Commit Graph

117 Commits

Author SHA1 Message Date
Joshua Barretto
2b3f0737d0 Added npc_info, action backtraces 2023-04-09 19:25:54 +01:00
IsseW
ac0e62df8e tp_npc command 2023-04-09 19:25:52 +01:00
Joshua Barretto
587996abb7 Correctly scale glider physics 2023-04-09 19:25:52 +01:00
Joshua Barretto
8ff438bb5b Smol animals 2023-04-09 19:25:51 +01:00
Joshua Barretto
87a6143375 Began adding rtsim2 NPCs, scale command 2023-04-09 19:25:51 +01:00
Joshua Barretto
42c534b7b4 Removed /home, replaced with /respawn 2023-04-01 17:37:01 +01:00
Isse
c34e5ad4ed Small fixes 2023-03-29 23:11:59 +00:00
Sam
86dfa34ec9 Cleaving stance required abilities 2023-03-21 19:59:00 -04:00
Imbris
b644ff7668 fmt 2023-03-11 08:06:46 -05:00
Ellen Sun
d774319cf0 cleanup and fixes + added change to CHANGELOG.md 2023-01-27 20:32:41 -05:00
Ellen Sun
74cb514094 move client commands to voxygen + add Admin to be shared with client for permissions + unit test for alphabetical server command 2023-01-27 20:31:56 -05:00
Ellen Sun
361e5204e3 added levenshtein for most similar string and words starting with what user entered + check permissions + added clientside commands to /help 2023-01-27 20:31:56 -05:00
poggly
75ccd65ec6 initial commit, todo comment and realphabetized ServerChatCommand enum 2023-01-27 20:31:56 -05:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Avi Weinstock
372ffe45d7 Add command for debugging ways. 2022-10-29 14:32:48 -04:00
Sam
a8212d6f41 Dive melee now scales its attack off of the entity's vertical speed.
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
500e0ae3d0 Heavy abilities 2022-10-27 20:06:34 -04:00
Joshua Yanovski
986d104faa Update Rust toolchain. 2022-09-08 15:43:53 -07:00
juliancoffee
34c5e95d8a Add Energy regen buff
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
juliancoffee
a371aad05e Add /body command that allows you to switch body 2022-08-20 15:20:27 +03:00
tygyh
120ee6b6c0 Fix typos 2022-07-15 18:59:37 +02:00
tygyh
5e5698249b Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
Joshua Barretto
836fe2b1c6 Proper lightning 2022-07-09 01:59:18 +01:00
IsseW
27ec6d7469 add weather_zone command 2022-07-04 18:18:33 +02:00
Samantha W
57ab1c5767 Add a client-side mutelist 2022-06-14 20:35:01 +00:00
Sam
afd2c8730f Addressed most review comments (no assets). 2022-05-16 15:11:32 -04:00
Sam
4f466d0523 Modular weapons now work in kits. 2022-05-16 15:11:03 -04:00
IsseW
fb7aa07b01 site command completion 2022-05-15 23:57:21 +02:00
Marcel Märtens
64b9602760 update further dependencies, including strum and get rid of old strum_macro 2022-04-04 16:06:47 +02:00
James Melkonian
8c06dc9a5c Add chunk reload command (admin only) 2022-03-19 08:43:38 +00:00
James Melkonian
7f21cbf4bc Fix airship command by splitting out ships 2022-02-18 08:34:14 +00:00
Joshua Barretto
b786570470 Added location system, switched to release map 2022-02-17 14:51:59 +00:00
Sam
0031aa6f5f Chieftain AI and attacks 2022-02-10 14:58:35 -05:00
Youssef Fahmy
fdfd2c99ff Removal of /home 2022-02-02 08:50:23 +00:00
Snowram
ae71f2e4f0 Adds poisoned debuff (energy change over time) 2022-01-19 19:01:13 +01:00
Snowram
f67bf2a539 Adds arthropod skeleton 2022-01-19 19:01:11 +01:00
Joshua Barretto
46ec4203a2 Arbitrary volume airships 2021-11-13 17:13:08 +00:00
Ben Wallis
d665ce329d * Added new Admin Commands window to egui, including Give Items and Kits sections
* Added widgets.rs to egui for reusable widgets
* Added filterable_list egui widget
* Reworked DebugShapeAction to be a more generic EguiAction which now allows for ChatCommands (used by admin tools) as well as DebugShape drawing requests.
* Fixed egui event handling so that typing/clicking within egui windows now correctly doesn't pass these events onto the game itself
* Removed /give_item limit for stackable items
2021-09-18 16:17:42 +01:00
juliancoffee
670e29a286 Better formatting 2021-09-04 20:56:55 +03:00
juliancoffee
3cf9d0cdb0 Adress review:
- explanation of what pvp/pve means in /battlemode help
- check for radius from town instead of town in chunks (because it count
  plant fields, which is kinda meh)
- better error displaying
2021-09-04 20:38:53 +03:00
juliancoffee
338e81de10 Deduplicate pvp-checks 2021-09-03 17:28:34 +03:00
juliancoffee
2e79c61123 Implement /battlemode_force command
+ add placeholder for /battlemode command (currently can only show your
  battle mode)
2021-09-03 17:28:34 +03:00
juliancoffee
e9dde3ecec Add MakeNPC admin command 2021-08-16 16:45:36 +03:00
Joshua Barretto
738e59965f Added experimental terrain persistence 2021-08-12 10:26:20 +01:00
juliancoffee
3ac74a8259 Implement /kit all and a bit of refactoring
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
juliancoffee
449902a50e Use asset::load_dir to get list of all items 2021-08-10 02:03:46 +03:00
Marcel Märtens
9b3b21f368 fix clippy warnings 2021-07-12 12:09:09 +02:00
Daan Vanoverloop
0076b8379c Fixing #1169 - use strum macros for BlockKind conversion 2021-06-26 17:52:32 +02:00
Sam
0a32b676c8 Vines now ensnare you by applying a buff. 2021-06-23 22:38:16 -05:00
Scott Williams
80c45b6396 Added another .replace 2021-06-20 22:55:58 +01:00