Joshua Barretto
|
75c1d44010
|
Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)
See merge request veloren/veloren!1282
|
2020-08-12 21:40:56 +00:00 |
|
Joshua Barretto
|
e3cab272c3
|
Fixed floating sprites in towns, clippy fixes
|
2020-08-12 21:16:14 +01:00 |
|
Joshua Barretto
|
50a85853e3
|
Fmt and clippy lints fixes
|
2020-08-12 21:16:14 +01:00 |
|
Joshua Barretto
|
6992194ad4
|
Better surface swimming, no underwater sprites
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
9bb10a6d00
|
Various improvements to castles, dungeons and more
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
41229b4665
|
Added large caves, cave scatter, removed old caves
|
2020-08-12 21:15:53 +01:00 |
|
Joshua Barretto
|
1763693f5f
|
Added labour value to economy, castle improvements
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
d6cdb0c433
|
Began adding castles
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
1f4cec773b
|
Added make_block command
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
f21a50e393
|
Added forts to towns, began better economy sim
|
2020-08-12 21:15:52 +01:00 |
|
Monty Marz
|
6789b7ae27
|
Add firework hues
|
2020-08-12 22:29:06 +08:00 |
|
scott-c
|
9aab296264
|
Add firework item
|
2020-08-12 22:25:28 +08:00 |
|
scott-c
|
cae84dd4c9
|
fix rebase
|
2020-08-08 20:53:07 +08:00 |
|
scott-c
|
a0107d5cda
|
fix rebase
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
ba301696f4
|
change campfire cmd to spawn object instead of npc
|
2020-08-08 19:26:52 +08:00 |
|
Joshua Barretto
|
7c31baef6f
|
Added outcome system, sound effects
|
2020-08-08 19:26:48 +08:00 |
|
scott-c
|
1a263834e7
|
Add campfire command
|
2020-08-08 19:25:33 +08:00 |
|
scott-c
|
5ba4d26821
|
Update changelog
|
2020-08-08 19:25:29 +08:00 |
|
scott-c
|
4bc373a832
|
remove particle emitter component
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
803677f0fb
|
Add particle velocity and ability particle emitter
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
da5f4828a5
|
Add particle lifespan
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
39b676cd8f
|
Add ParticleMgr
|
2020-08-08 19:24:55 +08:00 |
|
scott-c
|
42a10a6059
|
Add ParticleEmitter Component
|
2020-08-08 19:24:22 +08:00 |
|
Monty Marz
|
142b386628
|
address comments
|
2020-08-08 00:13:00 -04:00 |
|
Imbris
|
2608217e83
|
Make clippy happy, fmt even though it is set to fmt on save in my
editor...."
|
2020-08-08 01:16:35 +02:00 |
|
Imbris
|
a7df000a6f
|
Fireballs no longer damage group members
|
2020-08-08 01:16:35 +02:00 |
|
Imbris
|
af8560ea36
|
Remove pets from the group exp division calculation but still give them exp, fix bug with group code when pets are deleted
|
2020-08-08 01:16:35 +02:00 |
|
Imbris
|
390d289d35
|
Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
|
2020-08-08 01:16:35 +02:00 |
|
Monty Marz
|
def68302c7
|
Fixed test world to run again
Update test_world.rs
|
2020-08-08 01:15:58 +02:00 |
|
Monty Marz
|
14b0d9a7fe
|
group leader colouring, offset fix when debug menu is open,
fixed social tab visuals
text width limit
group interaction wording, group window adjustments
|
2020-08-08 01:15:58 +02:00 |
|
Monty Marz
|
28a8f847cc
|
timeout visuals, various small fixes and two new items
|
2020-08-08 01:15:58 +02:00 |
|
Imbris
|
ecf6a84b2f
|
Don't give exp when killing self or group members
|
2020-08-08 01:15:58 +02:00 |
|
Imbris
|
03d9992b9f
|
Distribute exp evenly and make it easier to target entities
|
2020-08-08 01:14:19 +02:00 |
|
Imbris
|
3a22b3694d
|
New group UI functions
|
2020-08-08 01:14:19 +02:00 |
|
Imbris
|
d856c20225
|
Integrate groups with chat groups
|
2020-08-08 01:12:35 +02:00 |
|
Imbris
|
ef4b221706
|
Make entity targeting easier, add EXP sharing
|
2020-08-08 01:12:35 +02:00 |
|
Imbris
|
0a8f148559
|
Fixes and tweaks for groups
|
2020-08-08 01:12:35 +02:00 |
|
Monty Marz
|
d9e3937a82
|
Basic UI
Basic ui for groups and group window
|
2020-08-08 01:12:35 +02:00 |
|
Imbris
|
10c3d01466
|
Add basic group functionality (no voxygen wiring yet)
|
2020-08-08 01:09:01 +02:00 |
|
Joshua Yanovski
|
6d425f125e
|
Fix various migration issues.
|
2020-08-07 01:35:51 +02:00 |
|
Silentium2318
|
1c40218de9
|
More weapon and hit box tweaks
|
2020-08-06 09:43:47 -05:00 |
|
Imbris
|
c2f3e1b47f
|
Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
|
2020-08-06 08:04:03 +00:00 |
|
Imbris
|
a0b1259b7e
|
Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
|
2020-08-06 04:44:51 +00:00 |
|
BottledByte
|
34c87d7a86
|
Add ability IDs and use them in GUI
|
2020-08-05 23:00:43 +02:00 |
|
BottledByte
|
ab1c43be84
|
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
|
2020-08-05 01:21:42 +02:00 |
|
BottledByte
|
dc91209a7b
|
Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
|
2020-08-02 01:21:32 +00:00 |
|
Samuel Keiffer
|
f930f52df5
|
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
|
2020-08-01 20:08:30 +00:00 |
|
Imbris
|
f589564760
|
Fix glyph to large panic
|
2020-07-31 01:13:31 -04:00 |
|
Samuel Keiffer
|
527e7a329e
|
Armor fixes
|
2020-07-25 23:57:04 +00:00 |
|
Marcel
|
d25508e2df
|
Merge branch 'lausek/admin-joining' into 'master'
fix #660; Admins should join even if they aren't on whitelist
Closes #660
See merge request veloren/veloren!1219
|
2020-07-23 17:16:52 +00:00 |
|