Commit Graph

83 Commits

Author SHA1 Message Date
Tao In Way
e32460f9ee taoist&floppy/cyclops&dullahan 2023-04-12 22:53:38 +00:00
Sam
610d47f787 Effect power now affects more than just poise 2023-03-21 20:16:55 -04:00
Sam
c9db227e43 Various things can cause one to naturally leave a stance. Also mildly buffed cultists. 2023-03-21 20:07:34 -04:00
Sam
34168d9c76 Advanced AI for every stance. 2023-03-21 20:03:21 -04:00
flo
bf81ffc029 frost_gigas 2023-02-15 00:10:37 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
flo
a37e1f8d99 seachapel npc work 2022-09-22 01:04:01 +00:00
flo
e882e62c08 seachapel 2022-08-24 21:50:53 +00:00
Imbris
d5b59c2bb7 Convert away from IdvStorage to mixture of VecStorage and DenseVecStorage 2022-08-08 00:38:20 -04:00
socksonme
db16e6147c Instance inside projectile constructor is now a variable 2022-06-29 17:31:09 +03:00
socksonme
202d558246 Instance number generated inside projectile constructor, remove crit field 2022-06-29 17:31:07 +03:00
socksonme
c0e78d869e Instance numbers are now based on the AttackDamage struct 2022-06-29 17:30:53 +03:00
Youssef Fahmy
aec866e5ec Balance tweaks 2022-04-23 14:54:01 +00:00
Snowram
a6e396e29a Stunned and jump anims, stats, spawns, more IA work 2022-01-20 00:53:29 +01:00
Snowram
f6d7ba33ef Arthropods spawns and loots 2022-01-19 19:01:16 +01:00
jshipsey
82df5f23c3 spit anim 2022-01-19 19:01:16 +01:00
Imbris
bf48bd5346 update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
Sam
57851b7df3 Fixed buff applied. 2021-10-29 17:37:10 -04:00
Sam
f339793911 Buffed staff firebomb a little. 2021-10-29 17:37:07 -04:00
Sam
2b447852fd Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
Marcel
970d57f905 Merge branch 'juliancoffee/skill_boost_rework' into 'master'
ECS & Diary info synchronization

See merge request veloren/veloren!2771
2021-09-02 16:04:23 +00:00
Joshua Barretto
0b1a820762 Make arrows 'bonk' hanging sprites 2021-08-31 13:31:27 +01:00
juliancoffee
b1bac83319 SkillTreeModifiers data structs 2021-08-26 14:49:52 +03:00
Sam
be8b12845a Added buff strength stat to weapons. 2021-07-11 12:50:38 -05:00
Sam
879aafad5c 3 attacks done 2021-06-23 22:38:16 -05:00
Sam
81f7e690fd Snowball attack. 2021-06-04 18:17:15 -05:00
Sam
3f16d15bbb Reworked bow 2021-05-22 12:33:20 -05:00
Sam
0d53e790fd Made golem laser spawn based off of orientation rather than look_dir. Additional balance tweaks. 2021-05-10 18:54:00 -05:00
Sam
d14fd59711 Increased exp of clay golems. 2021-05-10 18:53:51 -05:00
Sam
5fa4358e74 Clay golem attacks done. 2021-05-10 18:53:01 -05:00
Avi Weinstock
1dfcdce1c0 Add a purple fireball to mindflayer and have it shoot it a few times before teleporting, and fix mindflayer AI's husk summons. 2021-05-09 18:09:31 -04:00
Avi Weinstock
e4cda4309e Add DamageKind, and make piercing damage partially ignore damage resistence.
- Tweak bow/staff M1 stats.
2021-05-06 17:39:06 -04:00
Avi Weinstock
0404250300 Unlock dodge roll iframes and staff explosion by default. 2021-04-18 16:16:06 -04:00
Sam
c13e84aff5 Aura duration separated from cast duration in aura state
Healing beam now requires combo > 0 to enter character state
Removed last vestiges of old sceptre abilities
Combo extended to most other attacks
Cast aura state renamed to basic aura
2021-03-09 18:02:00 -05:00
Avi Weinstock
d8f0a1c426 Add critical chance and critical multiplier stats to weapons. 2021-03-08 23:27:25 -05:00
jshipsey
e06ebf3507 initial balance 2021-02-27 01:42:47 -05:00
Sam
53b0ba286a Ice particles for Wendigo 2021-02-27 01:42:46 -05:00
Pascal Fuhrmann
9f7637ab21 Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
Sam
be8df9aef6 Addressed comments. 2021-02-02 16:08:09 -05:00
Sam
af982ec0bb Changed knockback to be an effect on the overall attack, rather than a damage. 2021-02-02 13:07:07 -05:00
Sam
5c16b0b532 Explosions now use attacks. 2021-02-02 13:07:06 -05:00
Sam
fdef168e82 Beams now use Attack, with limited functionality in some cases. 2021-02-02 13:07:03 -05:00
Sam
59ce8c6843 Projectiles now use attacks. 2021-02-02 13:06:57 -05:00
Sam
78a2459e6d Changed knockback from an enum to a struct. 2021-02-02 13:06:30 -05:00
Sam
0ccbdc3b8c Sceptre skill tree. 2021-01-19 08:07:03 -05:00
Sam
5c7705f874 Staff skill tree. 2021-01-19 08:07:03 -05:00
Sam
662a08defc Implemented bow skill tree. 2021-01-19 08:07:02 -05:00
Joshua Barretto
a4b9230f03 fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced  twice in the lockfile
2021-01-07 20:25:12 +00:00
Joshua Barretto
f8c8e342e6 Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
Joshua Barretto
7850b0bcaf Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00