Joshua Yanovski
73621a45b1
Inverse depth planes.
...
Also added a function that has extensive details about what the
projection options mean, and set our near plane much closer (0.25 to
0.0625) and far plane much farther (100000.25 to 524288.0625). In the
future we may completely remove the far plane (opting for an infinite
one) and may possibly improve accuracy elsewhere using analysis of other
floating point values.
2021-04-25 08:14:00 -04:00
Joshua Yanovski
e5ef8b31ca
Fix point shadows.
2021-04-25 08:14:00 -04:00
Joshua Yanovski
697f63455a
More frustration with shadows.
2021-04-25 08:14:00 -04:00
Joshua Yanovski
7299746b1a
Various fixes for shadows.
2021-04-25 08:14:00 -04:00
Capucho
5317dc1af4
Fix the shadow drawing code
...
Very poorly optimized
2021-04-25 08:14:00 -04:00
Capucho
42c8e2fece
Re enable sprite rendering
2021-04-25 08:14:00 -04:00
Imbris
68a64a1fb8
Fix clouds
2021-04-25 08:14:00 -04:00
Imbris
b41f5d5d9e
Fix flipping in post-processing stages and precompute the uv in those in the vert shader
2021-04-25 08:14:00 -04:00
Imbris
6c8978a513
Somewhat fix lod, prevent particles spamming new buffers when disabled
2021-04-25 08:14:00 -04:00
Imbris
b8a5e0e3b9
Add skybox
2021-04-25 08:14:00 -04:00
Capucho
a8cc322727
Reenable terrain rendering
...
Refractor col lights
2021-04-25 08:14:00 -04:00
Capucho
3bdd25ec4c
Fix the orientation of the rendering
...
Reenable the rendering of the player
2021-04-25 08:14:00 -04:00
Capucho
1f70b7d24d
Renable the figure and terrain drawing code (not working yet)
2021-04-25 08:13:59 -04:00
Capucho
b7d22c7971
Remove the depth buffer from the Third drawer
2021-04-25 08:13:19 -04:00
Capucho
c159346489
Shader fixes
2021-04-25 08:13:19 -04:00
Imbris
48b8ec5d49
Almost make clouds/postproccess run
2021-04-25 08:13:19 -04:00
Imbris
455082a7af
Render Ui
2021-04-25 08:12:52 -04:00
Imbris
0f569266aa
fixed validation errors when creating pipelines
2021-04-25 08:11:37 -04:00
Imbris
612e4fe823
Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
2021-04-25 08:11:37 -04:00
Snowram
8f54a0bf31
More phoenix AI work
...
More phoenix AI work
2021-04-25 04:07:12 +02:00
James Melkonian
0cf7e7114f
Phoenix AI pass
2021-04-25 04:07:11 +02:00
Snowram
8cf8e51962
Phoenix npc + AI (WIP)
2021-04-25 04:07:11 +02:00
Snowram
ab26efa970
Improves bird_large anims
2021-04-25 04:07:09 +02:00
Snowram
fd177c9669
Breathe and stun anims
2021-04-25 02:14:50 +02:00
Snowram
eb98360183
Cockatrice bird_large conversion
2021-04-25 02:14:50 +02:00
Snowram
bc95484863
Swaps bird_small skeleton to a new bird_large
2021-04-25 02:14:49 +02:00
Ada Lovegirls
01c30868eb
Add option to load English string as fallback if string missing
2021-04-24 14:39:35 +00:00
Ben Wallis
c6205875ee
Merge branch 'xvar/server-version-check' into 'master'
...
Added client/server version mismatch warnings
See merge request veloren/veloren!2184
2021-04-24 09:05:45 +00:00
Ben Wallis
2e08c2f76f
Added client/server version mismatch message when a network error is encountered during client init.
...
Added warning banner on character select when successfully connected to a server with a mismatched version.
2021-04-24 09:08:30 +01:00
holychowders
516f2fec4a
Fix grammatical error in NPC message
2021-04-23 22:43:37 -07:00
Illia Denysenko
4e7aba5b3f
update uk_UA localization
2021-04-23 21:30:46 +00:00
Nícolas Wildner
6188bb9e96
update pt_br 20210422
2021-04-23 01:00:41 +00:00
Monty Marz
b69eb61e7b
Add handles to lanterns, fix cooking pot scale
2021-04-22 17:12:07 +00:00
jshipsey
9d82b20891
remove 0.8, add snow's mixed_vel idea for other bodies
2021-04-22 00:04:39 -04:00
Joshua Barretto
19184a49a7
Made the pit of tartarus less bad
2021-04-21 22:18:44 +01:00
Joshua Barretto
81ba200e48
Improve dynamic light reflection for hill climbing
2021-04-21 17:10:53 +01:00
Ludvig Böklin
762c68cfbb
Basic fluid dynamics and physical properties for entities
2021-04-20 17:38:19 +02:00
Monty
a1b4e0bdaf
remove old craftsman hammer, add migration
2021-04-20 03:34:11 +02:00
Joshua Barretto
11ba02130c
Made sprite/block selection effect more subtle
2021-04-20 02:46:07 +02:00
Joshua Barretto
483276b082
Made sprite/block selection effect more subtle
2021-04-20 02:46:06 +02:00
Monty
a4d56e7843
more sprite stuff and crafting UI update
...
fix item images
fix CR display
2021-04-20 02:46:06 +02:00
Monty
a1fe7c12c3
fmt, add sprites
2021-04-20 02:46:04 +02:00
Joshua Barretto
5598d07944
Added crafting stations
2021-04-20 02:45:59 +02:00
Joshua Barretto
c5455fa1a1
Merge branch 'zesterer/small-fixes' into 'master'
...
Small fixes
See merge request veloren/veloren!2163
2021-04-19 21:54:26 +00:00
Joshua Barretto
4ad5257e40
Rebalanced mist
2021-04-19 22:26:56 +01:00
Joshua Barretto
86287e8f0a
Fixed negative cloud density bug
2021-04-19 22:02:47 +01:00
Imbris
8c9d4dc3dd
Merge branch 'capucho/inactive-master' into 'master'
...
Lower volume of window on focus loss
See merge request veloren/veloren!2150
2021-04-19 20:39:49 +00:00
Marcel
c5caec4921
Merge branch 'capucho/map-kb-zoom' into 'master'
...
Add keybindings for map/minimap zoom
See merge request veloren/veloren!2161
2021-04-19 19:52:27 +00:00
João Capucho
164411cb43
Voxygen: Added translations for map zoom
2021-04-19 20:27:02 +01:00
Marcel
3c3aa3d325
Merge branch 'juliancoffee/update-uk_UA' into 'master'
...
Update localization for uk_UA
See merge request veloren/veloren!2155
2021-04-19 19:26:20 +00:00