Commit Graph

39 Commits

Author SHA1 Message Date
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
flo
98e93d1a1c spawn and loot tweaks, tursus and werewolf anims 2023-02-22 01:32:05 +00:00
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
flo666
e63ab8338e don't spawn tursus 2023-01-31 20:47:56 +01:00
flo666
d219cdd97c spawns & hitboxes 2023-01-31 20:34:41 +01:00
flo
e7b802712d reduce mossdrake, fix woodgolem loottable 2022-11-21 14:22:15 +00:00
Marcel
997c5a4e61 Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit

See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Justin Shipsey
aa2fabcd45 Merge branch 'mossdrake' into 'master'
Moss Drake

See merge request veloren/veloren!3693
2022-11-12 13:00:44 +00:00
flo
0351bf1d63 Moss Drake 2022-11-12 13:00:42 +00:00
flo
df70381a7c tweak bat wing animation 2022-11-12 10:18:10 +00:00
Eternalisime
8f4863be28 combat: balance tweaks on roshwalr 2022-11-11 10:22:23 +01:00
flo
da65485228 bats 2022-11-01 15:01:18 +00:00
flo666
ada9bd8f36 fix unitest error:
layer::wildlife::tests::test_name_uniqueness' panicked at 'world.wildlife.spawn.calendar.halloween.halloween:
2022-10-25 00:33:36 +02:00
IsseW
9a6a3a05a1 bat config 2022-10-25 00:31:04 +02:00
flo666
79e6fd58fe - make tricksters spawn in groups and play instruments
- remove defunct draugr flee
2022-10-23 20:05:39 +02:00
flo666
e1bd385408 make draugrs Npcs flee at health below 100%,
trickster gear,
single spawns (trickster, dullahan),
2022-10-23 20:05:39 +02:00
flo666
1d98050f28 halloween npcs:
in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
flo
cfbadd36ea fix_desert_rock_animals 2022-09-22 18:42:34 +00:00
flo
dc688bccb9 fix_salamander_and_elbst 2022-09-13 17:32:53 +00:00
runrobdog
37137a040f fix pathing mammoth 2022-06-19 11:25:59 +02:00
runrobdog
1e289e6335 tweaks entity stats 2022-06-17 21:48:09 +02:00
runrobdog
95148a9968 tweaks entity stats 2022-06-17 12:35:06 +02:00
Joshua Barretto
515abc2b89 Fixed bad entity spawns 2022-05-10 23:25:22 +00:00
Joshua Barretto
30e73735de Added SpawnMode to allow for ice and water column spawning of wildlife 2022-05-08 12:37:29 +01:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
aflying pumpkin
c7f7e63495 Added Lionesses 2022-04-16 16:57:59 +00:00
floppy
ea6f09ec88 change SeaCrocodile spawn 2022-01-25 10:27:25 +01:00
floppy
fb316e8f66 SeaCrocodile spawning in tropical Oceans 2022-01-24 19:36:13 +01:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
0e9d50162b last fixes 2022-01-14 00:19:32 -05:00
UncomfySilence
9d76520b91 + Changing the name of spawn_manifest files to avoid clone issue 2021-12-20 18:10:39 +00:00
UncomfySilence
d6d55764c4 + Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345 + Created common.loot_tables.event directory for special item drop changes or for potential bosses.
+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Sam
70c2e9bebe Cave now uses entity configs. 2021-09-27 15:09:22 +03:00
jshipsey
523a15e5cc more spots 2021-09-04 00:18:58 -04:00
Knightress Paladin
7766aeb9eb Made Ngoubou rarer to spawn 2021-07-18 23:21:41 -07:00
juliancoffee
23a020f602 Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6 Add wildlife assetization support
+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00