juliancoffee
d3fcade857
Rename ItemL10n to ItemI18n
2024-01-16 19:14:14 +02:00
juliancoffee
db569513f3
review
2024-01-16 13:07:53 +02:00
juliancoffee
18e507315f
Add ItemDesc::l10n method
...
- Add ItemL10n struct that is similar to ItemImgs except it holds i18n
description and not items. ItemDesc::l10n uses this struct to provide
common_i18n::Content for both names and descriptions.
So far it only used in voxygen, but it can be used by rtsim in
dialogues.
- Introduced new deprecation, ItemKind::Ingredient, because it uses
item.name().
It's not deleted, because it's used in inventory sorting, and our
inventory sorting is, for some reason, server-side.
- Crafting UI also still uses deprecated item.name(), because again,
sorting. It's probably will be easier to handle, because it's UI
sorting and we can use localized names here, but still, it's a thing
to discuss.
- Moved Item::describe() to voxygen/hud/util.
The most important thing to note is we don't want to completely delete
deprecated .name() and .description() along with corresponding fields
in ItemDef because ItemDef is now "public" API, exposed in plugins and I
don't want to break plugins before we actually implement i18n for them.
Otherwise, it would be basically impossible to use items in plugins.
What's left is actually fully implementing ItemDesc::l10n, create
item_l10n.ron and add fallback on current .name() and .description()
implementation.
2024-01-14 21:25:15 +02:00
Pybit
f6204f9d04
Merge branch 'master' into 'More-potions'
...
# Conflicts:
# CHANGELOG.md
2024-01-04 11:48:30 +00:00
Hrom
de42ffdfd8
fixed perforate icon not displaying
2023-12-06 23:38:22 +01:00
HEIEnthusiast
933c897450
Renamed to potion of agility, burning potion to combustion
2023-12-05 14:15:54 -04:00
HEIEnthusiast
99b5571fd8
Renamed swiftness to retreating, changed model
2023-12-05 13:09:14 -04:00
HEIEnthusiast
db71625226
Merge branch 'master' of gitlab.com:veloren/dev/veloren into More-potions
2023-11-28 10:07:00 -04:00
Michał
14120232a0
Phoenix overhaul
2023-11-28 11:13:18 +00:00
HEIEnthusiast
bb2adfb2e5
Removed strength and regeneration potions
2023-11-27 15:16:44 -04:00
HEIEnthusiast
ac4101e70d
Changed textures, added strength pot
2023-11-27 06:25:58 -04:00
Maxicarlos08
c689708ec9
fix stat UI bug while trading
2023-11-26 20:22:59 +01:00
HEIEnthusiast
0bb74f9efe
Added swiftness and regeneration potions
2023-11-26 10:54:02 -04:00
Maxicarlos08
17904d9387
crit_power -> precise_power
2023-11-14 18:07:01 -05:00
Sam
62464dbe11
Removed crit chance stat
2023-11-14 18:06:58 -05:00
Sam
3f19c61426
Changed buffs from using hash maps to an enum map and a slot map.
2023-11-12 12:37:28 -05:00
Joshua Barretto
9dd5cd24d1
Make backpacks distinct ArmorKinds, fix visual offsets of carried weapons
2023-10-13 11:57:49 +01:00
Isse
a39923e4d6
digging shovel
2023-08-03 19:32:09 +02:00
Sam
d6fcd893bf
Addressed testing feedback
2023-07-29 19:04:10 -04:00
Sam
93ddb36c0a
Axe skill icons
2023-07-29 19:04:06 -04:00
Sam
188be17b95
Defiance
2023-07-29 19:04:03 -04:00
Sam
820f8dca94
Sunder
2023-07-29 19:04:02 -04:00
Sam
a2deac19ee
Furor
2023-07-29 19:03:59 -04:00
Sam
4a690840e4
Savage sense
2023-07-29 18:53:47 -04:00
Sam
80ab9c26ec
Initial setup
2023-07-29 18:53:38 -04:00
Michał
29a1a7050b
Loot, foods and salvage tweaks
2023-07-19 14:16:20 +00:00
Monty Marz
102945b9e7
Dungeon rework initial patch
2023-07-09 20:03:09 +00:00
Tao In Way
f18297ec75
taoist/charms
2023-05-19 03:07:44 +00:00
flo666
c7831a8ca9
loot_tables yeti&elder ,
...
change drum to wildskin_drum,
add map icons,
yeti attacks buff
2023-05-13 09:32:27 -04:00
flo666
7739aaff78
add more loot
2023-05-13 09:32:24 -04:00
Sam
a38f336c9e
Added dual wielding sword contextual abilities.
2023-05-07 20:43:51 -04:00
Sam
7fdfc0e71b
Addressed review
2023-04-19 18:34:17 -04:00
Sam
e4ebd17363
Addressed feedback
2023-04-06 10:57:12 -04:00
Sam
a555e08d0b
Added durability to item tooltips
2023-04-06 10:54:47 -04:00
Sam
df13741be9
Durability system in place
2023-04-06 10:54:46 -04:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Sam
c9af470cc7
Final tweaks
2023-03-28 20:55:21 -04:00
Sam
cdaf9e5c0e
Ability changes
2023-03-26 21:41:22 -04:00
Sam
39b30b3458
Decontextualized some sword abilities, added UI for sword skill tree.
2023-03-21 19:59:05 -04:00
Sam
f43d25d3fe
Ability icons
2023-03-21 19:59:04 -04:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Sam
b376228d45
Primary and secondary abilities can now be contextual. BasicStance character state added.
2023-03-21 19:38:15 -04:00
Sam
9875008efa
Added stance component that persists even after sheathing weapon (does not yet work with M1 replacement).
2023-03-21 19:29:34 -04:00
Sam
4c79936c07
Added wrapper type to durations related to buffs and auras.
2023-03-11 16:47:11 -05:00
Sam
89aa934c3c
Initial work
2023-03-11 16:45:10 -05:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
flo
0eba37ce6a
dark_guitar & icy_talharpa
2023-01-13 13:37:45 +00:00
Monty Marz
a763a865fe
Musical Instruments part 2
2022-11-10 20:59:53 +00:00
Sam
0fe073fcdc
Addressed feedback from testing
2022-10-27 20:07:10 -04:00
Sam
1782408676
Address UX issues of contextual abilities.
2022-10-27 20:07:08 -04:00