Commit Graph

13 Commits

Author SHA1 Message Date
Sam
42012fddcb Overhauled health component, making it a float to outer interfaces. 2021-09-09 00:10:17 -04:00
juliancoffee
130ae1f429 Add ori_modifier for DashMelee and nerf it
* 0.6 -> 0.3 ori modifier during charge in DashMelee
2021-08-16 17:27:59 +03:00
juliancoffee
0d1667c7c5 Set charge_through to false for non-humanoid dash 2021-07-16 15:49:02 +03:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
juliancoffee
a5e4a829eb Balanse fixes
- Make bow charge time even smaller and reduce damage/enery reward a little
- Buff staff firebomb
- Nerf spear dash
- Longer recover time of Tidal shockwaves and less knockback
- Nerf Tidal bubbles
2021-06-11 01:34:33 +03:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
jshipsey
769e21104e higher health lower damage 2021-05-01 12:29:28 -04:00
Sam
ce7581037c Overhauled dash melee. 2021-04-18 18:36:12 -04:00
jshipsey
896d2a5b63 combat tweaks 2021-04-15 11:43:52 -04:00
jshipsey
49f496e290 intitial values 2021-03-12 00:58:12 -05:00
jshipsey
16a44cd532 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
ce3b2141e1 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
5792faa992 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00