Joshua Barretto
|
805822b0b0
|
Rebalanced arrow speed
|
2021-04-25 20:06:29 +01:00 |
|
Sam
|
b9d6bd2fd2
|
Parrying no longer requires releasing the block button, and instead can parry if block happened in buildup.
|
2021-04-25 13:09:07 -04:00 |
|
Sam
|
f5ec23df48
|
Parrying
|
2021-04-25 13:08:42 -04:00 |
|
Sam
|
91c6288213
|
Melee weapons can now block.
|
2021-04-25 13:08:42 -04:00 |
|
Snowram
|
8f54a0bf31
|
More phoenix AI work
More phoenix AI work
|
2021-04-25 04:07:12 +02:00 |
|
James Melkonian
|
0cf7e7114f
|
Phoenix AI pass
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
8cf8e51962
|
Phoenix npc + AI (WIP)
|
2021-04-25 04:07:11 +02:00 |
|
Snowram
|
fd177c9669
|
Breathe and stun anims
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
eb98360183
|
Cockatrice bird_large conversion
|
2021-04-25 02:14:50 +02:00 |
|
Snowram
|
bc95484863
|
Swaps bird_small skeleton to a new bird_large
|
2021-04-25 02:14:49 +02:00 |
|
Monty Marz
|
b69eb61e7b
|
Add handles to lanterns, fix cooking pot scale
|
2021-04-22 17:12:07 +00:00 |
|
jshipsey
|
9d82b20891
|
remove 0.8, add snow's mixed_vel idea for other bodies
|
2021-04-22 00:04:39 -04:00 |
|
Ludvig Böklin
|
762c68cfbb
|
Basic fluid dynamics and physical properties for entities
|
2021-04-20 17:38:19 +02:00 |
|
Monty
|
a1b4e0bdaf
|
remove old craftsman hammer, add migration
|
2021-04-20 03:34:11 +02:00 |
|
Monty
|
a4d56e7843
|
more sprite stuff and crafting UI update
fix item images
fix CR display
|
2021-04-20 02:46:06 +02:00 |
|
Monty
|
a1fe7c12c3
|
fmt, add sprites
|
2021-04-20 02:46:04 +02:00 |
|
Joshua Barretto
|
5598d07944
|
Added crafting stations
|
2021-04-20 02:45:59 +02:00 |
|
Sam
|
ce7581037c
|
Overhauled dash melee.
|
2021-04-18 18:36:12 -04:00 |
|
Joshua Barretto
|
cb817c0313
|
Merge branch 'zesterer/econ-tweaks' into 'master'
Rebalanced economy somewhat
See merge request veloren/veloren!2148
|
2021-04-18 21:20:49 +00:00 |
|
Avi Weinstock
|
0404250300
|
Unlock dodge roll iframes and staff explosion by default.
|
2021-04-18 16:16:06 -04:00 |
|
Joshua Barretto
|
352fce239e
|
Allow trading items not sold by merchants
|
2021-04-18 20:07:00 +01:00 |
|
Joshua Barretto
|
cac9ac6807
|
Trading stock limits
|
2021-04-18 18:58:26 +01:00 |
|
Joshua Barretto
|
250733a123
|
Better price rationalisation
|
2021-04-18 18:11:00 +01:00 |
|
Joshua Barretto
|
c0b71d0731
|
Removed legendaries from trading
|
2021-04-18 17:29:22 +01:00 |
|
Joshua Barretto
|
11683084ad
|
Use labour value for prices
|
2021-04-18 17:05:14 +01:00 |
|
Joshua Barretto
|
fcc23a4427
|
Normalised prices within sites
|
2021-04-18 15:09:21 +01:00 |
|
Joshua Barretto
|
b72e454148
|
Rebalanced economy somewhat
|
2021-04-18 14:08:48 +01:00 |
|
Samuel Keiffer
|
c962c5f12e
|
Merge branch 'gGmMsS/Burning' into 'master'
Added burning debuff for Staff M2
See merge request veloren/veloren!2134
|
2021-04-15 23:51:33 +00:00 |
|
gGmMsS123
|
0d956610ec
|
Added burning debuff for Staff M2
|
2021-04-15 23:34:28 +03:00 |
|
jshipsey
|
8f20d17c9a
|
attacking movement tweaks
|
2021-04-15 12:13:50 -04:00 |
|
jshipsey
|
896d2a5b63
|
combat tweaks
|
2021-04-15 11:43:52 -04:00 |
|
Sam
|
c88df846a7
|
Fixes animation parameters so a 2h weapon in the offhand slot doesn't look wonky.
|
2021-04-14 17:38:37 -04:00 |
|
jshipsey
|
161382d06a
|
changelog
|
2021-04-13 20:19:35 -04:00 |
|
jshipsey
|
ea9b871374
|
loot tables, clippy, animation tweaks
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
42460f7e65
|
spins, combos
|
2021-04-13 20:18:59 -04:00 |
|
jshipsey
|
529f8eb5a6
|
more setups. chargeswing/dash anims
|
2021-04-13 20:18:59 -04:00 |
|
Vincent Foulon
|
0692562533
|
New Command: "kit" + Removed Command: "debug"
Update CHANGELOG.md
Update CHANGELOG.md
|
2021-04-12 18:53:36 +02:00 |
|
Monty Marz
|
6772e71aaa
|
UI fixes and more
|
2021-04-11 03:49:47 +00:00 |
|
Sam
|
a7e39bc8c9
|
Nerfs
|
2021-04-05 17:38:52 -04:00 |
|
Monty Marz
|
06bbb7f0ff
|
Crafting Tabs and more item tags
|
2021-04-04 13:02:27 +00:00 |
|
Sam
|
27f178286d
|
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
|
2021-04-02 23:24:55 -04:00 |
|
Sam
|
9ad5b0f6b7
|
Changelog. Fixed a few qualities.
|
2021-04-02 23:04:36 -04:00 |
|
Sam
|
7c8242b5b1
|
Added unit test to validate contents of loot tables.
|
2021-04-02 23:04:35 -04:00 |
|
Sam
|
c8b8cd436e
|
Made item prices sane.
|
2021-04-02 23:04:34 -04:00 |
|
Sam
|
7eb1eefa13
|
Re-created item_price_calculation with new loot tables.
|
2021-04-02 23:04:34 -04:00 |
|
Sam
|
a2906168a6
|
Moved materials into their own loot tables.
|
2021-04-02 23:04:33 -04:00 |
|
Sam
|
cb638180f8
|
Moved food items into their own loot tables.
|
2021-04-02 23:04:32 -04:00 |
|
Sam
|
31e69021cb
|
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
|
2021-04-02 23:04:31 -04:00 |
|
Sam
|
67916b44a7
|
Staff weapon tiering shuffle.
|
2021-04-02 23:04:30 -04:00 |
|
Sam
|
a2fc2abf83
|
Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
|
2021-04-02 23:04:30 -04:00 |
|