Sam
61f0b424b9
Old sword mostly torn out, new sword framework in place
2023-03-21 19:39:22 -04:00
Sam
7ec9a7677f
Stances change secondary abilities now. Contextual abilities try to fallback to no context if skill not owned for contextual ability.
2023-03-21 19:38:18 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Francesco Vasco
4e19b9cdfa
Fix label size of "set as exp bar" checkbox
2023-01-17 19:45:04 +01:00
Monty Marz
3abfa4d2cc
Add Exp-Bar
2022-11-22 11:52:39 +00:00
Sam
b5682c4682
Addressed review comments
2022-10-27 20:07:09 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00
Sam
8cfe62e6dc
Activated abilities can now be contextualized
2022-10-27 20:07:07 -04:00
Sam
d3a52bd63b
Buffed cleaving spin
2022-10-27 20:06:56 -04:00
Sam
356c26cc66
UI for sword skill tree.
2022-10-27 20:06:54 -04:00
Sam
2116842d30
Bin program to generate dot files for skill trees
2022-10-27 20:06:37 -04:00
Sam
500e0ae3d0
Heavy abilities
2022-10-27 20:06:34 -04:00
Sam
17258975fc
Combo melee 2 state
2022-10-27 20:06:26 -04:00
Koboo
bb0382e76c
Koboo/update de de
2022-09-18 18:58:34 +00:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
flo
6c89cd8fbf
put Organ under Toolkind Instrument
2022-08-30 16:55:02 +00:00
juliancoffee
b892e00699
Fix hud-skill-sc_wardaura_duration key
2022-08-30 00:49:40 +03:00
flo
9339971032
Music Instruments
2022-08-28 18:48:18 +00:00
flo
e882e62c08
seachapel
2022-08-24 21:50:53 +00:00
parzivale
feca285665
ammended code quality issues from last commit
2022-08-24 16:29:42 +02:00
parzivale
06f5aa70f0
removed unecesarry .replace in dairy.rs
2022-08-24 16:16:30 +02:00
parzivale
e7f472059d
tidied up code
2022-08-23 14:23:31 +02:00
parzivale
9e22ae01a0
finished first pass removing i18n.get
2022-08-23 11:17:21 +02:00
juliancoffee
02c78c28f4
Force no digits after dot printing for boosts
2022-08-10 01:06:17 +03:00
juliancoffee
f2df1adf27
Improve documentation
2022-08-07 16:21:58 +03:00
juliancoffee
d000cc90a1
Migrate code to new i18n API
2022-08-06 21:56:01 +03:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
juliancoffee
3e73fba165
Better naming for shortened key functions
...
* Old display_shortened that returned Option is now called try_shortened
* What was called try_shortened is now just display_shortest, because if
shortened version isn't available, it means that regular version is
already shortened.
2022-06-26 21:59:36 +03:00
juliancoffee
9d928261cb
Try to display shortened version of key in diary
...
* Make try_shortened method that tries shortened version of key or
regular version if shortened one isn't available
* Use it in most places where display_shortened + display_string were
used
* Use it for diary skilbar
2022-06-25 18:17:37 +03:00
juliancoffee
8c837da561
Add i18n keys to abilities
...
* New hud/ability.ron file for ability localizations
* i18n keys are created by adding .name and .desc to ability id. Because
of how i18n worked (returning key if string wasn't found), it was
impossible to do because it leads to UB in case string is missed.
To solve this we've added get_opt method that returns None
* New Localization::get_or method for convinient fallback key usage
2022-06-25 18:17:37 +03:00
Sam
5e57eabd11
Code changes and msm
2022-05-30 20:25:31 -04:00
Sam
534c7dc8b9
Simplified item key (no assets)
2022-05-18 16:28:06 -04:00
Sam
94c19735ca
Fixed broken stuff during rebase.
2022-05-16 15:11:16 -04:00
Sam
b048179c0a
Changed Item to have ItemBase instead of ItemDef. ONLY ASSETS.
2022-05-16 15:11:11 -04:00
holychowders
be0e322219
Remove "(Items)" from stealth stat descriptions.
2022-05-14 09:34:57 -05:00
holychowders
1ebbf335e1
Simplify stealth logic. Remove max item stealth upper limit and restore close to original curve.
2022-05-06 19:25:03 -05:00
holychowders
dc9dbc30b4
- Adjust Stats Diary UI to show stealth as a percentage from armor items.
...
- `(Max)` is also shown when stealth from items is maxed out (currently
30%).
Notes:
- FIXME: Someone more familiar with the different armor types may want to adjust their stealths.
- In addition, the current max stealth sum from armor is `0.3`, beyond which no stealth effect is caused.
2022-05-06 13:15:46 -05:00
Marcel Märtens
697673bcca
update toolchain to nightly-2022-04-25
2022-05-03 15:22:28 +02:00
unvariant
9d98cd9e58
Render item drops instead of placeholder textures
2022-02-14 02:09:45 +00:00
Sam
7ae8ed09f6
Addressed MR comments.
2022-01-15 21:50:27 -05:00
Sam
4d3b0736d0
Fixed bug with returning to general combat skill tree.
2022-01-15 21:49:30 -05:00
Sam
aaa33c6834
Fixed display of some stats in dary and changelog entry.
2022-01-15 21:49:29 -05:00
Sam
745cc20c66
Hardened json model of ability sets and added dev panics for when conversion from database failed with dev opt mode.
2022-01-15 21:49:28 -05:00
Sam
19a1a0adb2
Changed to using slot maker for ability slots
2022-01-15 21:49:25 -05:00
Monty Marz
6d0913bb5e
visuals
2022-01-15 21:46:57 -05:00
Sam
d1c5d3e020
If dual wielding two of the same weapon kind, use the same ability entry to display abilities from either hand.
2022-01-15 21:46:56 -05:00
Sam
70d6f3a854
Scroll through all aiblities in the same pages.
2022-01-15 21:46:56 -05:00
Sam
3870688717
Pages to swap between weapon abilities.
2022-01-15 21:46:55 -05:00
Sam
ed38272d23
Diary stats now use real values.
2022-01-15 21:46:55 -05:00
Monty Marz
eb0bed39e8
stats window WIP
2022-01-15 21:46:54 -05:00