding issues
2020-03-17 14:14:20 +00:00
timokoesters
19a09782a0
Add ability requirements system
2020-03-17 15:01:41 +01:00
timokoesters
f32eb1db75
fix dash attack angles, arrow damage and readd possession stick impl
2020-03-17 14:15:39 +01:00
timokoesters
b040e18246
Fix body parts not changing
2020-03-16 22:06:23 +01:00
timokoesters
b3057add42
Smaller damage and health numbers
2020-03-16 19:55:12 +01:00
timokoesters
d5db1f6ca0
Add dash ability to sword M2
2020-03-16 16:34:53 +01:00
timokoesters
81591fcaf7
Make npcs attack again
2020-03-16 14:27:52 +01:00
timokoesters
1279f70184
Add shield item
2020-03-16 13:40:14 +01:00
timokoesters
4195273cf9
Adjust first person camera and underwater wield orientation
2020-03-16 13:19:51 +01:00
timokoesters
87acc01d48
Readd ranged and debug boost. Add bouncing while running in first person
2020-03-16 12:32:57 +01:00
timokoesters
1f78344d6f
Move equipment from loadout into body
2020-03-15 19:44:47 +01:00
Pfauenauge90
bf1c46d596
item images
2020-03-15 16:42:09 +01:00
Pfauenauge90
913393963a
plate armour
2020-03-15 16:42:09 +01:00
Joshua Barretto
e20feeeb0c
Added armour items and equipping of armour
2020-03-15 16:42:09 +01:00
Pfauenauge90
e80750bc53
plate chest armour
2020-03-15 15:53:51 +01:00
Pfauenauge90
5a962771d9
assassin armour
2020-03-15 15:53:51 +01:00
timokoesters
4e281e22b7
Merge branch 'clientstates' of gitlab.com:veloren/veloren into clientstates
2020-03-15 15:43:52 +01:00
timokoesters
aa963b7686
Merge remote-tracking branch 'origin/master' into clientstates
2020-03-15 15:27:06 +01:00
AdamWhitehurst
6078b9a468
Merge branch 'clientstates' of https://gitlab.com/veloren/veloren into clientstates
2020-03-15 08:24:40 -06:00
timokoesters
447617dc69
Make durations and damage depend on weapon type
2020-03-15 14:34:17 +01:00
AdamWhitehurst
7520798567
Damage increase, remove lines
2020-03-15 07:26:42 -06:00
AdamWhitehurst
52059d83d3
add knockback localevent
2020-03-15 07:20:42 -06:00
Songtronix
e72f0c6d12
fix: do not depend on hash file during runtime
2020-03-15 09:02:56 +01:00
timokoesters
598a4c6cbb
Add loadout struct for info on weapon configurations
2020-03-14 22:33:20 +01:00
AdamWhitehurst
7dfe00b674
Finish state struct data refactor
2020-03-14 15:17:27 -06:00
AdamWhitehurst
ee706fa32a
Tweaking timed_combo
2020-03-14 13:04:04 -06:00
AdamWhitehurst
6fc94c22ba
Update timed combo, add CharacerBehavior trait
2020-03-14 12:50:07 -06:00
timokoesters
fe19698d52
Make abilities depend on weapon
2020-03-14 16:40:29 +01:00
Adam Whitehurst
ac1c279a9b
Begin TripleStrike Logic
2020-03-12 08:22:42 -07:00
Adam Whitehurst
00e4ad61f7
add ToolData::get_primary_abilities()
2020-03-12 07:47:27 -07:00
Adam Whitehurst
68dd8c578f
Add some ability costs
2020-03-12 07:36:02 -07:00
Adam Whitehurst
990ea5c5a2
Add triple_strike behavior to cs behavior sys
2020-03-12 07:34:24 -07:00
Adam Whitehurst
772f7ff92d
Remove can_transition and begin triple_strike
2020-03-12 07:33:19 -07:00
Adam Whitehurst
3cb288bc8c
Add TripleStrike
2020-03-12 07:25:06 -07:00
Adam Whitehurst
a64bf1ac60
TripleAttack -> TimedCombo
...
(it wasnt the right logic for the tiple attack)
2020-03-12 05:16:40 -07:00
S Handley
bc692c0101
Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
2020-03-11 10:30:59 +00:00
Imbris
a4eaeb1da6
Merge branch 'imbris/se-latency' into 'master'
...
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
2020-03-10 23:21:57 +00:00
Acrimon
406767ae31
Merge branch 'capucho/voxygen-logout-timeout' into 'master'
...
FIX #513 logout timeout
See merge request veloren/veloren!837
2020-03-10 22:12:29 +00:00
S Handley
b2312a0487
Check that a targeted collectible is within a certain pickup range of the character before highlighting it
2020-03-10 20:50:04 +00:00
Capucho
5fe9521233
Fix the spam on disconnect
2020-03-10 20:34:50 +00:00
Capucho
9d805a745e
Proper fix to the logout timeout problem using Disconnect ACK
2020-03-10 20:34:50 +00:00
Capucho
d8ba63ffdc
Janky fix of the logout timeout problem
2020-03-10 20:34:50 +00:00
timokoesters
a3fc3c3122
exit basic_attack when no weapon is equipped
2020-03-10 20:40:54 +01:00
timokoesters
841a2bbd6d
clean up old states, lower gravity
2020-03-10 19:12:16 +01:00
timokoesters
0ce451a8b1
fix: deny gliding/jumping/rolling under water
2020-03-10 19:00:49 +01:00
timokoesters
70027da9aa
feat: hitting enemies with basic_attack gives energy
2020-03-10 18:54:59 +01:00
timokoesters
c88c4687f3
fix: stop switching quickly between climbing and idle at low energy
2020-03-10 17:33:36 +01:00
Imbris
7132ef4136
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
2020-03-09 22:31:24 -04:00
Adam Whitehurst
344bb955a2
rename get_tool_data to unwrap_tool_data
2020-03-08 21:28:45 -07:00
Acrimon
bc39b78173
Rebased.
2020-03-08 23:02:15 +01:00
Imbris
a04c1b1d1d
Add uid to Player component
...
fix: world examples
2020-03-08 22:58:38 +01:00
Imbris
6cc07270ac
improve(login): more precise error handling during login
2020-03-08 22:56:59 +01:00
Acrimon
08b4cc5fc3
Update auth to use new hashing scheme.
2020-03-08 22:56:34 +01:00
Acrimon
7db0ff0b8c
Update chat-cli to work properly.
...
Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
Imbris
8ef1251dc2
Add warning prompt for untrusted auth servers, move some auth code into
2020-03-08 22:51:37 +01:00
Acrimon
403deecc6d
Server auth handling improvements.
2020-03-08 22:49:47 +01:00
Songtronix
50b845d1c3
:/ and reactivated the password field
2020-03-08 22:34:06 +01:00
jshipsey
bce9d4c24f
animation corrections
2020-03-08 17:02:25 -04:00
Adam Whitehurst
5f8751e2d3
Begin implementing triple attack
2020-03-08 12:37:17 -07:00
Adam Whitehurst
fe1feebeb2
Renaming fn's
2020-03-08 10:38:40 -07:00
Adam Whitehurst
698fe9f451
More util fn's, add comments
2020-03-08 10:38:18 -07:00
Adam Whitehurst
f769c74bf4
Add charging back
2020-03-08 10:04:26 -07:00
Adam Whitehurst
adf34d4f0f
User constants, faster characters
2020-03-08 08:38:53 -07:00
Adam Whitehurst
5a9a8323f2
Update utils/handle_move fn's
2020-03-07 15:45:10 -08:00
Adam Whitehurst
49c7143144
Clean up warnings
2020-03-07 13:03:10 -08:00
Adam Whitehurst
54a7112ad9
resolve conflicts merging master -> clientstates
2020-03-07 12:49:48 -08:00
Adam Whitehurst
096d3b691e
Merge master
2020-03-07 12:49:15 -08:00
Adam Whitehurst
c678ca9540
Re-add blocking
2020-03-07 11:55:15 -08:00
Adam Whitehurst
cb9e3859da
Rename character behavior sys
2020-03-07 11:02:54 -08:00
jshipsey
d4332c3138
eagle adjustments
2020-03-07 13:26:46 -05:00
Adam Whitehurst
b1d1299fe6
Clean up character states
2020-03-07 10:15:02 -08:00
S Handley
b0ca85069b
Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
2020-03-04 10:09:48 +00:00
Caleb Cochran
219f9fa3be
Added missed comma
2020-02-25 22:01:51 -06:00
Caleb Cochran
8479230e66
Replaced commas (fmt issue)
2020-02-25 21:59:08 -06:00
Caleb Cochran
9f7aa61fbd
Fixing #504 - Enemies stop attacking after combat
2020-02-25 20:48:09 -06:00
Shane Handley
0d2b26a3b8
SFX Fixes - Reinstate run, uncomment tests and make them pass, adjust
...
config.
2020-02-25 22:03:29 +09:00
timokoesters
4cc998f92b
fix: non-humanoid npcs can attack again
2020-02-24 22:20:50 +01:00
timokoesters
d0439fdd84
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-24 21:34:17 +01:00
timokoesters
ac611f4618
fix: sync characterstates, better energy management
2020-02-24 20:57:33 +01:00
timokoesters
31f3aae75c
fix: make climbing cost stamina
2020-02-24 19:18:06 +01:00
timokoesters
2fa902270e
fix: block
2020-02-24 18:10:42 +01:00
timokoesters
1f4065ae32
fix: attacking
2020-02-24 14:32:12 +01:00
S Handley
d87061fe14
Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size.
2020-02-23 01:26:51 +00:00
S Handley
9ab2833056
Add weapon wield/unwield sfx support
2020-02-21 02:56:54 +00:00
Monty Marz
2180040f70
Orc hairstyles, several tiny UI fixes, fixed beard warnings
2020-02-20 10:32:03 +00:00
Joshua Yanovski
8a9d4012fa
Allow spawning individual species with /spawn.
...
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Ben Simpson
636bf7d343
Merge branch 'expandedreality/energy-regen' into 'master'
...
Energy now does not regen when climbing,gliding,and swimming
Closes #483
See merge request veloren/veloren!800
2020-02-14 01:15:47 +00:00
Ben Simpson
c427f2298e
Energy now does not regen when climbing,gliding,and swimming
2020-02-13 18:46:01 -06:00