Snowram
|
58e2d3a4ad
|
More bipedlarge anim work
|
2020-10-19 16:20:58 +02:00 |
|
Snowram
|
c1c2c9dc07
|
Add bipedlarge spin and beta anims
|
2020-10-19 16:20:58 +02:00 |
|
unknown
|
94cbe3faf4
|
Better bipedlarge weild, charge and shoot anims
|
2020-10-19 16:20:58 +02:00 |
|
unknown
|
d2f91bc3a0
|
Assigns a ToolKind to bipedlarge weapons
|
2020-10-19 16:20:58 +02:00 |
|
Snowram
|
0a9ec848a7
|
add lizardman npcs
|
2020-10-19 16:20:58 +02:00 |
|
Snowram
|
4dcd450382
|
Add beast attributes
|
2020-10-19 16:20:57 +02:00 |
|
Snowram
|
a4f4fa38e2
|
Improve bipedlarge beast walk animation
|
2020-10-19 16:20:57 +02:00 |
|
Snowram
|
f4a068c422
|
Initial bipedlarge beast walk animation
|
2020-10-19 16:20:57 +02:00 |
|
Snowram
|
204fa50de9
|
Add werewolf npc
|
2020-10-19 16:20:57 +02:00 |
|
jshipsey
|
6f3f6996a6
|
clippy
|
2020-10-14 21:06:35 -05:00 |
|
jshipsey
|
6a744eed82
|
anims
|
2020-10-14 21:06:32 -05:00 |
|
jshipsey
|
3bb59b36cd
|
energy values, remove hotload
|
2020-10-14 12:50:33 -07:00 |
|
jshipsey
|
64f72a73f9
|
axeleap tweaks
|
2020-10-14 12:50:33 -07:00 |
|
jshipsey
|
22d8792c4b
|
adjustments to chargedmelee, repeater
|
2020-10-14 12:50:33 -07:00 |
|
Snowram
|
697ea80665
|
Axe MeleeLeap character animation
|
2020-10-14 12:50:33 -07:00 |
|
jshipsey
|
521ffd64ba
|
cleanup
|
2020-10-14 12:50:33 -07:00 |
|
jshipsey
|
28eb58ddfa
|
anims
|
2020-10-14 12:50:33 -07:00 |
|
jshipsey
|
281155186f
|
hammer leap melee anim
|
2020-10-14 12:50:33 -07:00 |
|
jiminycrick
|
951acfca21
|
Add 3rd skill for hammer, bow, and axe minus skillbar UI stuff
|
2020-10-14 12:50:32 -07:00 |
|
Sam
|
56d2afc0dc
|
Added keyframe support to basic beam state. Addressed some comments.
|
2020-09-29 19:48:15 -05:00 |
|
Sam
|
3d6c26a3c7
|
Fully separated sceptres from staves.
|
2020-09-29 19:48:12 -05:00 |
|
jshipsey
|
4f0faf4c56
|
small corrections
|
2020-09-21 23:57:10 -04:00 |
|
Snowram
|
fa2dd28587
|
Fixed various issues from better-things branch
|
2020-09-21 23:57:10 -04:00 |
|
jshipsey
|
0796337a8c
|
resolve minor anim hiccup
|
2020-09-21 17:40:19 -05:00 |
|
jshipsey
|
8070a38a89
|
spin anim
|
2020-09-21 17:38:57 -05:00 |
|
jshipsey
|
e79cef4824
|
dash animation
|
2020-09-21 17:38:55 -05:00 |
|
Sam
|
a8e834e754
|
Initial implementation of spin attack for sword.
|
2020-09-21 17:38:54 -05:00 |
|
jshipsey
|
b0d359e29f
|
slightly quicker alpha, improved anims
|
2020-09-21 17:38:54 -05:00 |
|
Sam
|
b06ab250cc
|
Addressed first round of feedback on sword overhaul.
|
2020-09-21 17:38:52 -05:00 |
|
Sam
|
c99e4c3c18
|
Added swing duration to dash melee. Added framework for animation to be added.
|
2020-09-21 17:38:51 -05:00 |
|
Sam
|
04af75bf8d
|
Initial implementation of new dash melee.
|
2020-09-21 17:38:48 -05:00 |
|
jshipsey
|
a18c23025e
|
stage 2 and 3 anim
|
2020-09-21 17:38:46 -05:00 |
|
Sam
|
847bddbd89
|
Removed swing_frac, added a swing duration instead to allow for more utility in character state. Moved location of stage_section enum to wielding so it could more easily be used by other character states.
|
2020-09-21 17:38:46 -05:00 |
|
Sam
|
2ba9d1e54f
|
Added support for different swings in the combo melee having differnt fractions of time buildup duration is split.
|
2020-09-21 17:38:45 -05:00 |
|
jshipsey
|
2451a64b97
|
stage 2 animation
|
2020-09-21 17:38:44 -05:00 |
|
henild
|
84239906f7
|
Delete the extra println
|
2020-09-21 21:13:00 +05:30 |
|
scott-c
|
2686598f1f
|
Improve first-person projectile aiming
|
2020-09-19 19:14:23 +08:00 |
|
jshipsey
|
8330d087e6
|
clippy
|
2020-09-17 22:58:02 -04:00 |
|
jshipsey
|
fff6a6fb0a
|
finish odonto
|
2020-09-17 22:32:11 -04:00 |
|
jshipsey
|
b0767cb7a5
|
minor anim fix
|
2020-09-17 22:32:11 -04:00 |
|
jshipsey
|
5bb45a4861
|
spawn tweaks, improved odonto
|
2020-09-17 22:32:11 -04:00 |
|
Snowram
|
fecc40ad8e
|
Better quadmed legs/feet ratio
|
2020-09-17 22:32:11 -04:00 |
|
Snowram
|
62f6a5799a
|
Initial quadmed feed animation
|
2020-09-17 22:32:10 -04:00 |
|
jshipsey
|
789d93b52f
|
new models, shockwave anim
|
2020-09-17 22:32:10 -04:00 |
|
jshipsey
|
03b7320b4b
|
general housekeeping
|
2020-09-17 22:32:10 -04:00 |
|
jshipsey
|
06b39b9072
|
species specific improvement
|
2020-09-17 22:32:10 -04:00 |
|
Snowram
|
6a16268ff0
|
Quadmed run anim tweaks and deers offsets tweaks
|
2020-09-17 22:32:10 -04:00 |
|
jshipsey
|
b781a1765b
|
theropod run
|
2020-09-17 22:32:10 -04:00 |
|
Snowram
|
9308cabeb8
|
add deer, beaver and porcupine npcs
|
2020-09-17 22:32:10 -04:00 |
|
jshipsey
|
3eeaf7e8c9
|
idle for theropod, corrections to swimming
|
2020-09-17 22:32:10 -04:00 |
|