Imbris
|
6c8970f6fd
|
Merge branch 'imbris/voxygen-compile-time' into 'master'
Improve voxygen compile time with small tweak
See merge request veloren/veloren!3449
|
2022-07-01 08:22:05 +00:00 |
|
Imbris
|
291a424b4e
|
This seems to save at least 30 seconds (out of 90 to 120 secs) when tweaking TILE_SIZE in voxygen/src/mesh/greedy.rs (NOTE: I did some more timing, see associated MR description)
|
2022-06-30 00:11:04 -04:00 |
|
runrobdog
|
95148a9968
|
tweaks entity stats
|
2022-06-17 12:35:06 +02:00 |
|
Christof Petig
|
2bf8e1865f
|
Skiing and ice skating
|
2022-05-27 17:19:52 +00:00 |
|
Chase Rozon
|
7dcee3eb23
|
Multiple Balance Tweaks & Miscellaneous Changes
|
2022-05-19 22:46:31 +00:00 |
|
Youssef Fahmy
|
080d8ef8b1
|
Tweaks for this week
|
2022-05-19 19:35:31 +00:00 |
|
Sam
|
aeca67443b
|
Simplified item key (assets)
|
2022-05-18 16:28:10 -04:00 |
|
Sam
|
cbf5336343
|
Moved items from 'items.crafting_ing.modular' to 'items.modular.weapon' (assets).
|
2022-05-16 15:11:45 -04:00 |
|
Sam
|
13ea6dee93
|
Addressed second round of balance feedback (assets).
|
2022-05-16 15:11:40 -04:00 |
|
brunt
|
d46cdf60b5
|
renamed hilt voxels, adjusted secondary components in item image manifests [ci_skip]
|
2022-05-16 15:11:39 -04:00 |
|
Sam
|
9b078c3383
|
Addressed playtest feedback (assets).
|
2022-05-16 15:11:38 -04:00 |
|
brunt
|
fc28449703
|
rotate voxels and sceptre positioning [ci_skip]
|
2022-05-16 15:11:37 -04:00 |
|
UncomfySilence
|
1c626da66b
|
loot tables and adding models
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
528b62c59a
|
Rebase commit
|
2022-05-16 15:11:36 -04:00 |
|
Sam
|
3f2f0a7715
|
Fixed item drop manifest for secondary components.
|
2022-05-16 15:11:36 -04:00 |
|
brunt
|
5ab9c0f1ad
|
sceptre positioning [ci_skip]
|
2022-05-16 15:11:32 -04:00 |
|
Sam
|
6ccc0b82f0
|
Models for sceptres and secondary components
|
2022-05-16 15:11:32 -04:00 |
|
Bryant Deters
|
af1a44264a
|
add melee weapons to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
4edd041056
|
add staffs to item_drop_manifest [ci skip]
|
2022-05-16 15:11:29 -04:00 |
|
Bryant Deters
|
1ce474adbb
|
modular bow offset tweaks [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Bryant Deters
|
f767e81133
|
modular staff offsets [ci skip]
|
2022-05-16 15:11:28 -04:00 |
|
Sam
|
e8c97f7a00
|
Staff models
|
2022-05-16 15:11:27 -04:00 |
|
Bryant Deters
|
f1940128bf
|
modular bow offset adjustments [ci skip]
|
2022-05-16 15:11:27 -04:00 |
|
Snowram
|
f6343ff4f9
|
Modular bows offsets
|
2022-05-16 15:11:24 -04:00 |
|
Sam
|
558e2aefb7
|
Bow models
|
2022-05-16 15:11:23 -04:00 |
|
Snowram
|
74a3f4a7dc
|
Modular 1h weapons offsets
|
2022-05-16 15:11:21 -04:00 |
|
Sam
|
ef5b2e4a1e
|
Added method of differing names for 1h and 2h variants of a modular wepaon.
Added all 1h melee weapon models.
|
2022-05-16 15:11:19 -04:00 |
|
Sam
|
d7f5b907ff
|
Gave modular items a pseudo item definition id that can be used when serializing ItemBase or when persisting items to the database. ONLY ASSETS
|
2022-05-16 15:11:14 -04:00 |
|
Sam
|
03ab68eb60
|
Added models for sword blade, axe head, and hammer head components.
|
2022-05-16 15:11:09 -04:00 |
|
Snowram
|
b01e816c0d
|
Modular axes and hammers offsets
|
2022-05-16 15:11:08 -04:00 |
|
Snowram
|
e693b3132d
|
Modular swords offsets
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
ac306bbec0
|
Added weapon models for 2h axe, hammer, and sword.
|
2022-05-16 15:11:07 -04:00 |
|
Sam
|
c6b5798cfd
|
Inserted entries in item image and biped weapon manifests to aid in addition of models later.
|
2022-05-16 15:11:03 -04:00 |
|
Sam
|
38cb465722
|
Fixed loading of modular weapons from the loadout to work with nested components.
Modular weapons can now be correctly dispalyed when wielded.
|
2022-05-16 15:10:57 -04:00 |
|
Sam
|
c01fe655f1
|
Added wood
|
2022-05-16 15:10:55 -04:00 |
|
aflying pumpkin
|
c7f7e63495
|
Added Lionesses
|
2022-04-16 16:57:59 +00:00 |
|
flo
|
3d24b1d635
|
CliffTowns
|
2022-03-29 12:52:08 +00:00 |
|
ninefox
|
329051c6df
|
removed extra fields from item_drop_manifest.ron
added TODO about applying non-random rotations in load.rs
|
2022-02-26 10:13:04 -08:00 |
|
Treeco
|
90fbadbd03
|
Fix ember z fighting, remove ember sway
|
2022-02-15 23:05:20 +00:00 |
|
Samuel Keiffer
|
6c7c0eefae
|
Merge branch 'gnarlings' into 'master'
Gnarlings
See merge request veloren/veloren!3194
|
2022-02-15 00:22:37 +00:00 |
|
unvariant
|
9d98cd9e58
|
Render item drops instead of placeholder textures
|
2022-02-14 02:09:45 +00:00 |
|
jshipsey
|
2eee43865f
|
chieftain anims
|
2022-02-11 02:18:48 -05:00 |
|
Sam
|
0031aa6f5f
|
Chieftain AI and attacks
|
2022-02-10 14:58:35 -05:00 |
|
jshipsey
|
0c788997a4
|
anims
|
2022-02-10 14:58:34 -05:00 |
|
Sam
|
e044bf5091
|
Mandragora attacks and ai
|
2022-02-10 14:58:32 -05:00 |
|
Sam
|
82c976919e
|
Darts are now darts.
|
2022-02-10 14:58:29 -05:00 |
|
Joshua Barretto
|
6263942041
|
Merge branch 'slipped/site2' into 'master'
new entities, frostpines
See merge request veloren/veloren!3193
|
2022-02-10 01:59:20 +00:00 |
|
jshipsey
|
786ae39fb4
|
new entities
|
2022-02-09 20:10:59 -05:00 |
|
jshipsey
|
6f8cadc847
|
wall contact, run anim tweaks
|
2022-02-09 19:34:22 -05:00 |
|
jshipsey
|
7827797106
|
weapon tweaks
|
2022-01-30 01:10:13 -05:00 |
|