Commit Graph

7275 Commits

Author SHA1 Message Date
Vincent Foulon
985c26dd0a improve climbing icon 2021-03-21 13:26:44 +01:00
RedlineTriad
606420c5e1
Sort the playerlist alphabetically 2021-03-21 10:22:33 +01:00
Vincent Foulon
9e11a574d2 remove CharacterAbility::Climb 2021-03-21 00:35:34 +01:00
Vincent Foulon
d0df01fe51 move climbing skill adjustment into climb module 2021-03-21 00:22:04 +01:00
Marcel Märtens
18aefa8dbf remove prometheus dos via protocol.
Clean up unused labely to keep prometheus values down
2021-03-20 23:50:38 +01:00
Avi Weinstock
1351b9515c Update fall damage calculations. 2021-03-20 18:46:34 -04:00
Vincent Foulon
8b01abde67 address comments 2021-03-20 22:56:54 +01:00
Vincent Foulon
71d3bf5821 fix typo in sceptre aura skill 2021-03-20 22:12:43 +01:00
Sam
d7090315ff Increased combo duration by 50% 2021-03-20 16:44:18 -04:00
Sam
c8c368adec Rebalanced a few stats 2021-03-20 16:28:03 -04:00
Sam
92c9e8c477 Fixed gaining combo by shooting loot bags 2021-03-20 16:26:10 -04:00
Vincent Foulon
8ef30dd2f3 fix one line from custist_alarm vector 2021-03-20 20:53:27 +01:00
Vincent Foulon
d4fbc78d06 Translate cultist_alarm in FR 2021-03-20 17:37:59 +01:00
Vincent Foulon
7dad972632 add changelog entry 2021-03-20 17:18:32 +01:00
Vincent Foulon
d0aa68a9d2 Add climbing speed and cost 2021-03-20 17:17:28 +01:00
Joshua Yanovski
866cc79d2e Enable allocation of new textures on atlas allocation failure.
This solves the problem of not being able to set the view distance too
high, especially in pathological cases like giant trees.  For
simplicity, we just freeze any atlas where allocation failed and start
allocating to a new texture and atlas, letting reference counting
destroy the old one when there are no more references to it.  Because of
the spatial locality of chunk allocations, chunks allocated together
will virtually always have similar lifetimes, so the odds of this
causing significant fragmentation are very low, meaning this simple
solution should not do much worse than a much fancier one.
2021-03-20 16:21:41 +01:00
Marcel
1afe3b7de5 Merge branch 'xMAC94x/release_numbers' into 'master'
Change the version number to 0.9

See merge request veloren/veloren!1948
2021-03-20 12:48:05 +00:00
Marcel Märtens
2733ba2e27 Change the version number to 0.9 2021-03-20 13:07:09 +01:00
Marcel
ac4d753fc9 Merge branch 'aweinstock/fix-playerentity-20210319' into 'master'
Set PlayerEntity in `Client::clean_state`. This fixes several issues where...

See merge request veloren/veloren!1945
2021-03-20 11:06:42 +00:00
Avi Weinstock
0ef42e3854 Address MR 1945 review comments. 2021-03-19 19:53:17 -04:00
Avi Weinstock
03d0748d40 Set PlayerEntity in Client::clean_state. This fixes several issues where interpolation would kick in after changing characters, causing the player to be locked in place or shoot into the sky on respawn or teleport. 2021-03-19 19:02:39 -04:00
Marcel
bf5be892d8 Merge branch 'sam/parallelize-beam' into 'master'
Parallelized beam

See merge request veloren/veloren!1944
2021-03-19 20:18:37 +00:00
Samuel Keiffer
d489ade082 Parallelized beam 2021-03-19 20:18:36 +00:00
Marcel
94f82960dd Merge branch 'snowram/hair-fix' into 'master'
Fix a missing dwarf hairstyle

See merge request veloren/veloren!1943
2021-03-19 14:11:16 +00:00
Snowram
cb3bf0c884 Fix a missing dwarf hairstyle 2021-03-19 12:45:08 +01:00
Marcel
2dd0fe1c02 Merge branch 'imbris/phys' into 'master'
More voxel collision speedups by reducing the common cases from 5 to 3 voxel iterations

See merge request veloren/veloren!1942
2021-03-19 11:12:32 +00:00
Marcel
eabddd7263 Merge branch 'christof/trading_fix2' into 'master'
fix merchant getting stuck in non-existant trade when declining after accepting

See merge request veloren/veloren!1941
2021-03-19 09:29:45 +00:00
Imbris
9fb44e5674 More voxel collision speedups by reducing the common cases from 5 to 3 voxel iterations 2021-03-18 21:20:22 -04:00
Marcel
987f2d2b34 Merge branch 'agentflight-fix-20210318' into 'master'
Fix agent flight by enabling flight mode at the start of each tick of the...

See merge request veloren/veloren!1940
2021-03-18 23:48:27 +00:00
Christof Petig
fb40cd93a9 fix merchant getting stuck in non-existant trade when declining after accepting 2021-03-19 00:43:23 +01:00
Avi Weinstock
a770ef0f4a Fix agent flight by enabling flight mode at the start of each tick of the agent system. 2021-03-18 18:54:23 -04:00
Marcel
87883d9b11 Merge branch 'sarrakitty/glowy-fixes' into 'master'
tweaking glow and shine

See merge request veloren/veloren!1926
2021-03-18 22:34:20 +00:00
Snowram
e5afb2fcf7 Various visual fixes 2021-03-18 22:53:06 +01:00
Sarra
eaaf65127d cleaning up some tools 2021-03-18 22:52:50 +01:00
Sarra
d1e16a2a00 tweaking glow and shine 2021-03-18 22:52:40 +01:00
Marcel
587d94fceb Merge branch 'imbris/speeeeeeeeeeeeeed' into 'master'
Combine 5 things into 1

See merge request veloren/veloren!1938
2021-03-18 15:51:54 +00:00
Marcel Märtens
e6e56f19f9 cleanup faster physics calc 2021-03-18 15:22:28 +01:00
Imbris
bf383d9562 Combine 5 things into 1 2021-03-18 14:26:32 +01:00
Marcel
571a6689e3 Merge branch 'vfoulon80/loading-animations' into 'master'
Remove unwraps when asset loading fails

See merge request veloren/veloren!1939
2021-03-18 12:56:17 +00:00
Vincent Foulon
80635004a4 Remove unwraps when asset loading fails 2021-03-18 12:56:17 +00:00
Marcel
8afaea9af7 Merge branch 'zesterer/worldgen-tweaks' into 'master'
Reduced frequency of bee hives

See merge request veloren/veloren!1936
2021-03-18 08:27:32 +00:00
Imbris
99805f9a8d Merge branch 'imbris/voxel-collider-broadphase' into 'master'
Spatial grid for voxel colliders as well as a basic bounding sphere test

See merge request veloren/veloren!1927
2021-03-18 07:03:04 +00:00
Marcel
a6cae66a54 Merge branch 'sam/fix-dash' into 'master'
Fixed dash

See merge request veloren/veloren!1933
2021-03-18 03:09:46 +00:00
Marcel
9c95e971f2 Merge branch 'vfoulon80/loading-animations' into 'master'
Add new random loading animations

See merge request veloren/veloren!1931
2021-03-18 02:28:34 +00:00
Joshua Barretto
6c939b35b8 Merge branch 'zesterer/network-tweaks' into 'master'
Reduced rubber-banding and interpolation jerk without significantly impacting upon network usage

See merge request veloren/veloren!1935
2021-03-18 01:47:29 +00:00
Joshua Barretto
64c8f75a4f Merge branch 'sam/remove-combat-last-pos' into 'master'
Shockwaves and beams no longer use last position in calculating if they hit.

See merge request veloren/veloren!1934
2021-03-18 01:07:18 +00:00
Sam
5384e5a01e Fixed dash 2021-03-17 20:13:12 -04:00
Joshua Barretto
9a3731e810 Merge branch 'DaforLynx/aura-sfx' into 'master'
Adds sfx for Sceptre aura

See merge request veloren/veloren!1932
2021-03-17 23:54:50 +00:00
DaforLynx
fbf4defa04 Adds sfx for Sceptre aura 2021-03-17 23:54:49 +00:00
Vincent Foulon
eafa69ee4c allow loading animations to be contributed from a manifest file 2021-03-17 23:41:28 +01:00