Monty Marz
29a7520a48
adjusted death message, fixed repair bench text
2023-04-06 10:57:17 -04:00
Sam
132f26dbc0
Addressed review
2023-04-06 10:57:16 -04:00
Sam
00710a4eb0
Fixed csv tools
2023-04-06 10:57:13 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
ca879173be
Added a repair equipped and a repair all button. Cleaned up some hacks that used to exist.
2023-04-06 10:56:55 -04:00
Sam
658de93c59
Repairing UI
2023-04-06 10:56:53 -04:00
Sam
536d88a2c7
Repair costs scale based on how damaged the item is.
2023-04-06 10:54:50 -04:00
Sam
0966753699
Added repair recipes
2023-04-06 10:54:48 -04:00
Sam
c3f5bc13f1
Equipment can now be repaired at sprites in town.
2023-04-06 10:54:48 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Sam
df13741be9
Durability system in place
2023-04-06 10:54:46 -04:00
Christof Petig
e60aace448
realize zesterers proposal
2023-04-05 00:11:26 +02:00
Christof Petig
f4a87e9f0b
cargo fmt
2023-04-04 23:47:31 +02:00
Christof Petig
8d2b9b9a9c
single file orichalcum armor
2023-04-04 23:46:20 +02:00
Christof Petig
5cb974f770
cargo fmt
2023-04-04 23:46:20 +02:00
Christof Petig
76baf491ec
support model indices for humanoids
2023-04-04 23:46:20 +02:00
Christof Petig
0b8bc507ac
fix clippy
2023-04-04 23:46:20 +02:00
Christof Petig
9b3bf4c3c8
initial support for multiple models in one vox file
2023-04-04 23:46:20 +02:00
Avi Weinstock
908b2a62fa
Change item color in details mode.
2023-04-03 15:40:34 -04:00
Avi Weinstock
6899023fde
Sort merchant inventories lexicographically by (quality, name, quantity)
...
in details mode.
2023-04-03 14:43:14 -04:00
Avi Weinstock
8facf7b58d
Add a list mode to inventories to make it easier to see item names at merchants.
2023-04-03 14:43:14 -04:00
Joshua Barretto
17cdd3e38d
Merge branch 'zesterer/choose-starting-site' into 'master'
...
Allow new players to choose their starting site
See merge request veloren/veloren!3848
2023-04-02 00:45:25 +00:00
Joshua Barretto
ab5561df61
Removed redundant things
2023-04-02 01:09:12 +01:00
Monty Marz
33e643fbfd
fmt
2023-04-02 01:21:10 +02:00
Monty Marz
d1f6db9da6
different site name col
2023-04-02 00:55:21 +02:00
Sam
6849f9fc21
Fix function name typo
2023-04-01 18:11:16 -04:00
Joshua Barretto
33ebb0a4a3
Make clippy happy
2023-04-01 22:55:45 +01:00
Sam
352d34557e
Fix modular crafting window showing an item output when it is not possible to craft two components together.
2023-04-01 17:22:01 -04:00
Sam
2e6d55a78b
Use topographic map for town selection screen.
2023-04-01 17:10:44 -04:00
Monty Marz
ca18da8061
UI tweaks
2023-04-01 21:54:48 +02:00
Maxicarlos08
ac377e2bbf
Hide invites comming from muted players
2023-04-01 18:45:19 +02:00
Joshua Barretto
19db823092
Proper next/prev site buttons
2023-04-01 12:34:58 +01:00
Joshua Barretto
0d7ee4479b
Limit starter sites to towns
2023-03-31 21:31:01 +01:00
Joshua Barretto
6add1b851d
Simplified map drawing
2023-03-31 20:44:59 +01:00
Joshua Barretto
0f7648aadb
Better use of space on char create screen
2023-03-31 18:08:12 +01:00
Joshua Barretto
c28e61383d
Added target to starting site map
2023-03-31 16:25:24 +01:00
Joshua Barretto
45644da98a
Don't display the world map on character edit
2023-03-31 14:36:30 +01:00
Joshua Barretto
acec45b756
Initial implementation of starting site choice
2023-03-31 14:24:14 +01:00
Monty Marz
d1a7884ac8
Merge branch 'more_spot_things' into 'master'
...
grave models, spot fixes, sword overlay
See merge request veloren/veloren!3842
2023-03-31 02:57:39 +00:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Monty Marz
e4c5e50fb2
grave models, spot fixes, sword overlay
2023-03-29 13:10:49 +02:00
Samuel Keiffer
a737a1862c
Merge branch 'sam/sword-balance-0' into 'master'
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Sword Tweaks
See merge request veloren/veloren!3838
2023-03-29 01:26:33 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
flo
aec35a4792
bird_medium_wing_tweaks
2023-03-27 19:13:19 +00:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
5c675fdbe2
Addressed review
2023-03-21 20:18:34 -04:00
Monty Marz
3e37586ba5
icons
2023-03-21 20:18:32 -04:00
Sam
e962690fb8
Tweaks to various stats and earth splitter animation.
2023-03-21 20:18:31 -04:00
Sam
610d47f787
Effect power now affects more than just poise
2023-03-21 20:16:55 -04:00
Sam
1a58b7a8d4
Balance tweaks
2023-03-21 20:13:48 -04:00
Sam
868a42ba39
Addressed UX feedback
2023-03-21 20:10:40 -04:00
Sam
acde417ca7
Abilities that require a particular stance will be greyed out when not in that stance.
2023-03-21 20:08:21 -04:00
Sam
7386257854
Appease CI
2023-03-21 20:07:37 -04:00
Sam
3caa9dc529
Stances can now be left by interacting with the buff bar.
2023-03-21 20:03:22 -04:00
Sam
34168d9c76
Advanced AI for every stance.
2023-03-21 20:03:21 -04:00
Sam
e31668b188
Fixed dynlib features to not have UB when allocating.
2023-03-21 20:03:20 -04:00
Sam
7365fcb530
Rolls cancel recover at the cost of additional energy, sitting ends active stances.
2023-03-21 20:03:15 -04:00
Monty Marz
6b5ae2b6fe
Update sword_bg.png
...
positioning, wording, more icons
positioning, first icons
2023-03-21 19:59:06 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
27463758e5
Finisher abilities
2023-03-21 19:59:03 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
fed96b2e15
Crippling stance required abilities
2023-03-21 19:58:13 -04:00
Sam
c3026d388a
Defensive stance required abilities
2023-03-21 19:58:11 -04:00
Sam
69665b5418
Agility stance required abilities
2023-03-21 19:56:35 -04:00
Sam
a3d655970e
Heavy stance required abilities
2023-03-21 19:56:32 -04:00
Sam
e73236819a
Cross cut
2023-03-21 19:39:42 -04:00
Sam
d64c155115
Cascade
2023-03-21 19:39:41 -04:00
Sam
f8c246e5fc
Skewer
2023-03-21 19:39:41 -04:00
Sam
cdaff6bec1
Fell strike
2023-03-21 19:39:40 -04:00
Sam
e0a7449a99
Crescent slash
2023-03-21 19:39:40 -04:00
Sam
fce9211d49
Secondaries for all stances
2023-03-21 19:39:39 -04:00
Sam
596fe715b8
Cleaving stance skill abilities.
2023-03-21 19:39:39 -04:00
Sam
070c6d94a5
Crippling stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
d544010c05
Defensive stance skill abilities.
2023-03-21 19:39:38 -04:00
Sam
c23139d501
Agile stance skill abilities.
2023-03-21 19:39:37 -04:00
Sam
ed0de15a5a
Heavy stance skill abilities.
2023-03-21 19:39:35 -04:00
Sam
57806d7be9
Sword M1 abilities
2023-03-21 19:39:22 -04:00
Sam
61f0b424b9
Old sword mostly torn out, new sword framework in place
2023-03-21 19:39:22 -04:00
Sam
7ec9a7677f
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
2023-03-21 19:38:18 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Sam
9875008efa
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
2023-03-21 19:29:34 -04:00
flo666
897d1e5fe5
fix_ngoubou_jaw
2023-03-20 22:07:23 +01:00
Imbris
61cb0ad39b
Merge branch 'imbris/small-tweaks' into 'master'
...
Various small tweaks / fixes
Closes #1475
See merge request veloren/veloren!3817
2023-03-18 00:52:20 +00:00
Imbris
94dd8c2b70
Address review on 3817
2023-03-17 20:17:46 -04:00
flo666
472ef6b823
fix_husk_brute_singlestrike
2023-03-15 20:32:22 +01:00
Imbris
ebffe9317c
Merge branch 'catb0t/zoom-defaultbind' into 'master'
...
Remove default binding for Camera Zoom Lock
See merge request veloren/veloren!3823
2023-03-13 06:15:49 +00:00
cat stevens (catb0t)
e99d2e7ca3
Remove default binding for Camera Zoom Lock
2023-03-13 06:15:49 +00:00
Ben Wallis
45c8934b79
Merge branch 'xvar/queue-char-deletes' into 'master'
...
Changed character deletion to go via batch update
See merge request veloren/veloren!3562
2023-03-12 23:21:54 +00:00
Ben Wallis
6eedc02286
Changed character deletion to go via batch update
2023-03-12 23:21:53 +00:00
Samuel Keiffer
8febcf6b3d
Merge branch 'sam/buffs' into 'master'
...
Auras and buffs no longer need to tick every tick
See merge request veloren/veloren!3814
2023-03-12 22:06:48 +00:00
Sam
42388976d7
Fixed issue with max health change over time buff being reset if re-applied. Addressed review comments.
2023-03-12 16:37:02 -04:00
flo
704af5ef7b
bird_medium_scale
2023-03-12 18:08:21 +00:00
Imbris
6b8e22d6cc
Improvements and fixes for interacting/collecting
...
* Inert entities like arrows no longer block interactions like picking
up items! Logic looking for the closest entity will skip them.
* When pickaxe is not equipped and wielded we now show "Needs Pickaxe"
as the hint text for mineable blocks.
* Mineable blocks that aren't pointed at now show the mining text hint
instead of the text hint used for regular collectible blocks.
* Fixed recent bug where all interactables were showing the open text hint.
* Split `BlockInteraction` out of the `Interaction` enum in voxygen
since we were using this enum for two different things.
2023-03-11 21:17:27 -05:00
Sam
4c79936c07
Added wrapper type to durations related to buffs and auras.
2023-03-11 16:47:11 -05:00
Sam
663db06844
Made auras no longer need to be mutably accessed every tick.
2023-03-11 16:45:12 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Monty Marz
277a402781
Initial quest window work, spot fixes
2023-03-10 22:16:26 +00:00
Marcel
9396fa9741
Merge branch 'Thegaming_Life/replacing_all_map2_with_RECT_SIZE_with_cpos_to_wpos_and_wpos_to_cpos' into 'master'
...
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
See merge request veloren/veloren!3807
2023-03-06 21:03:35 +00:00
Thegaming Life
5ddc55be52
replaced CHUNK_SIZE by RECT_SIZE everywhere, and change the use (and remove...
2023-03-06 21:03:35 +00:00