Joshua Barretto
|
7850b0bcaf
|
Added site names, dungeon difficulty, better explosions
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
42c6142ec6
|
Added occasional sky emission at night
|
2020-11-23 10:57:15 +00:00 |
|
Joshua Barretto
|
28b0a00b44
|
Removed per-level dungeon waypoints
|
2020-11-23 10:57:14 +00:00 |
|
Joshua Barretto
|
29a8e8c359
|
Fixed rebase
|
2020-11-23 10:45:02 +00:00 |
|
Monty Marz
|
1864f4626c
|
map icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
de685b00b2
|
Improved water pathfinding
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
d4d4f17d3c
|
Added world map size icons
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
c906764889
|
Better LoD
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
450bc6c4ae
|
Prevented rtsim entities always climbing
|
2020-11-23 10:45:01 +00:00 |
|
Monty Marz
|
225756b011
|
npc armour
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
7359dc6e1f
|
Removed giants, gave lanterns to rtsim NPCs
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
22fb71905b
|
Added rtsim entities moving when unloaded, better generation
|
2020-11-23 10:45:01 +00:00 |
|
Joshua Barretto
|
59bb0c433e
|
Added simulation entity updating
|
2020-11-23 10:45:00 +00:00 |
|
Joshua Barretto
|
99a881f349
|
Added entity simulation to rtsim, reification, assimilation
|
2020-11-23 10:44:59 +00:00 |
|
Joshua Barretto
|
808d1873bd
|
Began implementing rtsim
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
3ee4245652
|
Added test poles, minor improvements
|
2020-11-23 10:37:59 +00:00 |
|
Joshua Barretto
|
da9b23d4f6
|
Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
|
2020-11-22 21:03:06 +00:00 |
|
Odd-Harald Lillestø Myhren
|
56e37a4846
|
Fix bug that caused campfires and other stuff to duplicate
|
2020-11-22 21:03:06 +00:00 |
|
Imbris
|
4e60d19762
|
Remove accidental leftover dbg
|
2020-11-22 02:58:44 -05:00 |
|
Monty Marz
|
8235e94aa4
|
Conversion to struct to please clippy
|
2020-11-21 15:42:43 +01:00 |
|
Snowram
|
a939eac30d
|
Refines spawn values, add gradients to debug_column
|
2020-11-21 14:33:35 +01:00 |
|
Snowram
|
2b08e8b931
|
Make /debug_column pick current location as default
|
2020-11-21 14:33:34 +01:00 |
|
Snowram
|
febe79e602
|
Added remaining creature spawns
|
2020-11-21 14:33:33 +01:00 |
|
Joshua Barretto
|
2ae51de7f0
|
Added more creature spawns
|
2020-11-21 14:33:32 +01:00 |
|
Joshua Barretto
|
bb6ca9fcba
|
Don't despawn entities so eagerly
|
2020-11-21 14:33:31 +01:00 |
|
Joshua Barretto
|
87edbf02ab
|
Random orientation for spawned NPCs
|
2020-11-21 14:33:31 +01:00 |
|
Imbris
|
2e94a63246
|
Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
|
2020-11-21 04:08:12 +00:00 |
|
ubruntu
|
198c59d2df
|
Ubruntu/system independent itempaths
|
2020-11-21 04:08:11 +00:00 |
|
Imbris
|
e72c69ca41
|
Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
|
2020-11-21 02:55:09 +00:00 |
|
Imbris
|
ea275e320f
|
Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
|
2020-11-20 20:51:44 -05:00 |
|
jiminycrick
|
b3aa454f8e
|
Initial work to move combat sfx to outcomes
|
2020-11-18 13:31:12 -08:00 |
|
jiminycrick
|
77d624f640
|
Made level up sounds use outcomes instead of emitting an event
|
2020-11-18 13:31:12 -08:00 |
|
Imbris
|
7427367d96
|
Fix issues with not being able to grab highlighted apples by unifying distance checking
|
2020-11-17 23:06:02 -05:00 |
|
Snowram
|
950eb1976d
|
Addressed more comments
|
2020-11-17 23:54:01 +01:00 |
|
Snowram
|
7af561263d
|
Addressed comments
|
2020-11-17 23:27:13 +01:00 |
|
Snowram
|
93642428f2
|
Move eye sight and scale in body.rs, mounts tweaks
|
2020-11-17 23:27:13 +01:00 |
|
Ben Wallis
|
143ecd6e34
|
Moved waypoint persistence to new waypoint column on stats table
|
2020-11-17 07:51:50 +00:00 |
|
Imbris
|
cbb701f30d
|
Temp fix for the home command
|
2020-11-15 20:40:12 -05:00 |
|
Sam
|
69bb54b4a2
|
Campfires can no longer be yeeted by arrows.
|
2020-11-15 11:13:03 -06:00 |
|
Joshua Barretto
|
d72c981808
|
Merge branch 'treeco/home-removes-waypoint' into 'master'
Made home command reset waypoint to world spawn
See merge request veloren/veloren!1520
|
2020-11-15 02:12:12 +00:00 |
|
Imbris
|
891e81cf58
|
Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character
See merge request veloren/veloren!1516
|
2020-11-15 01:40:44 +00:00 |
|
Treeco
|
48c9e9fb27
|
Made home command reset waypoint to world spawn
|
2020-11-15 01:06:27 +00:00 |
|
Imbris
|
4f2512f126
|
Save the selected character, deselect character when deleting, auto select newly created character
|
2020-11-14 19:17:42 -05:00 |
|
Imbris
|
2072929a5a
|
Send ability map from the server to the client on connection instead of loading from the assets
|
2020-11-14 16:07:07 -05:00 |
|
Ben Wallis
|
40e9c4a3e2
|
Fixed character data not being persisted on character switch
|
2020-11-14 13:36:54 +00:00 |
|
Sam
|
b5f59f9cf3
|
Fixed tests. Addressed comments.
|
2020-11-13 10:41:34 -06:00 |
|
Sam
|
e2fe2fd532
|
Speed and power on weapons are now able to modify abilities after they are loaded from ron files.
|
2020-11-12 21:24:36 -06:00 |
|
Imbris
|
37e4ea4669
|
Remove ability map from top level functions
|
2020-11-12 21:24:35 -06:00 |
|
Sam
|
9b4fa4e961
|
Started moving loading of ability manifest to an ecs variable.
|
2020-11-12 21:24:34 -06:00 |
|
Joshua Barretto
|
9b233708e2
|
Turned tree generation into a post-processing layer, ripped out old tree generator for performance wins
|
2020-11-09 10:20:22 +00:00 |
|