jshipsey
855fe5da34
brazilianportugese
2020-05-15 19:19:14 -04:00
Imbris
307cbaddb3
Merge branch 'imbris/stats-updater' into 'master'
...
Update stats in a separate thread
See merge request veloren/veloren!997
2020-05-15 21:52:40 +00:00
Imbris
6b70354fbb
Wrap updates in transaction
2020-05-15 16:40:06 -04:00
Imbris
49e2fb80e7
Update stats in a separate thread
2020-05-15 16:03:51 -04:00
Joshua Barretto
db59a3ca3d
Merge branch 'small-fixes' into 'master'
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Dungeon Bosses
See merge request veloren/veloren!994
2020-05-15 19:07:11 +00:00
Joshua Barretto
fff4021777
Better spawn town
2020-05-15 19:26:09 +01:00
Joshua Barretto
ba80f7c872
Fixed square staircases in dungeons
2020-05-15 18:34:05 +01:00
Joshua Barretto
51a4d5c402
Fixed incorrect giant names
2020-05-15 18:33:34 +01:00
Joshua Barretto
93de58252e
More interesting dungeon features
2020-05-15 17:22:51 +01:00
Joshua Barretto
fb0c817528
More powerful bosses
2020-05-15 16:32:09 +01:00
Joshua Barretto
aac28d04d5
Added dungeon bosses, boss loot, boss arenas
2020-05-15 16:05:50 +01:00
Songtronix
c3e1fd8664
Merge branch 'mockersf/fix-doc-generation' into 'master'
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fix doc generation
See merge request veloren/veloren!993
2020-05-15 14:18:15 +00:00
Imbris
71dd520cd6
Merge branch 'shandley/fix-spawn-levels' into 'master'
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Fix spawn level bug
See merge request veloren/veloren!987
2020-05-15 04:13:29 +00:00
Shane Handley
a41576e767
Correctly set the exp target for the next level when spawning a character.
...
Removed the unwrap_or from the update method for stats persistence, and
have a dedicated method for updating single rows with a new connection.
2020-05-15 13:27:26 +10:00
Mckol
cbfe3d52fc
Merge branch 'Mckol/552-fix-persistence-crash' into 'master'
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Fix #552
Closes #552
See merge request veloren/veloren!984
2020-05-15 00:45:41 +00:00
Mckol
fe859fc2e1
VELOREN_SAVES_DIR envar now overrides the server persistence db path
2020-05-15 01:54:14 +02:00
Mckol
48c5d37a5d
Make singleplayer use voxygen's config path for persistence path.
2020-05-15 01:54:13 +02:00
Imbris
649075c89a
Merge branch 'imbris/small-fix' into 'master'
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Show main menu even if there are no stats
See merge request veloren/veloren!990
2020-05-14 23:47:34 +00:00
Imbris
eac11ecfe8
Show main menu even if there are no stats
2020-05-14 19:10:27 -04:00
Mckol
aa69046055
Changed the default path of persistence database
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Now the default is `./saves/`, it's also configurable.
2020-05-14 22:42:44 +02:00
François Mockers
c757645587
fix links
2020-05-14 22:13:20 +02:00
François Mockers
ae712f77a2
fix iterator type
2020-05-14 22:13:08 +02:00
Monty Marz
fdd8303fe4
Merge branch 'CapsizeGlimmer/waypoint_notification' into 'master'
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Popup message when setting waypoint
See merge request veloren/veloren!973
2020-05-14 16:56:10 +00:00
CapsizeGlimmer
0a723614f9
Popup message when setting waypoint
2020-05-14 16:56:10 +00:00
Joshua Barretto
51eb928eb8
Merge branch 'small-fixes' into 'master'
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Small fixes for 0.6
See merge request veloren/veloren!986
2020-05-13 16:01:52 +00:00
Forest Anderson
1179aa2586
Merge branch 'angelonfira/clean-changelog' into 'master'
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Fix spelling and structure of changelog
See merge request veloren/veloren!977
2020-05-13 15:04:49 +00:00
Joshua Barretto
dd91fc53f8
Resolved bizarre dungeon spawn rate bug
2020-05-13 15:49:33 +01:00
Forest
b678796549
Fix spelling and structure of changelog
2020-05-13 09:58:42 -04:00
Forest Anderson
acab072a63
Merge branch 'shandley/persistence-stats' into 'master'
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Stats Persistence
See merge request veloren/veloren!970
2020-05-13 13:43:22 +00:00
Shane Handley
fa8c6418f6
Write stats to the DB when a player disconnects from the server.
2020-05-13 22:08:26 +10:00
Forest Anderson
7703bc1214
Merge branch 'imbris/entity_count' into 'master'
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Fill in entity_count in metrics
See merge request veloren/veloren!983
2020-05-13 08:13:05 +00:00
Acrimon
d47706fe4c
Merge branch 'acrimon/derive-uuid-fix' into 'master'
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Fix #556
Closes #556
See merge request veloren/veloren!982
2020-05-13 00:03:21 +00:00
Imbris
8f857e6e11
Fill in entity_count in metrics
2020-05-12 19:44:27 -04:00
Shane Handley
e852e0cfab
- Update the stats of characters individually, reverting the change with
...
big combined updates.
- Add a timer to the stats persistence system and change the frequency
that it runs to 10s
- Seperate the loading of character data for the character list during
selection, and the full data we will grab during state creation. Ideally
additional persisted bits can get returned at the same point and added
to the ecs within the same block.
2020-05-13 09:14:09 +10:00
Shane Handley
0a6f9b860d
Gather all characters stats in the system, build one big query, rather than per-character queries.
2020-05-13 09:14:08 +10:00
Shane Handley
7c6c9f4302
Stats persistence
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- Update client code to use persisted stats
- Add a system for stats persistence
- Add a basic scheduler to control duration between execution of
persistence systems
2020-05-13 09:14:08 +10:00
Shane Handley
e5853dbdd4
Initial models, migration and client code for stats persistence.
2020-05-13 09:14:08 +10:00
Acrimon
0993e9e146
Fix #556
2020-05-13 01:08:33 +02:00
Justin Shipsey
19a0ffb673
Merge branch 'slipped/animtweaks' into 'master'
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Slipped/animtweaks
See merge request veloren/veloren!980
2020-05-12 02:42:26 +00:00
jshipsey
ceb771bb2c
keep mobs from exploding whenever they're hit
2020-05-11 21:44:21 -04:00
jshipsey
ef70949d5d
cyclops
2020-05-11 21:44:21 -04:00
jshipsey
137c700b80
fix swim bug
2020-05-11 21:44:21 -04:00
Imbris
7233dbee3e
Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
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Tab completion code review suggestions
Closes #553
See merge request veloren/veloren!979
2020-05-11 23:56:48 +00:00
CapsizeGlimmer
49d1225823
Tab completion code review suggestions
2020-05-11 18:02:21 -04:00
Forest Anderson
2abc78e35c
Merge branch 'treeco/yeet-old-dungeons' into 'master'
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Remove old-style dungeons
See merge request veloren/veloren!976
2020-05-11 18:36:18 +00:00
Forest Anderson
28402e2bc1
Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
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Capsize glimmer/tab completion
See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
Treeco
6281ab865a
Increased the spawn rate of towns and dungeons
2020-05-11 18:37:34 +01:00
Treeco
2797af0c87
Removed old-style dungeons
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I believe this means that trees are the only thing still using the
old-style structure spawning. Maybe it can be simplified a lot more?
2020-05-11 18:37:16 +01:00
Songtronix
0ee0949b8b
Merge branch 'songtronix/fix-server-compose' into 'master'
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fix: outdated volume path for server-cli
See merge request veloren/veloren!975
2020-05-11 11:50:36 +00:00
Songtronix
67df50708d
fix: outdated volume path
2020-05-11 11:07:37 +02:00