Joshua Barretto
2b3f0737d0
Added npc_info, action backtraces
2023-04-09 19:25:54 +01:00
IsseW
ac0e62df8e
tp_npc command
2023-04-09 19:25:52 +01:00
Joshua Barretto
587996abb7
Correctly scale glider physics
2023-04-09 19:25:52 +01:00
Joshua Barretto
8ff438bb5b
Smol animals
2023-04-09 19:25:51 +01:00
Joshua Barretto
87a6143375
Began adding rtsim2 NPCs, scale command
2023-04-09 19:25:51 +01:00
Joshua Barretto
42c534b7b4
Removed /home, replaced with /respawn
2023-04-01 17:37:01 +01:00
Isse
c34e5ad4ed
Small fixes
2023-03-29 23:11:59 +00:00
Sam
86dfa34ec9
Cleaving stance required abilities
2023-03-21 19:59:00 -04:00
Imbris
b644ff7668
fmt
2023-03-11 08:06:46 -05:00
Ellen Sun
d774319cf0
cleanup and fixes + added change to CHANGELOG.md
2023-01-27 20:32:41 -05:00
Ellen Sun
74cb514094
move client commands to voxygen + add Admin to be shared with client for permissions + unit test for alphabetical server command
2023-01-27 20:31:56 -05:00
Ellen Sun
361e5204e3
added levenshtein for most similar string and words starting with what user entered + check permissions + added clientside commands to /help
2023-01-27 20:31:56 -05:00
poggly
75ccd65ec6
initial commit, todo comment and realphabetized ServerChatCommand enum
2023-01-27 20:31:56 -05:00
Avi Weinstock
78845a0d73
Implement potion sickness, which causes diminishing returns on healing from potions.
2023-01-19 15:06:12 -05:00
Avi Weinstock
372ffe45d7
Add command for debugging ways.
2022-10-29 14:32:48 -04:00
Sam
a8212d6f41
Dive melee now scales its attack off of the entity's vertical speed.
...
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
500e0ae3d0
Heavy abilities
2022-10-27 20:06:34 -04:00
Joshua Yanovski
986d104faa
Update Rust toolchain.
2022-09-08 15:43:53 -07:00
juliancoffee
34c5e95d8a
Add Energy regen buff
...
* Fix broken i18n keys for health and energy increases
* Better handle buff descriptions
Calculate infobox lines for item stats to set correct infobox frame
dimensions
2022-09-06 15:50:04 +03:00
juliancoffee
a371aad05e
Add /body command that allows you to switch body
2022-08-20 15:20:27 +03:00
tygyh
120ee6b6c0
Fix typos
2022-07-15 18:59:37 +02:00
tygyh
5e5698249b
Remove unnecessarily qualified paths
2022-07-15 14:49:46 +02:00
Joshua Barretto
836fe2b1c6
Proper lightning
2022-07-09 01:59:18 +01:00
IsseW
27ec6d7469
add weather_zone command
2022-07-04 18:18:33 +02:00
Samantha W
57ab1c5767
Add a client-side mutelist
2022-06-14 20:35:01 +00:00
Sam
afd2c8730f
Addressed most review comments (no assets).
2022-05-16 15:11:32 -04:00
Sam
4f466d0523
Modular weapons now work in kits.
2022-05-16 15:11:03 -04:00
IsseW
fb7aa07b01
site command completion
2022-05-15 23:57:21 +02:00
Marcel Märtens
64b9602760
update further dependencies, including strum and get rid of old strum_macro
2022-04-04 16:06:47 +02:00
James Melkonian
8c06dc9a5c
Add chunk reload command (admin only)
2022-03-19 08:43:38 +00:00
James Melkonian
7f21cbf4bc
Fix airship command by splitting out ships
2022-02-18 08:34:14 +00:00
Joshua Barretto
b786570470
Added location system, switched to release map
2022-02-17 14:51:59 +00:00
Sam
0031aa6f5f
Chieftain AI and attacks
2022-02-10 14:58:35 -05:00
Youssef Fahmy
fdfd2c99ff
Removal of /home
2022-02-02 08:50:23 +00:00
Snowram
ae71f2e4f0
Adds poisoned debuff (energy change over time)
2022-01-19 19:01:13 +01:00
Snowram
f67bf2a539
Adds arthropod skeleton
2022-01-19 19:01:11 +01:00
Joshua Barretto
46ec4203a2
Arbitrary volume airships
2021-11-13 17:13:08 +00:00
Ben Wallis
d665ce329d
* Added new Admin Commands window to egui, including Give Items and Kits sections
...
* Added widgets.rs to egui for reusable widgets
* Added filterable_list egui widget
* Reworked DebugShapeAction to be a more generic EguiAction which now allows for ChatCommands (used by admin tools) as well as DebugShape drawing requests.
* Fixed egui event handling so that typing/clicking within egui windows now correctly doesn't pass these events onto the game itself
* Removed /give_item limit for stackable items
2021-09-18 16:17:42 +01:00
juliancoffee
670e29a286
Better formatting
2021-09-04 20:56:55 +03:00
juliancoffee
3cf9d0cdb0
Adress review:
...
- explanation of what pvp/pve means in /battlemode help
- check for radius from town instead of town in chunks (because it count
plant fields, which is kinda meh)
- better error displaying
2021-09-04 20:38:53 +03:00
juliancoffee
338e81de10
Deduplicate pvp-checks
2021-09-03 17:28:34 +03:00
juliancoffee
2e79c61123
Implement /battlemode_force command
...
+ add placeholder for /battlemode command (currently can only show your
battle mode)
2021-09-03 17:28:34 +03:00
juliancoffee
e9dde3ecec
Add MakeNPC admin command
2021-08-16 16:45:36 +03:00
Joshua Barretto
738e59965f
Added experimental terrain persistence
2021-08-12 10:26:20 +01:00
juliancoffee
3ac74a8259
Implement /kit all
and a bit of refactoring
...
+ notifying about sucessful kit application
+ notifying about case with insufficient space
+ handle case where you don't have enough free slots
+ handle quantity of non-stackable items
+ add test for items in kit manifest
2021-08-10 13:28:38 +03:00
juliancoffee
449902a50e
Use asset::load_dir to get list of all items
2021-08-10 02:03:46 +03:00
Marcel Märtens
9b3b21f368
fix clippy warnings
2021-07-12 12:09:09 +02:00
Daan Vanoverloop
0076b8379c
Fixing #1169 - use strum macros for BlockKind conversion
2021-06-26 17:52:32 +02:00
Sam
0a32b676c8
Vines now ensnare you by applying a buff.
2021-06-23 22:38:16 -05:00
Scott Williams
80c45b6396
Added another .replace
2021-06-20 22:55:58 +01:00