Commit Graph

1685 Commits

Author SHA1 Message Date
Joshua Yanovski
73621a45b1 Inverse depth planes.
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625).  In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-04-25 08:14:00 -04:00
Joshua Yanovski
e5ef8b31ca Fix point shadows. 2021-04-25 08:14:00 -04:00
Joshua Yanovski
697f63455a More frustration with shadows. 2021-04-25 08:14:00 -04:00
Joshua Yanovski
7299746b1a Various fixes for shadows. 2021-04-25 08:14:00 -04:00
Capucho
5317dc1af4 Fix the shadow drawing code
Very poorly optimized
2021-04-25 08:14:00 -04:00
Capucho
42c8e2fece Re enable sprite rendering 2021-04-25 08:14:00 -04:00
Imbris
68a64a1fb8 Fix clouds 2021-04-25 08:14:00 -04:00
Imbris
b41f5d5d9e Fix flipping in post-processing stages and precompute the uv in those in the vert shader 2021-04-25 08:14:00 -04:00
Imbris
6c8978a513 Somewhat fix lod, prevent particles spamming new buffers when disabled 2021-04-25 08:14:00 -04:00
Imbris
b8a5e0e3b9 Add skybox 2021-04-25 08:14:00 -04:00
Capucho
a8cc322727 Reenable terrain rendering
Refractor col lights
2021-04-25 08:14:00 -04:00
Capucho
3bdd25ec4c Fix the orientation of the rendering
Reenable the rendering of the player
2021-04-25 08:14:00 -04:00
Capucho
1f70b7d24d Renable the figure and terrain drawing code (not working yet) 2021-04-25 08:13:59 -04:00
Capucho
b7d22c7971 Remove the depth buffer from the Third drawer 2021-04-25 08:13:19 -04:00
Capucho
c159346489 Shader fixes 2021-04-25 08:13:19 -04:00
Imbris
48b8ec5d49 Almost make clouds/postproccess run 2021-04-25 08:13:19 -04:00
Imbris
455082a7af Render Ui 2021-04-25 08:12:52 -04:00
Imbris
0f569266aa fixed validation errors when creating pipelines 2021-04-25 08:11:37 -04:00
Imbris
612e4fe823 Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders 2021-04-25 08:11:37 -04:00
Snowram
8f54a0bf31 More phoenix AI work
More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f Phoenix AI pass 2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
ab26efa970 Improves bird_large anims 2021-04-25 04:07:09 +02:00
Snowram
fd177c9669 Breathe and stun anims 2021-04-25 02:14:50 +02:00
Snowram
eb98360183 Cockatrice bird_large conversion 2021-04-25 02:14:50 +02:00
Snowram
bc95484863 Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
Ada Lovegirls
01c30868eb Add option to load English string as fallback if string missing 2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee Merge branch 'xvar/server-version-check' into 'master'
Added client/server version mismatch warnings

See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f Added client/server version mismatch message when a network error is encountered during client init.
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
holychowders
516f2fec4a Fix grammatical error in NPC message 2021-04-23 22:43:37 -07:00
Illia Denysenko
4e7aba5b3f update uk_UA localization 2021-04-23 21:30:46 +00:00
Nícolas Wildner
6188bb9e96 update pt_br 20210422 2021-04-23 01:00:41 +00:00
Monty Marz
b69eb61e7b Add handles to lanterns, fix cooking pot scale 2021-04-22 17:12:07 +00:00
jshipsey
9d82b20891 remove 0.8, add snow's mixed_vel idea for other bodies 2021-04-22 00:04:39 -04:00
Joshua Barretto
19184a49a7 Made the pit of tartarus less bad 2021-04-21 22:18:44 +01:00
Joshua Barretto
81ba200e48 Improve dynamic light reflection for hill climbing 2021-04-21 17:10:53 +01:00
Ludvig Böklin
762c68cfbb Basic fluid dynamics and physical properties for entities 2021-04-20 17:38:19 +02:00
Monty
a1b4e0bdaf remove old craftsman hammer, add migration 2021-04-20 03:34:11 +02:00
Joshua Barretto
11ba02130c Made sprite/block selection effect more subtle 2021-04-20 02:46:07 +02:00
Joshua Barretto
483276b082 Made sprite/block selection effect more subtle 2021-04-20 02:46:06 +02:00
Monty
a4d56e7843 more sprite stuff and crafting UI update
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty
a1fe7c12c3 fmt, add sprites 2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944 Added crafting stations 2021-04-20 02:45:59 +02:00
Joshua Barretto
c5455fa1a1 Merge branch 'zesterer/small-fixes' into 'master'
Small fixes

See merge request veloren/veloren!2163
2021-04-19 21:54:26 +00:00
Joshua Barretto
4ad5257e40 Rebalanced mist 2021-04-19 22:26:56 +01:00
Joshua Barretto
86287e8f0a Fixed negative cloud density bug 2021-04-19 22:02:47 +01:00
Imbris
8c9d4dc3dd Merge branch 'capucho/inactive-master' into 'master'
Lower volume of window on focus loss

See merge request veloren/veloren!2150
2021-04-19 20:39:49 +00:00
Marcel
c5caec4921 Merge branch 'capucho/map-kb-zoom' into 'master'
Add keybindings for map/minimap zoom

See merge request veloren/veloren!2161
2021-04-19 19:52:27 +00:00
João Capucho
164411cb43
Voxygen: Added translations for map zoom 2021-04-19 20:27:02 +01:00
Marcel
3c3aa3d325 Merge branch 'juliancoffee/update-uk_UA' into 'master'
Update localization for uk_UA

See merge request veloren/veloren!2155
2021-04-19 19:26:20 +00:00