jshipsey
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e3e513cc11
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initial quadlow ranged work
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2020-11-24 17:48:27 -06:00 |
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jshipsey
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ae06016e9a
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Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
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2020-11-24 17:48:20 -06:00 |
|
Joshua Barretto
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46dc49bc0a
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Fixed bit-twiddling colour bug
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2020-11-24 18:44:41 +00:00 |
|
Christof Petig
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a3db20c9d6
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Show caves in map
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2020-11-23 19:05:17 +01:00 |
|
Joshua Barretto
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26fd40c0e3
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
|
Treeco
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8922fd949f
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Make zooming in then back out return to the previous zoom level
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2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
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0513a41981
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Iteration order fix x2
|
2020-11-23 10:58:22 +00:00 |
|
Imbris
|
7c6fe69922
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Show indicator over site icons
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2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
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765a1ca17b
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Switched light map iteration order, fire bowls in dungeons
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2020-11-23 10:58:21 +00:00 |
|
Treeco
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a1236d4da0
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Fixed map screens for rectangular worlds
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2020-11-23 10:58:21 +00:00 |
|
Monty Marz
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d069eb9a57
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street lamp particles, ground fire bowl, misc fixes
|
2020-11-23 10:58:21 +00:00 |
|
Imbris
|
898bba8884
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Demystify map site icon placement calculations
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
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b539ecf438
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
4bb0da24b6
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Addressed review comments
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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df1b19ed64
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Light/glow temporal interpolation hack
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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bb9e593a44
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Fixed glow AO
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
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d7bbceca2d
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
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27e7fd0727
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
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51d1a2ecff
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Added glow
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2020-11-23 10:57:56 +00:00 |
|
Monty Marz
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099dfc959f
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translations, fixes
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
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93a86a951e
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Tweaked default graphics settings
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
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82da969707
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fix overly long names clipping on the minimap
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2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
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7850b0bcaf
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
|
Monty Marz
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5b907ede9e
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fix hints
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
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884a5d9c51
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fix scrolling on non-windows OS
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
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058908f603
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
|
Monty Marz
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97934d1070
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map fixes
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
5930ca4a59
|
Temporarily make particles opaque to avoid depth-related rendering problems
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
7eb437501d
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Fixed various particle issues
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
bcc220804a
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Added exposure to settings
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
|
8b6c73744e
|
more map stuff
|
2020-11-23 10:57:16 +00:00 |
|
Joshua Barretto
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aa59d66a76
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
|
Monty Marz
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99b3a4465a
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WIP map zooming and dragging
|
2020-11-23 10:57:15 +00:00 |
|
Monty Marz
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c825e33f1a
|
map icon options WIP
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2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
1d031538f9
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Added HDR
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
|
49df604de0
|
Better scattering and scatter (of both varieties)
|
2020-11-23 10:45:02 +00:00 |
|
Joshua Barretto
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ee65b4fb17
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Improved cloud quality by improving sun access heuristic
|
2020-11-23 10:45:02 +00:00 |
|
Monty Marz
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1864f4626c
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map icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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b352ef5d55
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Terrain pop-in, fixed agent pathfinding in water
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2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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6adfa547db
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Added site icons to main map
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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d4d4f17d3c
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Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
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fc26305ac8
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
|
2020-11-23 10:37:59 +00:00 |
|
Imbris
|
7ba2efcde2
|
Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
|
2020-11-22 14:22:39 -05:00 |
|
Imbris
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1355c1e8f5
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Move tracy frame markers to proper locations, add a few spans
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2020-11-22 14:22:39 -05:00 |
|
Imbris
|
82b95974f1
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Log errors occuring when client keeps retrying connection to the server
|
2020-11-22 03:54:19 -05:00 |
|
Imbris
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e72c69ca41
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
|
Imbris
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ea275e320f
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
|
2020-11-20 20:51:44 -05:00 |
|
Samuel Keiffer
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435d354dad
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Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
|
2020-11-20 18:37:44 +00:00 |
|
Sam
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987df30dc4
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Fixed audio test, added changelog line.
|
2020-11-20 11:50:01 -06:00 |
|
Monty Marz
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dd338eb142
|
Update simple.rs
|
2020-11-20 17:56:26 +01:00 |
|
Joshua Barretto
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8981dce4c9
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Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
|
2020-11-20 16:32:39 +00:00 |
|
jiminycrick
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3ef00c4e76
|
Fix audio disabling
|
2020-11-19 10:46:31 -08:00 |
|
Snowram
|
d98bfa72ad
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Improves bipedlarge and theropod anims, balance tweaks
|
2020-11-19 00:56:50 +01:00 |
|
Snowram
|
b48de84f8c
|
Adds 3 new npcs
|
2020-11-19 00:53:17 +01:00 |
|
Snowram
|
44fe398ba3
|
Adds 2 new npcs, some models tweaks
|
2020-11-19 00:53:13 +01:00 |
|
Snowram
|
42d2108c39
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Adds mindflayer npc
|
2020-11-19 00:53:09 +01:00 |
|
Snowram
|
9bfccd42d3
|
Adds new animals
|
2020-11-19 00:53:02 +01:00 |
|
jiminycrick
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1ce3827e22
|
Address comment
|
2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
2d2f267907
|
Addressed comments and fixed pipeline
|
2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
3b47add55a
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Fully move sfx away from ECS event bus
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2020-11-18 13:31:13 -08:00 |
|
jiminycrick
|
b3aa454f8e
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Initial work to move combat sfx to outcomes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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77d624f640
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9c87345135
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Moved functions to client out of audio and generalized non-positional ambient sfx
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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a9711eea01
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Beginning to address comments
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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c44a9092d3
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Biome definition tweaks and more sfx
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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f0d14ebe20
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fix rebase
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
a684bc90fd
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Quadraped footsteps and songs in biomes
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
27dc43fe18
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Audio test fixes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
ddd970b986
|
Even more clippy fixes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
|
e1fcb3744e
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Comment out audio device picker
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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ea1bc2941b
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Clippy fixes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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d47e0bbb73
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Getting merge ready minus device picker
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
2d088faea4
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Wind transition smoothing
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
f182002e38
|
Underwater and cave reverb
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
695cc7f5cb
|
Broken wind implementation
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
9b759efe41
|
Snow footsteps
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
09a1974974
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River water sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
|
8f5a22671d
|
Re-added device selector to settings with new rodio
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
decb0e3e24
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Hackily upgraded rodio and cpal to 0.13
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
|
d0bd5118bf
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Made biome probabilities neater
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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e880654f2e
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Probability for biome play
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
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c8d79b0b0e
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Dungeon and cave specific music
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
0a9f1ee11c
|
Remove ambient channel system in favor of sfx system
|
2020-11-18 13:31:12 -08:00 |
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jiminycrick
|
39d4ee8a96
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Owls, campfires, and better bird sfx handling
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
3169562a80
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Night time sfx and swimming
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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aa6b7cbb65
|
Bird calls from trees
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
9e790f6cac
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Really broken block sfx pushed so others can see
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2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
3473347742
|
Sfx from blocks
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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0689630d98
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Fading music/ambient sounds decently upon biome transition
|
2020-11-18 13:31:11 -08:00 |
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jiminycrick
|
b5aea464f3
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Switch music at biome transitions
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
|
46d3f6f6d2
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Initial biome specific music and ambient sound channel
|
2020-11-18 13:31:11 -08:00 |
|
Imbris
|
7427367d96
|
Fix issues with not being able to grab highlighted apples by unifying distance checking
|
2020-11-17 23:06:02 -05:00 |
|
Snowram
|
950eb1976d
|
Addressed more comments
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2020-11-17 23:54:01 +01:00 |
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Snowram
|
83b2640e02
|
Makes basic beam Y offset depend on body scale
|
2020-11-17 23:27:13 +01:00 |
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Snowram
|
7af561263d
|
Addressed comments
|
2020-11-17 23:27:13 +01:00 |
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Snowram
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93642428f2
|
Move eye sight and scale in body.rs, mounts tweaks
|
2020-11-17 23:27:13 +01:00 |
|
Odd-Harald Lillestø Myhren
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774ef72344
|
Merge branch 'master' into 'knarkzel/persist-combo-roll'
# Conflicts:
# CHANGELOG.md
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2020-11-15 22:37:30 +00:00 |
|
Knarkzel
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64da99a4d7
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add new was_combo field to test
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2020-11-15 23:49:01 +01:00 |
|
Joshua Barretto
|
171ef1d7b9
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Upscaling support
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2020-11-15 22:18:35 +00:00 |
|
Imbris
|
4872d285c3
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Merge branch 'imbris/fix-font-selection' into 'master'
Properly use localization specified fonts, fix swedish translation by adding...
Closes #834
See merge request veloren/veloren!1521
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2020-11-15 03:18:29 +00:00 |
|