Snowram
33f8a47cfa
Symmetry of dragon skeleton
2020-05-09 18:08:35 -04:00
Robin Gilh
edcde84505
Dragon work 2
2020-05-09 18:07:31 -04:00
Robin Gilh
40360ff149
Dragon work
2020-05-09 18:07:31 -04:00
S Handley
5a13b54cbf
- Load characters after login.
...
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
28c454f9ca
Fix infinitys and NaNs in lights
2020-05-04 17:17:54 -04:00
CapsizeGlimmer
701f38ab69
Enter the world by pressing "enter" at character selection
2020-05-04 19:08:51 +02:00
CapsizeGlimmer
4e7f8c686a
Equipped lanterns now provide an illumination effect.
2020-05-04 15:15:31 +00:00
Joshua Yanovski
746a10e8d0
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
2020-05-02 04:02:09 +02:00
Monty Marz
f5c2341167
Shoulder offsets, meta.ron versioning
2020-05-01 21:27:12 +00:00
Monty Marz
c792cc05a9
Villagers and Cultists
2020-04-30 20:43:24 +00:00
Joshua Barretto
1e91f7a0ab
Added 1 extra bit per figure vertex position component, resolved char screen bug
2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460
Allow for 0.5 offsets in figures
2020-04-29 14:10:46 +02:00
Joshua Yanovski
ef67bd58ba
Experimental underwater lighting.
2020-04-28 20:49:03 +02:00
Justin Shipsey
171e865f57
new animals
2020-04-28 03:13:23 +00:00
Joshua Yanovski
2c5ad9d076
Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes
2020-04-27 22:35:24 +02:00
Joshua Yanovski
e0452e895c
More proper HDR.
2020-04-27 13:13:23 +02:00
Justin Shipsey
b4af588a00
skel attribute transfer
2020-04-27 05:11:34 +00:00
Joshua Yanovski
cc39e5734e
More LOD fixes.
2020-04-26 21:01:23 +02:00
Joshua Barretto
390e46b752
Fixed unit tests
2020-04-26 18:50:21 +01:00
Monty Marz
6d7cb8654d
Merge branch 'pfau/ui-fixes' into 'master'
...
UI Fixes
See merge request veloren/veloren!946
2020-04-26 01:44:56 +00:00
Monty Marz
4521791591
UI Fixes
2020-04-26 01:44:56 +00:00
Justin Shipsey
6fa13bcb7e
body/anim tweaks
2020-04-26 01:09:03 +00:00
Joshua Yanovski
bc2560ea90
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
2020-04-25 23:48:33 +02:00
Joshua Barretto
90de779559
Better LoD variable names
2020-04-25 21:44:23 +01:00
Joshua Barretto
93105105e0
Added extra LoD level to terrain sprites
2020-04-25 21:44:23 +01:00
Joshua Barretto
8e95444d85
Made GPU bone updates more conservative for moar fps
2020-04-25 21:44:23 +01:00
Joshua Barretto
7208b37dc5
Squashed figure vertices for better performance
2020-04-25 21:44:23 +01:00
Joshua Barretto
37301706d4
Reduced size of terrain sprite vertices
2020-04-25 21:44:23 +01:00
Joshua Barretto
c05f4fe009
Added configurable sprite view distance, minor bug fixes
2020-04-25 21:44:23 +01:00
Joshua Barretto
8bf5709ddf
Implemented Treeco's z-only LoD suggestion
2020-04-25 21:44:23 +01:00
Joshua Barretto
1feae79243
Added reseeding for sites
2020-04-25 21:44:23 +01:00
Pfauenauge90
3421b3d8da
sprites VD slider visuals
2020-04-25 21:44:23 +01:00
Joshua Barretto
ebd1537769
Fixed figure update rate at a distance
2020-04-25 21:44:23 +01:00
Joshua Barretto
39b88dbcb1
Added LoD for figures and reduced update rates for far figures
2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3
Better LoD distance scaling
2020-04-25 21:44:23 +01:00
Joshua Barretto
e498d78b6c
Fixed boundary meshing issue for scaled terrain sprites
2020-04-25 21:44:23 +01:00
Joshua Barretto
b2c8dc0806
Added terrain sprite LoD
2020-04-25 21:44:23 +01:00
Joshua Yanovski
f7b497a0c2
Render figures again.
2020-04-25 03:22:49 +02:00
Joshua Yanovski
44e4aad48d
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
2020-04-25 02:01:04 +02:00
Treeco
dd08def18f
Add camera smoothing setting
2020-04-23 22:59:34 +00:00
Joshua Barretto
0a892e488a
Updated examples
2020-04-23 18:20:34 +01:00
Joshua Barretto
1a4c7f46f4
Fixed second render chunk counting issue
2020-04-23 18:19:42 +01:00
Joshua Barretto
2a6a19f7ef
fmt
2020-04-23 18:19:42 +01:00
Joshua Barretto
0c491bb558
Fixed incorrect chunk render counter
2020-04-23 18:19:42 +01:00
Joshua Barretto
01e2cd2b88
Warning cleanup
2020-04-23 18:19:42 +01:00
Joshua Barretto
444f2ecb45
Made /waypoint admin-only, MR cleanup
2020-04-23 18:19:41 +01:00
Joshua Barretto
1983fd8ec1
Cleanup, fixed clouds, removed 45-degree terrain sprites
2020-04-23 18:19:41 +01:00
Joshua Barretto
60bf396e4f
Added doors to houses
2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3
Pfau/crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
431e199731
Added correctly generating world paths, sub-voxel shader noise
2020-04-23 18:19:41 +01:00
Joshua Barretto
431b2ae07b
Fixed window mask layering, fmt
2020-04-23 18:19:41 +01:00
Joshua Barretto
58874803a3
Disabled chunk mesh sorting for now
2020-04-23 18:19:41 +01:00
Joshua Barretto
77d0292e91
Added windows to buildings and scarecrows
2020-04-23 18:19:41 +01:00
Joshua Barretto
a9adebcab3
Improved rendering performance with smarter meshing order
2020-04-23 18:19:41 +01:00
Pfauenauge90
db5311189d
scarecrow
2020-04-23 18:19:41 +01:00
jshipsey
729912d33b
corrected villager empty weapon issue
2020-04-23 18:19:41 +01:00
jshipsey
a89b28e117
adjusted run animation to allow villager walking
2020-04-23 18:19:41 +01:00
Pfauenauge90
98704a4753
turnip and window blocks
2020-04-23 18:19:41 +01:00
Joshua Barretto
6448c17110
Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat
2020-04-23 18:19:41 +01:00
Monty Marz
0fb3a115da
Add more crops
2020-04-23 18:19:41 +01:00
Joshua Barretto
e3ebdc56b3
Fixed figure AO (still need to do sprite AO), added more control over NPC spawning, loot in dungeons
2020-04-23 18:19:41 +01:00
Joshua Barretto
866fd1992e
Fixed bad AO quad flipping in dark places, bosses spawning in dungeon walls, large creatues being uncompromisingly pedantic when trying to path towards targets
2020-04-23 18:19:41 +01:00
Joshua Barretto
fd14223c33
Basic boss spawning in dungeons, better AO
2020-04-23 18:19:41 +01:00
Joshua Barretto
c4879e991d
Enabled AO in darkness, better light attenuation
2020-04-23 18:19:41 +01:00
Joshua Barretto
568a8ab87c
Increased block rendering altitude range
2020-04-23 18:19:41 +01:00
Joshua Barretto
48e67ba9c0
Fixed terrain sprite AO
2020-04-23 18:19:41 +01:00
Joshua Barretto
f999edffaa
Fixed crop crash issues
2020-04-23 18:19:41 +01:00
Pfauenauge90
d57ca371e2
fix panic
2020-04-23 18:19:41 +01:00
Pfauenauge90
4b72a07e22
sprites
2020-04-23 18:19:41 +01:00
Pfauenauge90
fd3ffdf28b
pizza sprite
2020-04-23 18:19:40 +01:00
Pfauenauge
67f27ef970
ember sprite
2020-04-23 18:19:40 +01:00
Joshua Barretto
8c73ec982c
Resolved rebase problems
2020-04-23 18:19:40 +01:00
Joshua Barretto
b3c9122395
Overhauled domestic economy simulation, better debug information
2020-04-23 18:19:40 +01:00
Joshua Barretto
a0dae82a2b
Added correctly allocated labours, fishing
2020-04-23 18:19:40 +01:00
Joshua Barretto
df5aa93fd7
Better AO, fixed cloud pixelation
2020-04-23 18:19:40 +01:00
Joshua Barretto
3d4a294b83
Smoothed camera motion, gentler orientation lerping
2020-04-23 18:19:40 +01:00
Joshua Barretto
5f2d0021a3
Reversed water draw order
2020-04-23 18:19:40 +01:00
Joshua Barretto
0021bd6452
Added new settlement generation to world, basic rendering
2020-04-23 18:19:40 +01:00
Joshua Barretto
944a37b848
Initial settlement generation work
2020-04-23 18:19:40 +01:00
Songtronix
26e27f4198
fix toolchain
2020-04-21 20:04:55 +00:00
Joshua Yanovski
1015e60dee
More lighting changes.
2020-04-21 18:25:19 +02:00
Imbris
b3c54a9bbb
Merge branch 'olexorus/fix_serverlist_panic' into 'master'
...
Fix panic if default server index is out of bounds
See merge request veloren/veloren!909
2020-04-14 17:06:51 +00:00
Olexorus
027d0f11da
Fix panic if default server index is out of bounds
2020-04-14 18:32:01 +02:00
Joshua Yanovski
80c264abd1
Lighting experiments.
2020-04-13 00:29:59 +02:00
Pfauenauge
25a9d5bf2f
resolved comments
2020-04-12 21:45:19 +02:00
Imbris
b98680b9cb
fix example
2020-04-12 13:42:09 -04:00
Pfauenauge90
cee1c2f85b
cleanup, slot background, scaling
2020-04-12 18:41:10 +02:00
Imbris
b9a66a93b7
Add backgound to hotbar slots
2020-04-12 18:41:09 +02:00
Imbris
c6b5570637
Move item amount text to bottom right
2020-04-12 18:41:09 +02:00
Imbris
cae5313127
tooltips for the skillbar
2020-04-12 18:41:08 +02:00
jshipsey
d7e605e658
lantern visuals, random cape flutter
2020-04-12 18:41:08 +02:00
Imbris
2c4c006396
Lantern tweaks, remove unused bones
2020-04-12 18:41:07 +02:00
Imbris
f81f91162d
Basic hotbar functionality
2020-04-12 18:41:07 +02:00
Imbris
77d13376d3
Add right click to use, latern is not armor tweaks
2020-04-12 18:41:07 +02:00
Imbris
f52d66d721
Fix selecting and remove amount text when dragging
2020-04-12 18:41:06 +02:00
Imbris
c1c09dce1b
Enable unequipping as well as equipping to specific slots
2020-04-12 18:41:06 +02:00
Imbris
66b4c0d529
rework slot trait
2020-04-12 18:41:05 +02:00
jshipsey
e2d60b858e
cape work
2020-04-12 18:41:05 +02:00
Pfauenauge90
88a938653b
translation fix
2020-04-12 18:41:04 +02:00
Pfauenauge90
0a52dc61d6
hotbar text shadows
2020-04-12 18:41:04 +02:00