Commit Graph

1117 Commits

Author SHA1 Message Date
flo
0531b40fae bird_medium_2 2023-02-14 23:17:20 +00:00
Avi Weinstock
707e189034 Nerf non-potion drinks. 2023-02-01 20:39:29 -05:00
flo666
9c09000256 - change bristlemane to bristleback
- axebeak tweaks
2023-01-31 20:34:41 +01:00
flo666
e109f5c377 axebeak, tursus 2023-01-31 20:34:40 +01:00
flo666
75bfbff2c3 bristlemane 2023-01-31 20:34:40 +01:00
flo666
271b80b832 seal 2023-01-31 20:34:40 +01:00
Marcel
c165d28e7d Merge branch 'wyvern_wings' into 'master'
wyverns

See merge request veloren/veloren!3720
2023-01-28 21:25:17 +00:00
flo
5e1fd02095 wyverns 2023-01-28 21:25:17 +00:00
Avi Weinstock
060b8cc0ec Decrease the duration of potion sickness to 45 seconds. Make agents more averse to incurring further stacks of potion sickness, and give villagers iced tea. 2023-01-19 15:06:13 -05:00
Avi Weinstock
78845a0d73 Implement potion sickness, which causes diminishing returns on healing from potions. 2023-01-19 15:06:12 -05:00
Joshua Barretto
44f4dcc6f7 Added canary asset 2023-01-18 22:01:00 +00:00
Joshua Barretto
295e3c4109 Merge branch 'floppy-autodelete_of_summoned_sprites' into 'master'
autodelete of summoned sprites

See merge request veloren/veloren!3735
2023-01-15 18:28:38 +00:00
flo
650ef9a5e2 autodelete of summoned sprites 2023-01-15 18:28:38 +00:00
flo
0eba37ce6a dark_guitar & icy_talharpa 2023-01-13 13:37:45 +00:00
flo
466ed2c382 dagon_kit 2022-11-30 15:27:21 +00:00
flo
e7b802712d reduce mossdrake, fix woodgolem loottable 2022-11-21 14:22:15 +00:00
Samuel Keiffer
5709427e63 Merge branch 'sam/small-fixes' into 'master'
Small fixes for sword

See merge request veloren/veloren!3694
2022-11-16 23:33:12 +00:00
Marcel
997c5a4e61 Merge branch 'ythern/more_unique_abilities' into 'master'
Ythern/roshwalr kit

See merge request veloren/veloren!3692
2022-11-15 09:58:06 +00:00
Eternalisime
7c66c94fa2 fix loot table 2022-11-13 22:49:29 +01:00
Eternalisime
48e23dba49 combat: reverted tweak on shockwave and changed loot table 2022-11-13 22:45:05 +01:00
Eternalisime
6e18683d98 combat: tweak on shockwave 2022-11-13 22:24:01 +01:00
Eternalisime
71e59e4b81 combat: tweaks and modified shockwave animation 2022-11-13 22:04:00 +01:00
Sam
4784b61656 Small fixes 2022-11-13 14:03:37 -05:00
flo
0351bf1d63 Moss Drake 2022-11-12 13:00:42 +00:00
Eternalisime
ed25a84c72 combat: tweaked roshwalr melee detection and range 2022-11-12 13:51:27 +01:00
Eternalisime
13980861f8 combat: tweaked roshwalr AI 2022-11-11 16:37:58 +01:00
Eternalisime
8f4863be28 combat: balance tweaks on roshwalr 2022-11-11 10:22:23 +01:00
Monty Marz
a763a865fe Musical Instruments part 2 2022-11-10 20:59:53 +00:00
Eternalisime
918d5eb345 combat: added a unique kit to roshwalr 2022-11-10 13:53:12 +01:00
flo
da65485228 bats 2022-11-01 15:01:18 +00:00
Sam
7022350693 Sword AI now randomly rolls again 2022-10-27 20:07:11 -04:00
Sam
d60839010a Rebase commit 2022-10-27 20:07:10 -04:00
Sam
0fe073fcdc Addressed feedback from testing 2022-10-27 20:07:10 -04:00
Sam
8cfe62e6dc Activated abilities can now be contextualized 2022-10-27 20:07:07 -04:00
Sam
5674923a54 Changed exp/sp progression for sword skill tree 2022-10-27 20:07:06 -04:00
Sam
a21ce80daf Tweaked sword component stats 2022-10-27 20:07:05 -04:00
Sam
38ce87d80b Initial balance pass on sword ability stats 2022-10-27 20:07:05 -04:00
Sam
eb67cc2cf7 Reaching stance AI 2022-10-27 20:07:04 -04:00
Sam
43a5a2a93a Parrying stance AI 2022-10-27 20:07:03 -04:00
Sam
df9ef691fd Cleaving stance AI 2022-10-27 20:07:03 -04:00
Sam
5358016ba0 Crippling stance AI 2022-10-27 20:07:02 -04:00
Sam
c7d3aa19e4 Mobility stance AI 2022-10-27 20:07:02 -04:00
Sam
c97bfdfb94 Defensive stance AI 2022-10-27 20:07:01 -04:00
Sam
7dcb3582e6 Sword AI for offensive abilities 2022-10-27 20:07:01 -04:00
Sam
4ab3abfc07 Balanced stance AI 2022-10-27 20:07:01 -04:00
Sam
b3a15f61aa Fixed issue where you could cancel combo melee 2 mid strike 2022-10-27 20:06:58 -04:00
Sam
d3a52bd63b Buffed cleaving spin 2022-10-27 20:06:56 -04:00
Sam
ac2e2fd724 Added animations for recover section of all abilities 2022-10-27 20:06:55 -04:00
Sam
a8212d6f41 Dive melee now scales its attack off of the entity's vertical speed.
Parries now cause the attacker to effectively have a recover that is either twice as long or 0.5s longer, whichever is more.
Counters now deal twice as much damage to the target if the target is in the buildup portion of an ability.
2022-10-27 20:06:55 -04:00
Sam
b09b0222c4 Animation for reaching flurry, tweaked animation for balanced combo. 2022-10-27 20:06:54 -04:00