Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
flo
98e93d1a1c
spawn and loot tweaks, tursus and werewolf anims
2023-02-22 01:32:05 +00:00
flo
0531b40fae
bird_medium_2
2023-02-14 23:17:20 +00:00
flo666
e63ab8338e
don't spawn tursus
2023-01-31 20:47:56 +01:00
flo666
d219cdd97c
spawns & hitboxes
2023-01-31 20:34:41 +01:00
flo
e7b802712d
reduce mossdrake, fix woodgolem loottable
2022-11-21 14:22:15 +00:00
Marcel
997c5a4e61
Merge branch 'ythern/more_unique_abilities' into 'master'
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Ythern/roshwalr kit
See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Justin Shipsey
aa2fabcd45
Merge branch 'mossdrake' into 'master'
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Moss Drake
See merge request veloren/veloren!3693
2022-11-12 13:00:44 +00:00
flo
0351bf1d63
Moss Drake
2022-11-12 13:00:42 +00:00
flo
df70381a7c
tweak bat wing animation
2022-11-12 10:18:10 +00:00
Eternalisime
8f4863be28
combat: balance tweaks on roshwalr
2022-11-11 10:22:23 +01:00
flo
da65485228
bats
2022-11-01 15:01:18 +00:00
flo666
ada9bd8f36
fix unitest error:
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layer::wildlife::tests::test_name_uniqueness' panicked at 'world.wildlife.spawn.calendar.halloween.halloween:
2022-10-25 00:33:36 +02:00
IsseW
9a6a3a05a1
bat config
2022-10-25 00:31:04 +02:00
flo666
79e6fd58fe
- make tricksters spawn in groups and play instruments
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- remove defunct draugr flee
2022-10-23 20:05:39 +02:00
flo666
e1bd385408
make draugrs Npcs flee at health below 100%,
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trickster gear,
single spawns (trickster, dullahan),
2022-10-23 20:05:39 +02:00
flo666
1d98050f28
halloween npcs:
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in forests, spawn harvester or dullahans or tricksters with custom halloween loot: facegourd, pumpkin_spice_brew, honeygourd
2022-10-23 20:05:39 +02:00
flo
cfbadd36ea
fix_desert_rock_animals
2022-09-22 18:42:34 +00:00
flo
dc688bccb9
fix_salamander_and_elbst
2022-09-13 17:32:53 +00:00
runrobdog
37137a040f
fix pathing mammoth
2022-06-19 11:25:59 +02:00
runrobdog
1e289e6335
tweaks entity stats
2022-06-17 21:48:09 +02:00
runrobdog
95148a9968
tweaks entity stats
2022-06-17 12:35:06 +02:00
Joshua Barretto
515abc2b89
Fixed bad entity spawns
2022-05-10 23:25:22 +00:00
Joshua Barretto
30e73735de
Added SpawnMode to allow for ice and water column spawning of wildlife
2022-05-08 12:37:29 +01:00
Youssef Fahmy
aec866e5ec
Balance tweaks
2022-04-23 14:54:01 +00:00
aflying pumpkin
c7f7e63495
Added Lionesses
2022-04-16 16:57:59 +00:00
floppy
ea6f09ec88
change SeaCrocodile spawn
2022-01-25 10:27:25 +01:00
floppy
fb316e8f66
SeaCrocodile spawning in tropical Oceans
2022-01-24 19:36:13 +01:00
Snowram
a6e396e29a
Stunned and jump anims, stats, spawns, more IA work
2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef
Arthropods spawns and loots
2022-01-19 19:01:16 +01:00
jshipsey
0e9d50162b
last fixes
2022-01-14 00:19:32 -05:00
UncomfySilence
9d76520b91
+ Changing the name of spawn_manifest files to avoid clone issue
2021-12-20 18:10:39 +00:00
UncomfySilence
d6d55764c4
+ Created common.loot_tables.calendar.<seasonal_event> directory for special item drop changes or for potential bosses.
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+ Created common.entity.calendar.<seasonal_event> directory for special entities that spawn exclusively during season event.
+ Added lines to world/src/layer/wildlife.rs for the current events underneath nonevent basis.
+ Attempted organization go brrrrrr
2021-12-20 18:03:52 +00:00
UncomfySilence
c2bf1a5345
+ Created common.loot_tables.event directory for special item drop changes or for potential bosses.
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+ Made yeti boss have a 5% chance to spawn in snow biomes.
+ New yeti entity has ~28.5% chance to drop 1 to 10 exclusive blue cheese, ~57.1% to drop 1 to 3 coal, and ~14.2% chance to drop 1 diamond.
+ Blue cheese heals 60hp over 20 seconds.
+Blue cheese has item_image_manifest and other necessities completed. (Model is current placeholder until Gemu or Hannibal have approved)
2021-12-20 18:03:52 +00:00
Sam
70c2e9bebe
Cave now uses entity configs.
2021-09-27 15:09:22 +03:00
jshipsey
523a15e5cc
more spots
2021-09-04 00:18:58 -04:00
Knightress Paladin
7766aeb9eb
Made Ngoubou rarer to spawn
2021-07-18 23:21:41 -07:00
juliancoffee
23a020f602
Add Automatic NameKind to EntityConfig
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+ add animal entities for wildlife spawns
2021-07-17 15:37:31 +03:00
juliancoffee
7401d74aa6
Add wildlife assetization support
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+ add asset tests
+ migrate tundra animals
+ migrate taiga animals
+ declare temperate zone (animals yet to be created)
+ declare jungle zone (animals yet to be created)
+ declare tropical zone (animals yet to be created)
+ declare desert zone (animals yet to be created)
+ declare water (river inhabitants) zones (animals yet to be created)
2021-07-17 15:37:30 +03:00