Commit Graph

1063 Commits

Author SHA1 Message Date
Joshua Barretto
7850b0bcaf Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Joshua Barretto
42c6142ec6 Added occasional sky emission at night 2020-11-23 10:57:15 +00:00
Joshua Barretto
28b0a00b44 Removed per-level dungeon waypoints 2020-11-23 10:57:14 +00:00
Joshua Barretto
29a8e8c359 Fixed rebase 2020-11-23 10:45:02 +00:00
Monty Marz
1864f4626c map icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
de685b00b2 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
d4d4f17d3c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
c906764889 Better LoD 2020-11-23 10:45:01 +00:00
Joshua Barretto
450bc6c4ae Prevented rtsim entities always climbing 2020-11-23 10:45:01 +00:00
Monty Marz
225756b011 npc armour 2020-11-23 10:45:01 +00:00
Joshua Barretto
7359dc6e1f Removed giants, gave lanterns to rtsim NPCs 2020-11-23 10:45:01 +00:00
Joshua Barretto
22fb71905b Added rtsim entities moving when unloaded, better generation 2020-11-23 10:45:01 +00:00
Joshua Barretto
59bb0c433e Added simulation entity updating 2020-11-23 10:45:00 +00:00
Joshua Barretto
99a881f349 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
808d1873bd Began implementing rtsim 2020-11-23 10:37:59 +00:00
Joshua Barretto
3ee4245652 Added test poles, minor improvements 2020-11-23 10:37:59 +00:00
Joshua Barretto
da9b23d4f6 Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate

See merge request veloren/veloren!1543
2020-11-22 21:03:06 +00:00
Odd-Harald Lillestø Myhren
56e37a4846 Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
Imbris
4e60d19762 Remove accidental leftover dbg 2020-11-22 02:58:44 -05:00
Monty Marz
8235e94aa4 Conversion to struct to please clippy 2020-11-21 15:42:43 +01:00
Snowram
a939eac30d Refines spawn values, add gradients to debug_column 2020-11-21 14:33:35 +01:00
Snowram
2b08e8b931 Make /debug_column pick current location as default 2020-11-21 14:33:34 +01:00
Snowram
febe79e602 Added remaining creature spawns 2020-11-21 14:33:33 +01:00
Joshua Barretto
2ae51de7f0 Added more creature spawns 2020-11-21 14:33:32 +01:00
Joshua Barretto
bb6ca9fcba Don't despawn entities so eagerly 2020-11-21 14:33:31 +01:00
Joshua Barretto
87edbf02ab Random orientation for spawned NPCs 2020-11-21 14:33:31 +01:00
Imbris
2e94a63246 Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths

See merge request veloren/veloren!1538
2020-11-21 04:08:12 +00:00
ubruntu
198c59d2df Ubruntu/system independent itempaths 2020-11-21 04:08:11 +00:00
Imbris
e72c69ca41 Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
ea275e320f Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
jiminycrick
b3aa454f8e Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
77d624f640 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
Imbris
7427367d96 Fix issues with not being able to grab highlighted apples by unifying distance checking 2020-11-17 23:06:02 -05:00
Snowram
950eb1976d Addressed more comments 2020-11-17 23:54:01 +01:00
Snowram
7af561263d Addressed comments 2020-11-17 23:27:13 +01:00
Snowram
93642428f2 Move eye sight and scale in body.rs, mounts tweaks 2020-11-17 23:27:13 +01:00
Ben Wallis
143ecd6e34 Moved waypoint persistence to new waypoint column on stats table 2020-11-17 07:51:50 +00:00
Imbris
cbb701f30d Temp fix for the home command 2020-11-15 20:40:12 -05:00
Sam
69bb54b4a2 Campfires can no longer be yeeted by arrows. 2020-11-15 11:13:03 -06:00
Joshua Barretto
d72c981808 Merge branch 'treeco/home-removes-waypoint' into 'master'
Made home command reset waypoint to world spawn

See merge request veloren/veloren!1520
2020-11-15 02:12:12 +00:00
Imbris
891e81cf58 Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character

See merge request veloren/veloren!1516
2020-11-15 01:40:44 +00:00
Treeco
48c9e9fb27 Made home command reset waypoint to world spawn 2020-11-15 01:06:27 +00:00
Imbris
4f2512f126 Save the selected character, deselect character when deleting, auto select newly created character 2020-11-14 19:17:42 -05:00
Imbris
2072929a5a Send ability map from the server to the client on connection instead of loading from the assets 2020-11-14 16:07:07 -05:00
Ben Wallis
40e9c4a3e2 Fixed character data not being persisted on character switch 2020-11-14 13:36:54 +00:00
Sam
b5f59f9cf3 Fixed tests. Addressed comments. 2020-11-13 10:41:34 -06:00
Sam
e2fe2fd532 Speed and power on weapons are now able to modify abilities after they are loaded from ron files. 2020-11-12 21:24:36 -06:00
Imbris
37e4ea4669 Remove ability map from top level functions 2020-11-12 21:24:35 -06:00
Sam
9b4fa4e961 Started moving loading of ability manifest to an ecs variable. 2020-11-12 21:24:34 -06:00
Joshua Barretto
9b233708e2 Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins 2020-11-09 10:20:22 +00:00